Poster de la serie Mantalo

Mantalo

2/5

Année : 1976

Nombre de saisons : 1

Durée moyenne d'un épisode : 30 minutes

Genre(s) : Animation

Mantalo, requin au tempérament joueur et gaffeur, est batteur dans le groupe des Neptunes. Surnommé "grosse baudruche", il est à la recherche de reconnaissance, et dès qu'il tombe sur quelqu'un qui lui montre du respect, il perd tout jugement, et redouble d'inconscience. Son expression favorite est : "ouyouyouyouyouye". Il est accompagné de ses amis musiciens : Shelly, la chanteuse vedette de l'orchestre, qui n'a pas un caractère très facile et qui a des idées ; Bill, qui joue de la guitare et qui est l'élément modérateur du groupe, dont il gère les engagements ; Toufou, qui joue de la contrebasse et qui fait volontiers la paire avec Mantalo ; Bouclette, qui est aux claviers, et qui a pour particularité de ricaner bêtement. Ils vivent dans un monde sous-marin futuriste fait de villes sous cloches, reproduisant les différents univers existant à la surface. S'y côtoient humains, créatures sous-marines variées, et serviteurs-robots. De façon tout à fait fortuite, ils sont amenés à déjouer des complots, démasquer des escrocs, faire arrêter des bandits... Aux quatre coins des Sept mers, partout où leur tournée les conduit.

Saisons

Mantalo saison 1

Saison 1

Épisodes

Choisissez votre saison au dessus et découvrez les épisodes qui vous attendent !

Épisode 1 - Dr. Lo Has Got to Go

11 septembre 1976

Dr. Lo has developed a growth ray that he uses to enlarge sea creatures and threaten underwater cities. Jabberjaw and the gang soon find themselves battling the evil Doctor and his creations.

Épisode 2 - There's No Place Like Outer Space

18 septembre 1976

Commander Dumax and his army of praying manti (who look exactly like Space Ghost's sidekick Zorak) have come to invade Earth. The Neptune's, on their way to Hydrostan, hear of a UFO sighting in the area ,and Biff decides to use this as a publicity stunt. Unfortunately, Clamhead and Jabberjaw are pursued by the aliens, the stunt backfires. In the meantime, Dumax gets an Earth identification device, which will help with his plans. The Neptune's are taken prisoner by Dumax but escape and must thwart his invasion plans.

Épisode 3 - Atlantis Get Lost

25 septembre 1976

Atlantis Prime Minister Dorsal executes a mock attack against his city to convince Queen Atlanta to allow him to attack other underwater cities. His goal is to conquer all of the other cities and then overthrow Altanta, making emperor of the undersea world. The Neptune's are accidentally ejected from the cruise ship where they are performing and are taken prisoner by Dorsal as invaders. They discover his plan and decide to inform Atlanta of his intentions.

Épisode 4 - Run, Jabber, Run

2 octobre 1976

In Oysteralia, spy ring leader Maximus and his assistant, Dr. Chemo, have built the world's most powerful robot, which they plan to use to transfer microfilm containing their spy roster. The Neptune's arrive in Oysteralia to play at the Olympic Village during the 2076 Underwater Olympics. Jabberjaw accidentally obtains and then swallows the microfilm canister, putting his life in danger. He and the robot enter the underwater obstacle course race, where he can make contact with the agent known as ""X.""

Épisode 5 - The Sourpuss Octopus

9 octobre 1976

A general arives in the port of Sao Mareno, the capital of Aquantina, with a disk for archeologist Dr. Acosta. The disk contains hieroglyphics showing the whereabouts of the ancient treasure of Panaqua. The treasure is guarded by Panaquan tribesmen, but because it is desired by the evil Octopus, the government wants to place it in the museum. Shelley gets the Neptunes to Pier 213 instead of 312 (for their trip to Aquapuclo), and they join Dr. Acosta on his quest. The Octopus, who drives a submarine shaped like a squid, with working tentacles, traps Acosta's ship, and Jabberjaw is ejected by the automatic trash ejector as Acosta's sub fills with water. Jabberjaw rejoins them in Acosta's aquavan (like an escape pod) but is later captured and duplicated by the Octopus, who obtains the disk, but not before an imprint that Acosta can use is left in Jabberjaw. The gang fights hostile tribesmen but find the computer left by a previous expedition, which leads them to the central pyramid.

Épisode 6 - Hang on to Your Hat, Jabber

16 octobre 1976

The Brotherhood of Evil threatens the undersea world when it learns that the Power Helmet, invented by Professor Ortega, grants its bearer's every wish.

Épisode 7 - The Great Shark Switch

23 octobre 1976

The Ambassador of Aquatania suspects the Neptune's of kidnapping Commander Shark so Jabberjaw must prove their innocence.

Épisode 8 - Claim-Jumped Jabber

30 octobre 1976

The evil Coldfinger is after all the richest mines in Aqualaska. When Jabberjaw gets in the way, Coldfinger puts our favorite shark on ice!

Épisode 9 - Ali Jabber and the Secret Thieves

6 novembre 1976

Jabber and The Neptunes, touring the undersea kingdom of Hydrabia, meet Volton, an evil mass of energy who lives inside the magic Electrolamp.

Épisode 10 - Help, Help, It's the Phantom of the Kelp

13 novembre 1976 - 2/5

The Phantom, with the aid of a powerful growth ray, plans to raise an army of ferocious prehistoric plants to make the Aqua International Corporation bow to his demands.

Épisode 11 - No Helpin' the Sculpin

20 novembre 1976 - 2/5

Jabber and The Neptunes encounter the sinister Sculpin, who has stolen an unfinished time machine from the brilliant Professor Thorstein.

Épisode 12 - The Bermuda Triangle Tangle

25 novembre 1976 - 2/5

Jabberjaw and the Neptunes accidentally go through the Bermuda Triangle and are taken prisoner by Sorceress Madame Sargasso.

Épisode 13 - Malice in Aqualand

27 novembre 1976 - 2/5

While participating in a rodeo at Aqualand, Jabberjaw sees Dr. Cybron's henchmen kidnap the Rajah, and replace him with a robot duplicate. He tells the Neptunes, and Cybron tries to silence them by sending a runaway stagecoach over a cliff. When that fails, he captures Bubbles, and sends a duplicate of her to capture the others. The group rescues Bubbles and the Rajah, and discovers that Dr. Cybron himself is a robot.

Épisode 14 - The Fast Paced Chase Race

4 décembre 1976 - 2/5

The Neptunes try to win the top spot in the Trans-Marine Race while attempting to foil the evil plans of Dr. Robek.

Épisode 15 - The Piranha Plot

11 décembre 1976 - 2/5

Biff books the group on a tanker to Amsteraqua after another gig falls through, this being the cheapest way to go straight there. The Piranha has designs on ruling the Underwater States of America and captures the tanker for its load of special rocket fuel. The Neptune's scuttle the Piranha's rocket practically dismantling the control center and messing with the rocket's fuel delivery system. Jabber manages to launch the rocket accidentally to a different destination, with its cargo of sleep dust.

Épisode 16 - There's No Heel Like El Eel

18 décembre 1976 - 2/5

The eerie El Eel threatens to turn the entire undersea world to stone, and there's only one guy who can stop him: the great El Jabbo!

Vidéos

Générique VF

17/08/2013

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