Poster de la serie Extra Credits

Extra Credits

Non notée

Année : 2012

Nombre de saisons : 20

Durée moyenne d'un épisode : 8 minutes

Genre(s) : Animation, Comédie, Intérêt particulier

Join James Portnow, Daniel Floyd and Allison Theus each week as they take a deeper look at games; how they are made, what they mean and how we can make them better.

Saisons

Extra Credits saison 1

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Épisodes

Choisissez votre saison au dessus et découvrez les épisodes qui vous attendent !

Épisode 1 - Bad Writing - Why Most Games Tell Bad Stories - Extra Credits

26 janvier 2012

Why is the writing in games so terrible? To find the answer, we have to look at narrative as a whole: everything from level design to art style contributes to create the story of a game, but too often writers are left out of this process and forced to play paramedic to a faltering storyline. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 28, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Super Buck II" by Estradasphere http://ocremix.org/remix/OCR00577/

Épisode 2 - The Future of MMOs - Why Are There So Many WoW Clones? - Extra Credits

26 janvier 2012

How can MMO games keep innovating in a crowded market? Why The answer may be as simple as "stop trying to compete with Blizzard" but the solution is more complicated than between the logistics of business and publishing. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 4, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Oil Ocean (WT-40 Mix)" by PlanetSkill http://ocremix.org/remix/OCR01600/

Épisode 3 - Innovation - How AAA and Indie Games Can Learn From Each Other - Extra Credits

27 janvier 2012

Consumers are caught between the pros and cons of indie and AAA studios. Why not combine the best of both worlds to help diversify the creative breadth of games we can make? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Here's that extended version of James's plan we mentioned! https://drive.google.com/file/d/0B63ECAQbV8dvUzh4NGF0QWhHa0U/view?usp=sharing (Original air date: August 11, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Everything Remains Jurassic" by posu yan http://ocremix.org/remix/OCR00572/

Épisode 4 - Where Did Survival Horror Go? - How Franchises Kill Mystery - Extra Credits

28 janvier 2012

Horror game design and development is particularly affected by technology and business practices over the years. Why this genre? How do we escape these challenges to innovate modern horror games? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 18, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Virt's Castle of Inspiration" by Tackle

Épisode 5 - No Redeeming Value - Why the God of War Sequels Failed at Storytelling - Extra Credits

29 janvier 2012

Over its sequels, the God of War trilogy falls from grace in its initial attempt to follow the elements of a classic Greek tragedy. It ditches this narrative to fall back on tired action game tropes. But for game stories to truly change us as players, they need to push our expectations of character development. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 25, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Intro Music: "Pipes" by Seventh Epic http://ocremix.org/remix/OCR02049/

Épisode 6 - Free Speech - The Supreme Court Case Against Violent Video Games - Extra Credits

1 février 2012

What if video games didn't have any First Amendment protections? The Brown v. Entertainment Merchants Association case drew our attention this particular video, and what it could mean for the future of video games. Even though the possible ban was ultimately struck down months later, the case continues to represent much of the cultural and political climate around games today. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 1, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Manoria Cathedral Revamp" by Robotaki

Épisode 7 - Enriching Lives - What Mass Effect 2 Teaches Us about Morality - Extra Credits

2 février 2012

There's a very interesting moral choice sequence in Mass Effect 2 that demonstrates the power that games have to teach us about our own humanity and sense of ethics. What ideas are best explored in an interactive medium? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 8, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Frame of Mind" by Aurora, destructo, SGX http://ocremix.org/remix/OCR01189/

Épisode 8 - "Gamer" - What's in a Name? - Extra Credits

3 février 2012

There's a lot of negative stereotypes with the word "gamer" but many players still take pride in the term. How can we overcome the stereotypes surrounding a hobby that so many different kinds of people enjoy--including people who don't call themselves "gamers"? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 15, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "White Feather in the Storm" by CarboHydroM http://www.carbohydrom.net/music.html

Épisode 9 - Video Game Music - How to Create a Timeless Theme - Extra Credits

5 février 2012

What makes a melody memorable? Is modern game music as catchy as the chiptunes of gaming past? We explore some of the key composition elements that are found in all great video game music. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 22, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS

Épisode 10 - Project Ten Dollar - EA Campaigns Against Used Games - Extra Credits

7 février 2012

EA announced a "Project Ten Dollar" initiative that discourages used game sales, but this actually hurts consumers rather than used game-retailers. How can we fix the problem of revenue distribution to benefit players and developers alike? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 29, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Suco de Melancia" by Red Tailed Fox http://ocremix.org/remix/OCR01671/

Épisode 11 - Kinect and Move - Can Motion Control Ever Succeed? - Extra Credits

10 février 2012

Motion control works best as a built-in feature with a quality selection of compatible software, rather than an afterthought peripheral. But that doesn't mean there's no legitimate business logic behind Microsoft and Sony's jump on the motion control bandwagon. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 6, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Pickin' Out the Fleas" by Sixto Sounds http://ocremix.org/album/18/donkey-kong-country-2-serious-monkey-business

Épisode 12 - Diversity - Why Do Games Lack Diverse Characters? - Extra Credits

12 février 2012

Many games fall back on tired, overused tropes in character design and writing instead of creating more interesting and relatable characters that reflect the incredible variety of people in the real world. What are some ways that we can improve this in tomorrow's games? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 13, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ "Quick Fix" by Dj Redlight http://ocremix.org/remix/OCR01375/

Épisode 13 - Mailbag #1 - Questions About the Game Industry - Extra Credits

14 février 2012

This week, we answered some of the most popular questions in our inbox. Here's the timestamped list below: (---More below) (0:36) When is this flood of first person shooter games going to stop? They're all so generic and bland. (2:03) How do I get a job in the game industry? (2:58) What do you think of my game idea? (3:28) Where can I get that outro music? (3:48) What do you guys actually do? What's your actual game industry experience? (4:20) What are your thoughts on 3D gaming? (5:10) What's happening to PC gaming? Is it dead or just dying? (6:14) Why has the JRPG genre gotten so stagnant lately? (7:33) Has The Escapist given you guys a time limit or something? [per episode length] Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: October 20, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/playlist?list=PLhyKYa0YJ_5B-h_nwdtshOKv7NH8uAOUa Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Lucca" by Danimal Cannon http://baddudes.bandcamp.com/

Épisode 14 - Symbolism 101 - How Horror Games Instill Fear - Extra Credits

18 février 2012

How do horror games help us confront our own fears and better understand our inner selves? They employ uncanny imitations of real life and other valuable storytelling tropes to truly terrify us. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 27, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Intro Music: "Monstrous Turtles" by zircon http://ocremix.org/remix/OCR01558/

Épisode 15 - Facing Controversy - How to Stand Up for Games as a Medium - Extra Credits

21 février 2012

Video games come under a lot of popular criticism for tackling controversial subjects, but that does not mean we should shy away from talking about serious subjects in our medium. We don't make toys; we make art. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 3, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Passing of the Blue Crown" by Sixto Sounds, Steppo, zircon http://ocremix.org/remix/OCR01723/

Épisode 16 - So You Want To Be a Game Designer - Career Advice for Making Games - Extra Credits

28 février 2012

Let's address some of the common misconceptions about what a game designer is, and the skills/knowledge you'll need to be successful. The best way to get practice is to start making games on your own, today! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 10, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Space Cowboys" by bLINd http://ocremix.org/remix/OCR01083/

Épisode 17 - Easy Games - What Happened to Hardcore Games? - Extra Credits

7 mars 2012

"Easy" and "simple" are often conflated with "approachable." We can still create a deep and engaging experience without having to make all our games absurdly difficult and only accessible to the most experienced players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 17, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Flash the Funk" by Gecko Yamori

Épisode 18 - The Skinner Box - How Games Condition People to Play More - Extra Credits

13 mars 2012

Engaging design is extremely important in games, but too often simple reward systems are used to keep players playing longer or spending more money on in-game purchases. There are far more interesting and immersive mechanics you can choose to put in your games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 24, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Consent (Make Me Dance)" by djpretzel http://ocremix.org/remix/OCR01186/

Épisode 19 - Sex in Games - How Games Need to Mature as a Medium - Extra Credits

17 mars 2012

Games have a troubling history of depicting sex in the most shallow and titillating ways, but the growth of games as an art depends on their ability to also explore sexuality in a mature way. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 1, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Fortuna Favors the Funk" by djpretzel http://bit.ly/1j5EZib

