Poster de la serie Tropes vs Women in Video Games

Tropes vs Women in Video Games

5/5

Année : 2013

Nombre de saisons : 2

Durée moyenne d'un épisode : 25 minutes

Genre(s) : Documentaire, Intérêt particulier

The Tropes vs Women in Video Games project aims to examine the plot devices and patterns most often associated with female characters in gaming from a systemic, big picture perspective. This series will include critical analysis of many beloved games and characters, but remember that it is both possible (and even necessary) to simultaneously enjoy media while also being critical of its more problematic or pernicious aspects. This video series is created by Anita Sarkeesian and the project was funded by 6968 awesome backers on kickstarter.com

Saisons

Tropes vs Women in Video Games saison 1

Saison 1

Tropes vs Women in Video Games saison 2

Saison 2

Épisodes

Choisissez votre saison au dessus et découvrez les épisodes qui vous attendent !

Épisode 1 - Damsel in Distress (Part 1)

7 mars 2013

This video explores how the Damsel in Distress became one of the most widely used gendered cliché in the history of gaming and why the trope has been core to the popularization and development of the medium itself. As a trope the Damsel in Distress is a plot device in which a female character is placed in a perilous situation from which she cannot escape on her own and must then be rescued by a male character, usually providing a core incentive or motivation for the protagonist’s quest.

Épisode 2 - Damsel in Distress (Part 2)

28 mai 2013

This is the second in a series of three videos exploring the Damsel in Distress trope in video games. In this installment we look at “dark and edgy” side of the trope in more modern games and how the plot device is often used in conjunction with graphic depictions of violence against women. Over the past decade we’ve seen developers try to spice up the old Damsel in Distress cliche by combining it with other tropes involving victimized women including the disposable woman, the mercy killing and the woman in the refrigerator.

Épisode 3 - Damsel in Distress (Part 3)

1 août 2013

This is the third installment in our three part mini-series exploring the Damsel in Distress trope in video games. In this episode we examine the rare Dude in Distress role reversal and then take a look at the use of “ironic sexism” in retro inspired indie games. We conclude with an investigation of titles that attempt to subvert or deconstruct the traditional damsel narrative.

Épisode 4 - Ms. Male Character

18 novembre 2013

In this episode we examine the Ms. Male Character trope and briefly discuss a related pattern called the Smurfette Principle. We've defined the Ms. Male Character Trope as: The female version of an already established or default male character. Ms. Male Characters are defined primarily by their relationship to their male counterparts via visual properties, narrative connection or occasionally through promotional materials.

Épisode 5 - Women as Background Decoration (Part 1)

16 juin 2014

In this episode we explore the Women as Background Decoration trope which is the subset of largely insignificant non-playable female characters whose sexuality or victimhood is exploited as a way to infuse edgy, gritty or racy flavoring into game worlds. These sexually objectified female bodies are designed to function as environmental texture while titillating presumed straight male players. Sometimes they're created to be glorified furniture but they are frequently programmed as minimally interactive sex objects to be used and abused.

Épisode 6 - Women as Background Decoration (Part 2)

25 août 2014

This is the second episode exploring the Women as Background Decoration trope in video games. In this installment we expand our discussion to examine how sexualized female bodies often occupy a dual role as both sexual playthings and the perpetual victims of male violence. The Women as Background Decoration trope which is the subset of largely insignificant non-playable female characters whose sexuality or victimhood is exploited as a way to infuse edgy, gritty or racy flavoring into game worlds. These sexually objectified female bodies are designed to function as environmental texture while titillating presumed straight male players. Sometimes they’re created to be glorified furniture but they are frequently programmed as minimally interactive sex objects to be used and abused.

Épisode 7 - Women as Reward

31 août 2015

This episode explores the numerous ways in which the Women as Reward trope manifests in video games. The trope occurs when women or women’s bodies are employed as rewards for player actions, a pattern which frames female bodies and sexuality as collectible or consumable and positions women as status symbols designed to validate the masculinity of presumed straight male players. We then discuss how this trope both reflects and reinforces the pervasive, socially constructed mentality of male entitlement that operates in the background of our culture.