Épisode 20 - Sexual Diversity - How a Queer Character Made Persona 4 Great - Extra Credits

19 mars 2012

Including LGBT+ characters in games has the potential to create more interesting, unique narratives in a world where most of our games feature cardboard stereotypes as the protagonists. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 8, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "A Meal for a Whale" by SGX http://albums.sgxmusic.com/track/a-meal-for-a-whale

Épisode 21 - Narrative Mechanics - How Missile Command Tells a Story - Extra Credits

20 mars 2012

There's a surprising amount of ethical choices and moral depth you have to confront in a game of Missile Command. Good game design and game narrative are often intertwined. Deliberately choosing your game's mechanics and systems can actually reinforce the ideas you want your player to think about when they make choices. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 15, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Ballad of Sir Kibbles" by Suzumebachi http://ocremix.org/remix/OCR01402/

Épisode 22 - A Season of Hope - Child's Play Charity and the Games Community - Extra Credits

23 mars 2012

The annual Child's Play Charity Dinner Auction is arguably one of the most optimistic, hopeful events of the year in the game industry. Fundraising for a good cause can bring people together in ways that giant press and announcement events don't. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 22, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Super Mario's Sleigh Ride" by The OneUps http://ocremix.org/remix/OCR00888/

Épisode 23 - Choice and Conflict - What Does Choice Mean in Games? - Extra Credits

25 mars 2012

There are many types of deliberate and subconscious choices games ask their players to make that go way beyond selecting the correct dialogue option to advance the narrative. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 29, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "C.H.E.E.T.A.H" by PrototypeRaptor http://ocremix.org/remix/OCR01954/

Épisode 24 - Mailbag #2 - Questions About the Game Industry - Extra Credits

3 avril 2012

This week, we answered some more of the popular questions from our inbox. See the full timestamped index here: (---More below) (0:20) What's with all the grey-brown, "gritty" REALISM in game these days? (1:15) Why are games based on film licenses always so BAD? (1:42) Okay... so why do all video game MOVIES suck? (2:31) What are your thoughts on [eSports]? (2:46) What makes Minecraft so awesome? (3:13) What the HELL happened to Sonic? What would it take to put him back on top? (4:13) Have you guys thought about doing a podcast or weekly column? (4:26) Do you mind if I reference one of these videos or show it in class? (4:38) When are all those episodes you guys promised coming? (5:00) A lot of the stuff you guys talk about are things that consumers can't really do anything to change. How can I help to impact or fix ANY of these things? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/playlist?list=PLhyKYa0YJ_5B-h_nwdtshOKv7NH8uAOUa Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Metroid Metal" by Stemage http://www.youtube.com/watch?v=nh6UjsaEARs

Épisode 25 - Non-Combat Gaming - How to Make Social Mechanics Fun - Extra Credits

3 avril 2012

What kind of games could we experience if not everything was based on combat and fast-paced action mechanics? What if games could replicate the simple pleasures of more down-to-earth experiences like having dinner with a friend? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 12, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Evening Edition Jam" by Daknit, Bard of Tarot

Épisode 1 - Piracy - How Can the Game Industry Stop Illegal Downloads? - Extra Credits

3 avril 2012

Neither the game industry nor consumers themselves are entirely justified in their sides of the piracy debate. What business practices can we change to make consumers happy while honoring creators' copyrights? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 19, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "In Your Prime" by Big Giant Circles http://ocremix.org/remix/OCR01820/

Épisode 2 - Amnesia and Story Structure - Character Development in Fallout: New Vegas - Extra Credits

7 avril 2012

Storytelling tropes, such as the three-act structure, help us build good narratives in games, but often times games induce amnesia on the player-character to skip over act 1 without tying its inclusion meaningfully into the story. What are some good examples of amnesia in games? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 26, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Burning Up" by Dj Redlight http://ocremix.org/remix/OCR01547/

Épisode 3 - Playing Like a Designer - I: Examine Your Experiences - Extra Credits

8 avril 2012

Playing games like a designer requires you to think critically about *why* certain design choices were made, for better or for worse. Analytical thinking will help you be more confident in your own game design choices! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 2, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Slick Rippin' Keen" by Mazedude http://ocremix.org/remix/OCR01432/

Épisode 4 - Playing Like a Designer - II: How to Analyze Game Design - Extra Credits

8 avril 2012

All types of games offer value and learning for beginner and experienced game designers. But analyzing these games requires some familiarity with concepts and terms that will help you go beyond describing a game as "good" or "bad." Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 9, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Morning, Thinker" by DragonAvenger, Mattias Häggström Gerdt http://ocremix.org/remix/OCR02099/

Épisode 5 - Achievements - Creating a Meaningful Meta-Game - Extra Credits

14 avril 2012

Achievements fall into a lot of different categories; they can reward the player and/or they can play into the game narrative itself and help us think more critically about what we're being rewarded for. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 16, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Tactile Freefall" by Dave Kellogg, Midee, prozax http://ocremix.org/remix/OCR01192/

Épisode 6 - An Open Letter to EA Marketing - Why EA's Controversial Ads Harm the Industry - Extra Credits

20 avril 2012

Why does EA have a history of really tasteless marketing campaigns? It's especially ironic given that their original mission statement aspired to fulfill a classy, positive vision of what gaming could be. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 23, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Theme / Bryyo" by Stemage and Chunkstyle http://www.metroidmetal.com/songs/theme-bryyo/

Épisode 7 - Ludus Florentis - Embracing Change in the Games Industry - Extra Credits

20 avril 2012

The game industry is undergoing some cultural changes that are transforming the industry as we know! How will new distribution methods, new types of game education, and other innovations improve the industry? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 2, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Path to Glory" by Sixto Sounds http://ocremix.org/remix/OCR02091/

Épisode 8 - True Female Characters - How to Write Deep and Interesting Characters - Extra Credits

20 avril 2012

Whether protagonists, villains, or sidekicks, female characters in games tend to be defined by just a few cultural stereotypes rather than the breadth and depth of their own human experiences. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 9, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Mother Is In Control" by Revolver Project http://ocremix.org/remix/OCR01420/

Épisode 9 - Tutorials 101 - How to Design a Good Game Tutorial - Extra Credits

20 avril 2012

The first five minutes can make or break a game. Tutorials can be a crucial part of the game experience, but too often they become obtrusive for experienced players or overwhelming for new players. Prioritize the tutorial design with the rest of your game! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 16, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "TRIX" by Tepid http://ocremix.org/remix/OCR01897/

Épisode 10 - Tangential Learning - How Games Can Teach Us While We Play - Extra Credits

11 mai 2012

Games can be educational without, y'know, hitting you over the head with cold hard "school facts." Games can introduce us to new philosophical ideas, historical figures, scientific knowledge, and more just by their mechanics and narrative. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 23, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Walk on Water" by housethegrate http://ocremix.org/remix/OCR01527/

Épisode 11 - Gamification - How the Principles of Play Apply to Real Life - Extra Credits

11 mai 2012

Mechanics and game design principles can enhance our own lives through applications at school, work, and personal habit-building. What could happen in a world where there's no distinction between work and play? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 30, 2011) If you are a working professional, bear in mind that James's offer of complimentary consulting has expired (this video is 6+ years old!). HOWEVER, don't despair if you're on a tight budget--in the time since this video was made, there are a LOT more free or very affordable resources available now for applying gamified design to your particular situation. We encourage you to peruse the existing research and literature on gamification that's been done, or even join one of the existing communities for educators and others who are interested in gamification. Check out Erin Siegel's artwork here! http://esda06.deviantart.com/ http://www.youtube.com/user/ESDAFable?feature=mhee _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Materia Junkie" by LulzA http://ocremix.org/remix/OCR01613/

Épisode 12 - Metrics - The Danger of Data-Driven Game Design - Extra Credits

11 mai 2012

Metrics can help game designers improve their games after launch and determine what players really like, but you can't use metrics to innovate--resulting in an overabundance of social game clones. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 6, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Coconut Milk" by posu yan, Joshua Morse, Stacy Morse http://ocremix.org/album/25/heroes-vs-villains

Épisode 13 - Console Is the New Coin-Op - Monetizing Games in a Future Without Consoles - Extra Credits

13 mai 2012

Consoles have slowly become less portable and more expensive, compared to recent major innovations in mobile, web-based, and PC gaming. What does a post-console world look like? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 13, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Unsealed" by CarboHydroM http://www.carbohydrom.net/music.html

Épisode 14 - Games You Might Not Have Tried (or Heard Of) #1 - Find New Games - Extra Credits

13 mai 2012

This week, we list a bunch of games worth checking out if you never got around to them. (Links below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Follow the download/purchase links below to play these games: Fate of the World (1:17): http://www.fateoftheworld.net/ Knights in the Nightmare (1:35): http://amzn.to/16b9gkA Europa Universalis III (1:49): http://bit.ly/1BrUXsG Victoria II (1:49): http://bit.ly/1KsrOmf Hearts of Iron III (1:49): http://bit.ly/1PQBFcu Valkyria Chronicles (2:17): http://amzn.to/1boAdJe The World Ends with You (2:45): http://amzn.to/16baagQ King's Field: The Ancient City (3:14): http://amzn.to/16bakol Demon's Souls (3:14): http://amzn.to/166LFrX Radiant Historia (3:55): http://amzn.to/16ABidu Desktop Dungeons (4:14): http://www.desktopdungeons.net/ Super Crate Box (4:24): http://www.supercratebox.com/ Dissidia Final Fantasy (4:35): http://amzn.to/1dlijoW Amnesia: Dark Descent (5:03): http://www.gog.com/game/amnesia_the_dark_descent?pp=ed9f6e93628b252a0175477aeffa3c7508338438 Ghost Trick: Phantom Detective (5:22): http://amzn.to/1boLKsg Professor Layton and the Curious Village (5:42) : http://amzn.to/16bciVU Today I Die (6:06): http://www.ludomancy.com/games/today.php Every Day the Same Dream (6:12): http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html One Chance (6:22): http://www.awkwardsilence.co.uk/OneChance.html The Company of Myself (6:28): http://www.kongregate.com/games/2darray/the-company-of-myself The End of Us (6:38): http://www.the-end-of-us.com/ Freedom Bridge (6:46): http://www.necessarygames.com/my-games/freedom-bridge Passage (6:52): http://hcsoftware.sourceforge.net/passage/ Might & Magic: Clash of Heroes (7:02): http://amzn.to/16AFx8Q SpaceChem (7:11): http://www.spacechemthegame.com/ ilomilo (7:28): http://amzn.to/1boMNbv Dungeon Fighter Online (new publisher!) (7:50): http://dnf.neople.com/ Minecraft (8:10): https://minecraft.net/ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: April 20, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Subterranean Kamikaze" by Sixto Sounds, zircon http://ocremix.org/remix/OCR01730/

Épisode 15 - Learning from Other M - Metroid and How NOT to Write a Character - Extra Credits

13 mai 2012

There are a multitude of ways that Samus's character could have been fully explored and fleshed out in Other M--but instead we get an uncharacteristically trope-y protagonist with flaws that don't feel like her. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 27, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Item Collect" by Metroid Metal http://www.metroidmetal.com/store/

Épisode 16 - Gamifying Education - How to Make Your Classroom Truly Engaging - Extra Credits

13 mai 2012

Rewards and incentives in classrooms don't have to be cheap tack-ons for the sake of "gamification"--they can empower students to take charge of their own educational goals. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Also, here's that link we promised: http://www.deathball.net/notpron/ (Original air date: May 4, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "This Triforce Has Too Many Pieces" by Halc http://ocremix.org/remix/OCR02124/

Épisode 17 - Graphics vs. Aesthetics - Why High Resolution Graphics Aren't Enough - Extra Credits

13 mai 2012

High resolution graphics alone do not make a game look good. A unified aesthetic that reinforces the game's visual identity can make even a simple 8-bit or cell-shaded game look great. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 11, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Electrodispenser" by zircon http://bit.ly/1sfe7P6

Épisode 18 - The Myth of the Gun - Why America Loves FPS Games So Much - Extra Credits

13 mai 2012

Why does the US produce so many more First Person Shooters than Japan? How does our culture shape the way we view our weapons and ourselves as warriors? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 18, 2011) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2bB9ziR Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: soraya[at]extra-credits[dot]net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mercenaries Mecharok" by Scott Peeples http://scottpeeples.com/

Épisode 19 - NOT a Security Episode - Trading Privacy for Service in the PSN Hack - Extra Credits

13 mai 2012

Now that the whole PSN mess is (mostly) wrapped up, we discuss the changing relationship between corporation and consumer, and the trust that relationship is going to require. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 25, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Smooth Criminals" by The Vagrance http://xenogears.ocremix.org/

Épisode 20 - Anonymous - Who Really Hacked PlayStation Network in 2011? - Extra Credits

13 mai 2012

The concept of internet anonymity, whether manifested as a formal organization, an informal collective, or something else entirely, will continue to play a huge part in gaming culture, especially in the security of players, studios, and corporations. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 1, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The End" by Tefnek http://ocremix.org/remix/OCR01907/

Épisode 21 - Our Oscars - Why Games Deserve Better than the Spike Video Game Awards - Extra Credits

13 mai 2012

What would an ideal awards show look like for the gaming industry? Professional developers should be involved in recognizing their colleagues' achievements, but these awards should also be visible and recognized by everyday players and consumers. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 8, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Acetone" by Sixto Sounds http://ocremix.org/forums/showthread.php?t=25430

Épisode 22 - The Role of the Player - The Player is Both Audience and Storyteller - Extra Credits

13 mai 2012

How does playing the game actually *change* the game? The meta-game of game design argues that the player's role is just as important to the creation of a game as a developer's role, because players shape their own narratives from it. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 15, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Blue Skies" by bLiNd, Ashleigh Coryell http://ocremix.org/remix/OCR02242/

Épisode 23 - Game Reviews - How Can We Improve Game Journalism? - Extra Credits

17 mai 2012

Game reviews have so much opportunity to go beyond a simple numerical score, but often they don't. Learn about the process of reviewing games, how to pursue a game reviewing career, and how game reviewing might be improved overall. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 22, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Boy With the Indomitable Spirit" by Cursed Lemon

Épisode 24 - Race in Games - Racial Tensions in LA Noire as Character Development - Extra Credits

17 mai 2012

L.A. Noire isn't the only or best game to analyze racial conflict, but at the time it was published, it was one of the very first to unabashedly confront this topic. It uses racism as social commentary as well as a way to develop Cole Phelps's personality when other ethical dilemmas arise. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 29, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hyrule Party Mix" by NoppZ http://ocremix.org/remix/OCR01529/

Épisode 25 - Sharing Our Medium - How to Introduce Games to Your Friends - Extra Credits

17 mai 2012

How can we create a welcoming environment for brand new and less experienced players to enjoy the games we ourselves love so much? Here are some solid tips for helping new gamers have fun and engaging experiences trying games for the very first time. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 6, 2011) This week's art provided by Erin Siegel! http://esda06.deviantart.com/ http://www.youtube.com/user/ESDAFable?feature=mhee _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n5bPJx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sweet Memories of Earth" by CarboHydroM http://www.carbohydrom.net/music.html

Épisode 1 - Microtransactions - What Does Good Monetization Look Like? - Extra Credits

17 mai 2012

Microtransactions can actually build loyalty and increase player satisfaction with a game while still earning a ton of money--but only if they're designed ethically and with the player's best interests in mind. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 13, 2011) This week's art provided by Erin Siegel (again)! http://esda06.deviantart.com/ http://www.youtube.com/user/ESDAFable?feature=mhee _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Test Dummy" by A_Rival http://ocremix.org/remix/OCR00504/

Épisode 2 - S.978 and Operation Rainfall - Major Industry Events in 2011 - Extra Credits

17 mai 2012

Current events and politics play a big role in shaping the game industry. In 2011, these events included the dreaded S.978 bill on what types of media streaming are allowed, and the fan-organized Operation Rainfall to bring certain Nintendo classics to the United States (which turned out to be successful in retrospect!). Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 20, 2011) The links referenced in the video are unavailable. _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Knuckles' Unknown From M.C." by José the Bronx Rican http://ocremix.org/remix/OCR01134/

Épisode 3 - The Pre-Production Problem - How to Improve the Planning Process in Game Design - Extra Credits