Épisode 8 - Jade: Positive Female Characters in Video Games

11 mai 2015

This episode of our series on Positive Female Characters focuses on Jade, the protagonist of Ubisoft's 2003 action-adventure game Beyond Good & Evil. We examine how plot elements, gameplay mechanics and smart dialogue work together to make Jade a relatable protagonist who is defined by her professional talents, her altruistic convictions, and her bonds with her friends.

Épisode 9 - The Scythian: Positive Female Characters in Video Games

31 mars 2015

In the debut episode of our series on Positive Female Characters, we celebrate the Scythian, the protagonist of Capybara Games’ 2011 release Superbrothers: Sword & Sworcery EP. This episode examines how Sword & Sworcery employs widely recognizable action adventure game tropes to make the Scythian’s quest feel like the stuff of video game legend, and how in doing so, it asserts that women can fill the role of the

Épisode 1 - Strategic Butt Coverings

19 janvier 2016

This episode examines the ways in which designers often employ camera angles and clothing choices as tools to deliberately sexualize and objectify female protagonists of third-person games. To illustrate that this is no accident, we contrast the ways in which women’s butts are frequently emphasized with the great lengths often taken to avoid calling attention to the butts of male characters. We then present some examples of female-led third-person games that humanize rather than objectify their protagonists.

Épisode 2 - Body Language & The Male Gaze

31 mars 2016

This episode examines the ways in which character animation, which can be a wonderful tool for all sorts of creative expression, is often used in limiting and stereotypical ways to sexualize female characters. We then illustrate that this is just one of many ways that games are predominantly designed around the male gaze, and discuss why male characters who may be depicted wearing little clothing are not objectified in the way that female characters are.

Épisode 3 - Lingerie is not Armor

6 juin 2016

This episode explores the ways in which female characters are frequently placed in wildly impractical, sexualizing outfits specifically designed to objectify them for the titillation of the presumed straight male player. We then discuss the problems inherent in linking the sexualization of female characters to notions of female empowerment, and examine what positive depictions of female sexuality and sexual desire in games might look like.

Épisode 4 - Are Women Too Hard to Animate?

27 juillet 2016

Épisode 5 - All the Slender Ladies

1 septembre 2016

Épisode 6 - Sinister Seductress

28 septembre 2016

Épisode 7 - Not Your Exotic Fantasy

31 janvier 2017

Épisode 8 - The Lady Sidekick

27 avril 2017

Épisode 9 - Imperfect Dark Trailer (Perfect Dark Spoof)

6 juin 2016

Imperfect Dark is a spoof of an actual commercial for the 2000 N64 game Perfect Dark (https://www.youtube.com/watch?v=4BtX2...). By applying the real commercial’s treatment of Perfect Dark’s female protagonist to an imagined male character, this animation highlights how the appeal of female heroes is often linked to their sexual desirability in ways that would be absurd if applied to male heroes.

Vidéos

Damsel in Distress: Part 1

07/03/2013

Damsel in Distress: Part 2

28/05/2013

Damsel in Distress: Part 3

01/08/2013

Ms. Male Character

18/11/2013

Women as Background Decoration: Part 1

16/06/2014

Women as Background Decoration: Part 2

25/08/2014

Women as Reward

31/08/2015

Jade - Positive Female Characters in Video Games

12/05/2015

The Scythian - Positive Female Characters in Video Games

31/03/2015

Strategic Butt Coverings

19/01/2016

Body Language & The Male Gaze

31/03/2016

Lingerie is not Armor

06/06/2016

Imperfect Dark Trailer (Perfect Dark Spoof)

06/06/2016

Are Women Too Hard To Animate?

27/07/2016

All the Slender Ladies: Body Diversity in Video Games

01/09/2016

Not Your Exotic Fantasy

31/01/2017

Sinister Seductress

28/09/2016

The Lady Sidekick

27/04/2017

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