17 mai 2012

Pre-production in game development has an unfortunate side effect of hurting programmers and killing productivity. We can look to the animation industry as an example of how to improve pre-production practices in game studios. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 27, 2011) Check out Molly's artwork here! http://www.mollymaloney.com _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Gypsy Jazz" by Adrian Holovaty http://ocremix.org/remix/OCR01466/

Épisode 4 - "Art" Is Not the Opposite of "Fun" - Why Analyzing Games Makes Them Better - Extra Credits

17 mai 2012

Games can still entertain while educating us. Analyzing and critiquing games doesn't deprive them of their "fun" value. Studying the artform of our medium actually makes the "fun" games more engaging and accessible to everyone. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Check out Gab's artwork here! Seriously, do it. She's pretty darned good. http://www.gabrielarts.de/ (Original air date: August 3, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Icon" by Binster http://ocremix.org/remix/OCR01157/

Épisode 5 - The MMORTS - Why Is It So Hard to Make an MMORTS? - Extra Credits

17 mai 2012

The MMORTS genre is one of the most difficult and complex genres in which to design a well-balanced game. How can MMORTSes move beyond real-time resource collection and explore more interesting, multiplayer mechanics? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 10, 2011) Check out Cat's artwork here! Seriously, do it. She too is pretty darned good. http://scarybunny.com/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Industroscout" by Gecko Yamori http://www.youtube.com/watch?v=3kZZG8VmOSk

Épisode 6 - Game Addiction - I: Myths About Gaming's Impact on Health - Extra Credits

17 mai 2012

While "game addiction" is not a real diagnosis, games can still have negative effects on minds and bodies if they aren't handled responsibly. That doesn't make games a bad thing, but it does mean we need to be aware of the cultural and behavioral problems associated with them. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 28, 2011) Check out Mac's artwork here! DO IT. http://vggal.thewebcomic.com/ http://vggal.deviantart.com/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Willed Assault" by Ziwtra http://ocremix.org/remix/OCR01012/

Épisode 7 - Game Addiction - II: How to Defeat Game Compulsion - Extra Credits

17 mai 2012

James takes over the mic and camera for this episode to share his own personal experiences with game compulsion--and most importantly, how he overcame it and went on to start his career in the game industry, and have a fulfilling life in general. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 24, 2011) Check out Mac's artwork here! DO IT. http://vggal.thewebcomic.com/ http://vggal.deviantart.com/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "When the Smoke Clears" by Geoffrey Taucer http://ocremix.org/remix/OCR01919/

Épisode 8 - Let's Talk About Publishing - EC Indie Fund - Extra Credits

17 mai 2012

This video discusses our initial plans for the EC Indie Fund and the principles/business structure we used to set it up with the goal of helping great indie games get visibility. See pinned comment for more information. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 31, 2011) Andrew usually devotes his artistic talents to a webcomic called I Am ARG! It is my understanding that cool people tend to read it regularly. http://iamarg.com/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ending" by Metroid Metal http://www.metroidmetal.com/store/

Épisode 9 - Pacing - How Games Keep Things Exciting - Extra Credits

18 mai 2012

Learn how to apply a common storytelling technique to make your gameplay more engaging and delightful for the entire experience: build dynamic, deliberate points of intensity and rest. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 7, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Shell Rider" by CarboHydroM http://www.carbohydrom.net/music.html

Épisode 10 - Cutscenes - A Powerful (and Misused) Narrative Design Tool - Extra Credits

18 mai 2012

There's nothing inherently bad with cutscenes. In fact, they are powerful narrative tools for establishing context--but when designers try to use them as "movie rewards," the game suffers. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 14, 2011) This week's guest art by Shannon Meissner! Check out her REAL artwork here: http://nogoodmonstroddity.com/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Blue Wizard is About to Die" by Binster http://ocremix.org/remix/OCR01320/

Épisode 11 - Pro Gaming - What Esports Needs to Grow - Extra Credits

18 mai 2012

Esports are becoming internationally popular, but they often still struggle (particularly outside of Asia) to implement a few crucial design elements that can keep them a permanent mainstay of popular culture. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 21, 2011) This week's guest art by Miel Daroqui! Check out her REAL artwork here: daromiel.daportfolio.com _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Flying Heaven" by zircon Like the outro music? Download the full track here! http://ocremix.org/remix/OCR01480/

Épisode 12 - Games You Might Not Have Tried #2 - Find New Games - Extra Credits

18 mai 2012

This week, we list off some more interesting games you might never have heard of (or gotten around to trying). (Links below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Follow the download/purchase links below to play these games: Outland (0:51): http://www.housemarque.com/games/outl... Terraria (1:24): http://store.steampowered.com/app/105... Kingdom of Loathing (2:02): http://www.kingdomofloathing.com/ Metro 2033 (2:29) *Redux Version!*: http://amzn.to/1uOl1v0 Depths of Peril (2:57): http://www.soldak.com/Depths-of-Peril... (Super) Monday Night Combat (3:12) *Updated*: http://store.steampowered.com/app/104... Trenched (Iron Brigade) (3:35): http://amzn.to/1dkXNFc OGame (4:03): http://www.ogame.co.uk/ World of Tanks (4:25): http://amzn.to/1grWWSP The Cat and the Coup (4:50): http://www.thecatandthecoup.com/ Earth Defense Force 2017 (5:27): http://amzn.to/16fPsgX Panzer Corps (6:13): http://slitherine.com/games/panzer_co... Runespell: Overture (6:43): http://store.steampowered.com/app/102200 Catherine (7:12): http://amzn.to/16AqxI1 Monster Hunter Tri (7:47): http://amzn.to/199LwAa Bastion (9:00): http://bit.ly/1clGl7C The Stanley Parable (10:05): http://bit.ly/1GH9XJc __________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: September 28, 2011) Thanks for the additional footage: MaxofS2D: http://bit.ly/1SpAU5G _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Motor Crazycycle" by Tefnek

Épisode 13 - So You Want To Be a Producer - How to Lead a Development Team - Extra Credits

18 mai 2012

The Producer is one of the least-appreciated roles in the game industry. Their job is to ensure that the game gets finished and shipped on time (not floating in development hell forever) by enabling everyone else to do their best work. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 5, 2011) This week's guest art by LeeLee Scaldaferri! Check out her weekly webcomic, Name Game! http://www.escapistmagazine.com/articles/view/comics/namegame _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ska Buffet" by The OverClocked Plaid Muffins http://ocremix.org/remix/OCR02254/

Épisode 14 - Propaganda Games - Ethical Game Design - Extra Credits

18 mai 2012

Lazy game design can unintentionally misinform players if the designers don't question their cultural assumptions as they create a game's mechanics. What questions is a game asking, and what questions is it NOT asking? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 12, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Nighttime Evolution" by Harmony http://ocremix.org/remix/OCR01336/

Épisode 15 - Call of Juarez: The Cartel - How Lazy Design Hurts Everyone - Extra Credits

18 mai 2012

Call of Juarez: The Cartel is an unfortunate example of what happens when designers don't question their cultural assumptions and allow hurtful misinformation to seep through gameplay mechanics. How does its gameplay potentially affect how players view minorities in the real world? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 19, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Glaciers Never Sleep" by Robotaki

Épisode 16 - Zombies - Why Are Zombie Games So Popular? - Extra Credits

19 mai 2012

Let's review the history of zombies in popular culture, and explore why they are popular storytelling devices in games. Short answer: they are the perfect enemy in combat and action sequences. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 26, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Prancing Dad" by Prince of Darkness http://www.tonydickinson.net/music/prancing-dad

Épisode 17 - Working Conditions - The Deplorable Status Quo that Killed a Studio - Extra Credits

19 mai 2012

(Original air date: November 2, 2011) Extended periods of "crunch time" and other unethical, unhealthy working practices wreck long-term damage on the game industry itself, as well as ruin the efforts of the development team on the game they're trying so hard to pull together. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ready to March" by Anti-Syne http://ocremix.org/remix/OCR02284/

Épisode 18 - The Uncanny Valley - Why More Realistic Characters Look Less Human - Extra Credits

19 mai 2012

The theory of the Uncanny Valley refers to the uncomfortable area between pure stylization and photorealism where things, especially depictions of humans, just look... off. How do game animators address and avoid this? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 9, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Bumpin'" by Joshua Morse http://ocremix.org/remix/OCR01735/

Épisode 19 - The Diablo III Marketplace - Economy Design in Games - Extra Credits

19 mai 2012

(Original air date: November 16, 2011) What are the possible results of Blizzard's plan for a "real money" marketplace in Diablo III? If it's successful, developers will have a new, viable way to increase ongoing revenue, but this type of economy also has the potential to be abused. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Lunatic Moon" by Sixto Sounds, zircon http://ocremix.org/remix/OCR01640/

Épisode 20 - Deus Ex: Human Revolution - How Games Explore Hard Real World Questions - Extra Credits

19 mai 2012

What was it about the new Deus Ex game that we liked so much? It presented some great philosophical questions about our own humanity, using technology as a lens to view inequality. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 23, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Electrion (Guitar Mix)" by The Orichalcon http://ocremix.org/remix/OCR01237/

Épisode 21 - The Singularity - When Technology Becomes Sentient - Extra Credits

19 mai 2012

What role could games play in helping humans achieve the technology singularity? Their AI systems interact with humans constantly, and they have the potential to learn from those interactions in a closed system. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 30, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "It's Binary, Baby!" by Makke http://ocremix.org/remix/OCR01536/

Épisode 22 - Technobabble - Bad Writing Makes Bad Sci-Fi - Extra Credits

19 mai 2012

Good sci-fi writing, in games and other media, require scientific understanding to create a believable universe--there are no shortcuts. Basic, conceptual knowledge of the subject you're trying to write about will make you a better writer. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 7, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "SR388" by Cursed Lemon http://www.youtube.com/watch?v=Ienyt-vWihE

Épisode 23 - Playtesting - How to Get Good Feedback on Your Game - Extra Credits

19 mai 2012

User feedback is one of the most important steps in the iterative design process, but too often designers shy away from it due to insecurity. Don't be afraid--your game will only get better with quality feedback, if you know how to ask for the right kind. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 14, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Drugstore Sells Sparks!" by Ailsean www.ailsean.net/

Épisode 24 - Puzzle Games - Analyzing the Design of Bejeweled - Extra Credits

19 mai 2012

Enjoy a design lesson of the popular puzzle game, Bejeweled, and discover the complexity of the progression system that empowers players to keep playing instead of getting frustrated. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 21, 2011) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2n8QcIn Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Winter NiGHTS (Hey, Dreamer)" by Level 99 http://ocremix.org/remix/OCR02152/ ♪ Pause music: "Dino Band Rehearsal" by McVaffe http://ocremix.org/remix/OCR00544/

Épisode 25 - Skyrim's Opening - How NOT to Start a Game - Extra Credits

19 mai 2012

Skyrim has many good qualities, but an engaging intro sequence is not one of them. It tries to mimic the opening of Call of Duty: Modern Warfare but does a worse job and fails to understand or convey its own unique appeal. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 11, 2012) *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dovahkin" by Brandon Strader - http://ocremix.org/remix/OCR02323/ #ExtraCredits #Gaming #GameDesign

Épisode 1 - SOPA & PIPA - 2011 Legislation that Threatens Digital Freedoms - Extra Credits

19 mai 2012

The future of internet freedoms is far from certain. There's a clear need to enforce copyright protections of creators' content, but there has to be a way to solve it without compromising net neutrality. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 25, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Tallon Overworld" by Stemage http://www.metroidmetal.com/songs/

Épisode 2 - Mailbag #3 - Questions About the Game Industry - Extra Credits

19 mai 2012

We continue answering the most common questions in our inbox. Jump to a question with the timestamped list below: (0:21) How do I become a producer? Where do I go to school? What do I study? (1:15) Can you do a "So You Want to Be a..." episode for artists, programmers, composers, or writers or some of the other game industry roles? (1:36) What distinguishes a AAA game from a non-AAA game? Are there AA games? What distinguishes an indie game, for that matter? (2:03) How do you go about starting an indie studio, anyway? (2:59) If conditions are so BAD in the industry, why haven't people started a union? What can a developer do if they're stuck in a terrible work environment? (3:30) Can you help me with my research paper or school project? (3:50) I loved the gamification episode. I work as a ___ and would love to hear your suggestions for gamifying my specific field. (4:24) I am Australian. Why am I asked to pay so much for games? (5:15) What's the POINT of region locking? Why do some companies do it and others don't? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 1, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Badazz" by PrototypeRaptor http://ocremix.org/remix/OCR02340/

Épisode 3 - Mailbag #4 - Questions About the Game Industry - Extra Credits

19 mai 2012

This week, we returned to the mailbag and answered a few more popular questions. Jump to a question via the timestamp list below: (0:22) Are you ever going to do that episode you mentioned about ____? (0:49) I'm working on a research topic similar to what you covered in an episode. Where do you find your research sources? (1:22) Is there any way I can pitch all my cool game ideas to a studio? (1:50) Is there any place I can apply my psychology/economics/___ degree in the game industry? (2:17) How do you get into game localization? (2:38) Are there any game design books you would recommend? (3:07) Is there a reason you haven't done a "Video Games and Violence" episode yet? (3:40) What do you think about EA's Origin service thus far? (4:30) Do you see a way for Latin America or Africa or other seemingly absent markets to become more relevant in the realm of games? (5:15) Is there a way we can get the show translated or closed-captioned? [EDITOR'S NOTE: you can now submit translations and captions via YouTube's community contribution system! http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2] To see Erin's REAL art skills, check out her DeviantArt page http://esda06.deviantart.com and her Tumblr. http://esdafable.tumblr.com Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Puffball Promenade" by OA http://ocremix.org/remix/OCR01751/

Épisode 4 - So You Want to Be a Developer - I: How to Think Algorithmically - Extra Credits

20 mai 2012

What skills do you need to be a great developer? Knowing how to research, explore, and think critically about the problems you encounter will help tremendously. (This episode brought to you by a collaboration with Stack Exchange.) gamedev.stackexchange.com Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 15, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Western Brinstar" by Cursed Lemon http://www.youtube.com/watch?v=mYzMWt7as2I

Épisode 5 - So You Want to Be a Developer - II: Understand Your Coworkers and Your Users - Extra Credits

20 mai 2012

So-called "soft skills" are some of the most important skills you'll have in your professional career, especially as a developer. Teamwork and communication are absolutely essential to helping you make great code. (This episode brought to you by a collaboration with Stack Exchange.) gamedev.stackexchange.com Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 22, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Stage 1" by Cursed Lemon http://soundcloud.com/cursedlemon/sets/covers

Épisode 6 - Western RPGs vs Japanese RPGs - I: What Makes Them Different? - Extra Credits

20 mai 2012

To compare these genres, we have to first look at how we define a role-playing game to begin with. Culture even influences our perception of what's "fun" or "engaging." Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 29, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "In A Cave" by Hyadain http://www.youtube.com/watch?v=bAyUQLBsjhQ

Épisode 7 - Western & Japanese RPGs - II: Narrative vs. Expression - Extra Credits

20 mai 2012

The reasons we play games are what define them, rather than their mechanics. With this in mind, we explore the values of narrative and expression, and how they are emphasized differently in Western vs. Japanese RPGs. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 7, 2012) Guest artist: Kathleen De Vere _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Nova Siberia" by Big Giant Circles http://ocremix.org/remix/OCR02036/

Épisode 8 - Western & Japanese RPGs - III: Why Are Western RPGs More Popular? - Extra Credits

20 mai 2012

What design practices could be unintentionally holding back JRPGs from their best strengths? Staying too much in the trenches of industry norms can prevent innovation, as we've been unfortunately missing in the latest JRPGs. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 14, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: http://ocremix.org/remix/OCR01038/

Épisode 9 - Mass Effect 3 DLC - Can Day 1 DLC be a Good Thing? - Extra Credits

20 mai 2012

DLC has the power to be heavily abused, but it also has some advantages for players and developers alike to benefit more right away when a game comes out. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 21, 2012) Mac is genuinely awesome in all ways. Keep up with his artwork on Facebook (http://www.facebook.com/iris.vggal) and Twitter (https://twitter.com/#!/vggal). _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Shepard of the Galaxy" by Jimmy "BigGiantCircles" Hinson http://music.biggiantcircles.com/album/legacy

Épisode 10 - Cross-Media Worlds - Connecting Across Games, Film, Books, and More - Extra Credits

20 mai 2012

We're incredibly excited about the future of connected gaming experiences. As franchises dip into other media forms, such as TV, comics, and more, there exists greater opportunity for immersion and social sharing without requiring a friend to play the game with you. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 28, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Endless Skies" by PrototypeRaptor http://ocremix.org/remix/OCR01731/

Épisode 11 - Games You Might Not Have Tried #3 - Find New Games - Extra Credits

20 mai 2012

This week, we rattle off yet another list of games worth checking out. (Links below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Follow the download/purchase links below to find these games: Rock of Ages (0:20): http://store.steampowered.com/app/22230/ The Dark Meadow (1:02): http://www.thedarkmeadowgame.com/ Xotic (1:41): http://store.steampowered.com/app/92600/ Recettear (2:15): http://store.steampowered.com/app/70400/ Dungeon Defenders (2:59): http://amzn.to/16ftOcx Triple Town (3:41): http://amzn.to/16ftZEQ King Arthur II (4:05): http://bit.ly/1SEI49z PoxNora (5:04): https://www.poxnora.com/index.do Realm of the Mad God (5:44): http://bit.ly/1J9tdiI Dear Esther (6:25): http://bit.ly/1HUH7Um Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 4, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Maet B0y" by A_Rival http://ocremix.org/remix/OCR02159/

Épisode 12 - Kinect Disconnect - How NOT to Do Motion Control - Extra Credits

20 mai 2012

The Kinect's input methods rely on realistic human movements--but maybe they're not realistic ENOUGH, resulting in an "uncanny valley" of kinesthetic projection. We need to overcome that valley to create truly immersive motion controls. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 11, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dirt Devil" by Zircon http://ocremix.org/remix/OCR01685/

Épisode 13 - Crowdfunding - How Kickstarter Helps Games Innovate - Extra Credits

20 mai 2012

Crowdfunding isn't easy, but when it succeeds, it can help games that might not get a second glance by a traditional publisher. It can even create more games for niche audiences and preferences. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 19, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Rockin the Crossing" by Sixto Sounds http://www.youtube.com/watch?v=FpxdHO9mTII

Épisode 14 - Harassment - Why Gaming Struggles to Escape Toxicity - Extra Credits

20 mai 2012

Why is there so much bullying, misogyny, and hate speech associated with the gaming community? There are a variety of possible solutions to overcome needless toxicity in online gaming communication tools, but they have their own pros and cons too. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 25, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Chivalry Begins" by Jimmy "Big Giant Circles" Hinson http://ocremix.org/remix/OCR02074/

Épisode 15 - ARGs - I: What Are Alternate Reality Games? - Extra Credits

20 mai 2012

ARGs can refer to a couple of different unconventional game genres. Alternate reality games are one such example, blurring the lines between reality and fiction by weaving game mechanics and narrative into spaces that we don't expect to play games in. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 2, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Flying Man (Instrumental)" by Mustin http://www.mustin.net

Épisode 16 - ARGs - II: What are Augmented Reality Games? - Extra Credits

25 mai 2012

Augmented reality games superimpose fiction with reality, rather than blurring or confusing the two. At the same time, there's greater ethical concerns with things like product placement subtly influencing where you go or what you do in-game, and we have to be mindful of real-world design considerations. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 9, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Past, Present, and Future Perfect" by Proto-Dome http://ocremix.org/remix/OCR02055/

Épisode 17 - EC Fund Update - Indie Game Publishing - Extra Credits

31 mai 2012

Today, indie game publishers are thriving, but it's still no easy feat to start your own game company, and publishers have to face their own set of risks that a typical development studio doesn't encounter. (---More below) After this episode aired, we picked a developer after reaching out to our community about it; our supporters liked the idea so we went ahead. We kept Indie Fund supporters updated through emails while the game was in development, but ultimately the game fell through. That happens sometimes. We're not offering the fund anymore and have no plans to try it again. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC ---------- (Original air date: May 16, 2012) This week's art provided by Erin Siegel (again)! http://esda06.deviantart.com/ http://www.youtube.com/user/ESDAFable?feature=mhee _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sonic Elektronik" by Rayza http://ocremix.org/remix/OCR01181

Épisode 18 - Spectrum Crunch - The Implications of Limited Bandwidth in 2012 - Extra Credits

14 juin 2012

At the time we made this video, bandwidth was running out in the United States due to then-current internet service and cable provider practices, threatening the future of game development and online game connectivity. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 30, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: http://ocremix.org/remix/OCR01831/

Épisode 19 - Hard-Boiled - Why Are There So Many Gritty Video Games? - Extra Credits

21 juin 2012

Why are there so many "dark" video games nowadays? Why do we keep making--AND playing them? Often times developers and consumers can confuse "dark" as a substitute for "maturity" when there are better ways of conveying thought-provoking depth. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 6, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Magnetic Fireworks" by WillRock http://ocremix.org/remix/OCR02326/

Épisode 20 - Politics - How to Make Your Voice Heard - Extra Credits

28 juin 2012

It's easy to feel disenfranchised and disenchanted with the political system in the US, but there are ways to communicate with your local leaders and help make a difference. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 13, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hyrule Market Jetta-Like Mix" by MusiclyInspired

Épisode 21 - Games You Might Not Have Tried #4 - Find New Games - Extra Credits

5 juillet 2012

This week, we recommend some more interesting, "under the radar" games. (More...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Follow the download/purchase links to play these games: Lone Survivor (0:28): http://bit.ly/1BrW0c5 DayZ (1:05): http://bit.ly/1d289hT A Valley Without Wind (1:52): http://bit.ly/1FQuhHw Legend of Grimrock (2:31): http://bit.ly/1QdnFV3 Avernum: Escape from the Pit (3:09): http://bit.ly/1HPfcbk Artemis Spaceship Bridge Simulator (4:07): http://bit.ly/1GHafjf Crusader Kings II (5:47): http://bit.ly/1J9tnGS Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: June 20, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Delicious and Moist" by The OverClocked Plaid Muffins http://www.youtube.com/watch?v=MKYriNfPC7U

Épisode 22 - Power Creep - The Trouble with Expansions and Time - Extra Credits

12 juillet 2012

Power creep can be unsustainable, economically and otherwise, if it's not accounted for in initial game design planning, or artificial limitations after the fact. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 27, 2012) In addition to being awesome, Scott makes a webcomic called Fanboys (http://www.fanboys-online.com/). You should read it! _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Nairobi Hop" by DCT, LulzA, Mega Ran, Mr. Jones, Khakolak Boy http://ocremix.org/remix/OCR02309/

Épisode 23 - The Hero's Journey - I: How Journey Crafts a Compelling Narrative - Extra Credits

19 juillet 2012

Joseph Campbell's famous narrative model of "the hero's journey" is best demonstrated in a playthrough of the game Journey. How can this sometimes-abused, somewhat predictable storytelling trope help us more deeply experience games? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 4, 2012) Everyone likes LeeLee. You should too! Go read her webcomic. http://www.namegamecomic.com _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Twin Seeds Flyby" by Level 99 http://ocremix.org/remix/OCR02285/

Épisode 24 - The Hero's Journey - II: Analyzing Journey's Mechanics as Metaphors - Extra Credits

26 juillet 2012

The concept of the hero's journey, among other storytelling devices, allows us to imbue meaning into our work, whether games or other media. Meaningful games enrich our lives by helping us draw parallels to our personal struggles. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 11, 2012) Check out Gab's artwork here! Seriously, do it. She's pretty darned good. http://www.gabrielarts.de/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Finally Home" by Darangen http://ocremix.org/remix/OCR01451/

Épisode 25 - Perfect Imbalance - Why Unbalanced Design Creates Balanced Play - Extra Credits

2 août 2012

Multiplayer games like League of Legends design content with specific strengths and weaknesses. When one strategy or "meta" becomes dominant, the counters to that strategy balance it out. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 18, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nIcoZV Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Birmingham Beatdown" by Hoha http://bit.ly/1fLHDdw

Épisode 1 - Games You Might Not Have Tried: 16-bit - Find New Games - Extra Credits

9 août 2012

This week, we list some under-appreciated titles from the beloved 16-bit era. (---More below) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht -Starflight -E.V.O.: Search for Eden -Warsong -Shadowrun -Terranigma -Uncharted Waters: New Horizons -Inindo: Way of the Ninja -U.N. Squadron Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: July 25, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mega Crush Unicorn" by M-H

Épisode 2 - Digital Resale - Can You Borrow a Friend's Steam Games? - Extra Credits

16 août 2012

Who owns the items you buy in a game? Who owns your digital game library? How could we transfer ownership of digital items (without piracy)? These questions will only be answered if digital distributors decide that prioritizing a trade-in or borrowing system is important. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 1, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "I'm Taking It All Back" by TJ Nekko http://ocremix.org/remix/OCR02174/

Épisode 3 - Mechanics as Metaphor - I: How Gameplay Itself Tells a Story - Extra Credits

23 août 2012

Game narrative can be conveyed through so much more than just a dialogue script, or in-game lore, or even the visual aesthetic of the world you play in. The design mechanics and gameplay itself can represent the story of the player's actions. (---More below) You can find the Flash game here. http://www.necessarygames.com/my-games/loneliness/flash Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 8, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Fisherman's Revelation" by Bladiator, Tepid http://ocremix.org/remix/OCR01559/

Épisode 4 - Mechanics as Metaphor - II: Creating Narrative Depth - Extra Credits

30 août 2012

Great games always rely on interesting gameplay mechanics to convey narrative, but it does require a development team and publisher who trust the player to think about the experience. Hand-holding players throughout a game will not do much to advance our medium. (---More below) You can play Loneliness here. http://www.necessarygames.com/my-games/loneliness/flash Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: August 15, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hoy, Small Fry!" by HyperDuck SoundWorks http://ocremix.org/remix/OCR02330/

Épisode 5 - Spec Ops: The Line - I: How to Restart a Franchise - Extra Credits

6 septembre 2012

Spec Ops: The Line questions the very nature of modern military shooters. It completely exceeded our expectations, so let's take a spoiler free look at how - and why. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 22, 2012) Arvydas is a pretty awesome artist. You should check out his stuff. http://arvy-man.blogspot.com/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Crispy Crimson" by Stemage http://ocremix.org/remix/OCR02206/

Épisode 6 - Spec Ops: The Line - II: What Does It Mean to be a Hero? - Extra Credits

13 septembre 2012

What does it mean to be a hero? Spec Ops: The Line speaks directly to the player and asks why we pick up a video game, and why we obey its violent commands. How do we want to see ourselves? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 29, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dust" by Stemage, XOC http://stemage.bandcamp.com/album/where-good-marbles-go-to-die-marble-madness

Épisode 7 - On Game Schools - How to Find a Good Degree - Extra Credits

20 septembre 2012

A lot of schools offer degrees in game design and related fields, but that doesn't mean they represent a high-quality education. What green flags and red flags should you be aware of as you're shopping around for a good college to attend? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 5, 2012) Sarah is pretty rad. Check out her art and webcomic! www.shira-chan.deviantart.com www.fluffernutters.thecomicseries.com _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Secrets Abound" by Midgarian Sky http://encounter.ocremix.org/

Épisode 8 - Energy Systems - How Casual Games Suck You In - Extra Credits

28 septembre 2012

Do energy bars have a useful purpose, or do they only exist to get you hooked? Designers can and do use them to encourage healthier play sessions, but energy systems can also be used to habituate the player. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 12, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Timeshock" by Siamey http://ocremix.org/remix/OCR01766/

Épisode 9 - Starting Off Right - How the First Five Minutes Draw Players In - Extra Credits

4 octobre 2012

The first five minutes can make or break the rest of the game. Make a super concentrated, saturated gameplay experience for the player to jump into right away--preferably based in immersion rather than spectacle. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 19, 2012) Miel continues to be way too talented. Check out her stuff! daromiel.daportfolio.com _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Chaos Nightmares" by PrototypeRaptor http://ocremix.org/remix/OCR02367/

Épisode 10 - Digital Rentals and the Online Arcade - How Will We Buy Games in the Future? - Extra Credits

11 octobre 2012

More and more games are purchased, rented, or otherwise legally obtained through entirely digital storefronts. How does this industry change affect how these games will be monetized? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 26, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "No (Resub)" by Protodome http://ocremix.org/remix/OCR02083/

Épisode 11 - Mailbag #5 - Questions About the Game Industry - Extra Credits

18 octobre 2012

We answered more common viewer questions in this last Mailbag video, for now. Jump to a question via the timestamps below: (0:12) Why don't you ever remember to do Mailbag episodes? (0:20) What can we expect to see in the next console cycle? (1:20) What are you most excited for regarding the Wii U? (2:18) What about the OUYA? (3:27) What about the Oculus Rift? (4:09) How do you feel about EA selling guns through the Medal of Honor site? (Originally publised October 3, 2012) Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/playlist?list=PLhyKYa0YJ_5DlX-j-KnPUbAA29X85fElx Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Rush Boy" by Cursed Lemon

Épisode 12 - Beyond Fun - Why Games Need to Be More than Fun - Extra Credits

25 octobre 2012

If we define games exclusively by their perceived "fun" factor, we run the risk of limiting games as a medium. If we define them by "engagement" we get a lot more opportunities to explore interesting themes and ideas. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 10, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "60" by Stemage and Disasterpiece http://stemage.bandcamp.com/album/where-good-marbles-go-to-die-marble-madness

Épisode 13 - Aesthetics of Play - Redefining Genres in Gaming - Extra Credits

1 novembre 2012

How do we define game genres? Turns out, we do so very haphazardly and imprecisely. What exactly makes up a game genre, and how does that understanding limit or enhance our game design? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 17, 2012) Read the full MDA paper here! http://www.cs.northwestern.edu/~hunicke/MDA.pdf _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Bra Relocating" by Justin Tense http://ocremix.org/remix/OCR02442/

Épisode 14 - Demo Daze - Why Don't Creators Make Game Demos Anymore? - Extra Credits

9 novembre 2012

There are a lot of practical business decisions that go into a studio's decision to release a game demo, reflecting the changing consumer culture around our game purchasing decisions. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 24, 2012) Arvydas is a pretty awesome artist. You should check out his stuff. http://arvy-man.blogspot.com/ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Chainsaw Beats Wood, Man!" by Daniel Alm http://danielalm.bandcamp.com/track/chainsaw-beats-wood-man

Épisode 15 - Horror Protagonists - How Ordinary Characters Make Scarier Games - Extra Credits

15 novembre 2012

Different types of protagonists and player-characters can create entirely new types of horror games, playing on our unique human fears. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 31, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Accursed Seal" by Sixto Sounds http://ocremix.org/remix/OCR01904/

Épisode 16 - "My Name Is Ozymandias..." - How to Archive Games for Future Generations - Extra Credits

29 novembre 2012

How will we preserve games for the future? What can we do to keep our current games ready for play years and decades down the line, even when our hardware breaks down? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 14, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Amorelle" by Radiowar http://ocremix.org/remix/OCR02411/

Épisode 17 - Counter Play - Making Multiplayer Fun for the Opponent - Extra Credits

6 décembre 2012

How do we design engaging multiplayer mechanics for everyone? Creating more opportunities for interesting, strategic choices results in much more exciting play. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 21, 2012) Grey Jenkins is a pretty skilled artist, in case you didn't know. http://greyjenkins.com _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Forgone Rejuvenation" by Phr4kture http://ocremix.org/remix/OCR01976/

Épisode 18 - Combining Genres - How to Pick the Right Design Mechanics For Your Game - Extra Credits

13 décembre 2012

Lots of games borrow mechanics from multiple genres, but it takes skill to do so successfully. Tone and theme are major factors that make a genre combination work. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 28, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Gemini Man" by Shnabubula http://shnabubula.bandcamp.com/album/nes-jams

Épisode 19 - Balancing for Skill - The Link from Optimal Power to Strategy - Extra Credits

20 décembre 2012

Why is Call of Duty so successful? The infamous "noobtube" contributes to that success by leveling the playing field between beginners and veterans. Designing for different levels of player skills is a delicate science. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 5, 2012) Fangamer makes all kinds of neat stuff. Go check their store! http://www.fangamer.net _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ryu Next Generation" by JDProject http://ocremix.org/remix/OCR02491/

Épisode 20 - Religion in Games - I: Mechanics, Lore, and Heart - Extra Credits

30 décembre 2012

Even if a player doesn't personally believe in a religious faith or tradition, using religious figures and tropes in gameplay can enhance a game's narrative mythos. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 12, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hymn of Aveh" by katethegreat19 http://ocremix.org/remix/OCR02057/

Épisode 21 - Religion in Games - II: How Games Can Explore Faith - Extra Credits

10 janvier 2013

Why haven't we really seen any video games that deal with faith and spirituality on a deeper gameplay level than just naming characters after gods? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 19, 2012) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Polar Express" by DCT http://ocremix.org/remix/OCR02138/

Épisode 22 - God Does Not Play Dice - The Danger of Unquestioned Belief - Extra Credits

23 janvier 2013

Faith is an important element of our lives, whether or not we're personally religious. Shying away from exploring and thinking critically about it doesn't improve our understanding of the universe. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 9, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Eye of the Storm" by Rozovian http://ocremix.org/remix/OCR01950/

Épisode 23 - Depth vs Complexity - Why More Features Don't Make a Better Game - Extra Credits

31 janvier 2013

More complex games aren't better--deeper ones are. Design choices like well-crafted tutorials and appropriate play pacing can make the difference between a needlessly hard game and an enjoyable one that still retains rich gameplay. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 16, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Kingfisher's Stream" by Halc, Mattias Häggström Gerdt http://dkc3.ocremix.org

Épisode 24 - How To Start Your Game Narrative - Design Mechanics First - Extra Credits

8 février 2013

Game writing isn't about making up a story and then attaching gameplay to it. To be a great game writer, you have to also be a good game designer, and recognize how the gameplay is inseparable from the narrative design process. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 23, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "K'remispheric Pressure" by halc http://dkc3.ocremix.org

Épisode 25 - The Beast Macabre - What Makes a Monster Scary? - Extra Credits

14 février 2013

Our fear of certain monsters--and over time, not others--is a reflection of our cultural psychology and social values. Understanding human nature helps designers create better monsters. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: January 30, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ovZBJj Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dungeoneering" by Senescence http://ocremix.org/remix/OCR02431/

Épisode 1 - Global Games: Brazil - How to Kickstart a Thriving Game Industry - Extra Credits

21 février 2013

It can be inconvenient to be a gamer in Brazil--thus, its fame as a game piracy hub--but there's also a strong cultural spirit of progress in the country that can make it a great environment for developing new, original IPs. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 6, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Thump Brothers" by Flexstyle http://ocremix.org/remix/OCR02543/

Épisode 2 - Funding XCOM - I: Analyzing the Drake Equation - Extra Credits

28 février 2013

Let's entertain ourselves by pondering the question: "Should we fund a real-life XCOM?" To begin, we should figure out what the probability of finding alien life is in the first place. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 13, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Bounty of a Brain" by Big Giant Circles http://ocremix.org/remix/OCR02181/

Épisode 3 - Funding XCOM - II: Understanding Civilization Growth - Extra Credits

7 mars 2013

Do we need a real-life XCOM program? What assumptions are we making about the existence of other, alien life that aren't covered by the Drake equation? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 20, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Lower Norfair" by Metroid Metal http://www.metroidmetal.com

Épisode 4 - More Than Exposition - Building Worlds without Info Dumps - Extra Credits

14 mars 2013

It's really easy to put a large wall of text in a game--much easier than showing the story through the mechanics and environment. Learn how to write efficiently for great game design! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: February 27, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Besaid Bliss" by Tepid

Épisode 5 - Word Choice - How to Handle Exposition in Games - Extra Credits

21 mars 2013

Some literary techniques, used correctly, can make your game writing and storytelling so much stronger. Let's review some of our favorite tools from high school English class! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 6, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Drop and Roll" by Tefnek http://ocremix.org/remix/OCR01167/

Épisode 6 - Intrinsic vs Extrinsic - Designing Good Rewards in Games - Extra Credits

28 mars 2013

Why do we play games? Let's design games with meaningful rewards that reflect our motivation to game in the first place. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 13, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Rising Sun" by CarboHydroM

Épisode 7 - Why Console Specs Don't Matter - Measuring a Console's True Popularity - Extra Credits

4 avril 2013

Will the Playstation 4 succeed--or fail--purely on the basis of its specs and features? Turns out there's not a neat equation to predict console success, as we retroactively examine the last few generations. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 20, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Night City Funk" by Anti-Syne http://ocremix.org/remix/OCR02248/

Épisode 8 - Differences in Scale vs Differences in Kind - Keeping Players Interested - Extra Credits

11 avril 2013

We analyze the first Call of Duty mission to see how the exact same mechanics across a game's length can be utilized in unique ways to create more engaging play without bordering on repetition. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: March 27, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Blast Beatdown" by tefnek, zircon http://ocremix.org/remix/OCR02547/

Épisode 9 - Raising the Dead - How Telltale's Walking Dead Revived Adventure Games - Extra Credits

19 avril 2013

How does Telltale's take on The Walking Dead fulfill the promises of a good adventure game? Its design eliminates all the bad tropes we associate with old-school adventure games by delivering a sincere, emotional story that doesn't talk down to players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 3, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Pirate Shout" by audio fidelity, Eric Griffin, Derek Meler, Marcus Affeldt http://ocremix.org/remix/OCR02179/

Épisode 10 - "For Whom the Bell Tolls" - The True Cost of Survival in The Walking Dead - Extra Credits

25 avril 2013

Let's analyze some of the philosophical themes in an excellent bit of dialogue writing and characterization found in Telltale's The Walking Dead games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 10, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Deep Sea Lights" by Theophany http://dkc3.ocremix.org

Épisode 11 - Minority - Race and Relationships in The Walking Dead - Extra Credits

2 mai 2013

From children that are very likeable and empower us as adult players, to skillful incorporation of real-world racial contexts to provide dramatic tension, The Walking Dead games develop their characterizations extremely well. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: April 17, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Acrophobia" by about:blank http://ocremix.org/remix/OCR01568/

Épisode 12 - Games You Might Not Have Tried #5 - Find New Games - Extra Credits

9 mai 2013

This week, we list off a few more interesting games you may not have looked into yet. (Links below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Follow the download/purchase links below to play these games: Thomas Was Alone (0:20): http://store.steampowered.com/app/220780/ Tokyo Jungle (1:35): http://us.playstation.com/games/tokyo-jungle-ps3.html Home (2:36): http://amzn.to/16fagow Mark of the Ninja (3:10): http://amzn.to/1aGBOaK FTL (3:52): Faster Than Light: http://www.gog.com/game/faster_than_light?pp=ed9f6e93628b252a0175477aeffa3c7508338438 Natural Selection II (4:39): http://store.steampowered.com/app/4920/ Commander: The Great War (5:33): http://slitherine.com/games/ctgw_pc Kerbal Space Program (6:28): http://store.steampowered.com/app/220200/ The Unfinished Swan (7:12): http://us.playstation.com/games/the-unfinished-swan-ps3.html Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: April 24, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Secrets of Sosetsuken" by Sixto Sounds http://ocremix.org/remix/OCR01745/

Épisode 13 - Like a Ninja - What Makes a Good Stealth Game - Extra Credits

16 mai 2013

Stealth games offer a different kind of player fantasy than typical action games, but when designers fail to recognize the difference, we get unsatisfying and weak stealth games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 1, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Snake's Revenge" by Musicalman http://ocremix.org/remix/OCR01724/

Épisode 14 - Global Games: Mexico, Argentina & Chile - The Future of Game Design in Latin America - Extra Credits

23 mai 2013

This week, we take a look at some more Latin American nations and their potential for game industry growth. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 8, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Fire Cross" by LuIzA http://ocremix.org/remix/OCR01515/

Épisode 15 - The J.C. Penney's Effect - Designing "Fair" vs "Feels Good" Systems - Extra Credits

30 mai 2013

Just because a game design solution is objectively better for the player, doesn't mean it will be perceived as the better choice. Sometimes we make design decisions based on human nature and psychology rather than efficiency. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 15, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Submerged in Ambiance" by The Distortionist http://ocremix.org/remix/OCR02633/

Épisode 16 - Toxicity - Why Players Rage and How to Defuse It - Extra Credits

5 juin 2013

Trash talk is something so many players do--even players who wouldn't normally harass others. How can players do better at detaching negativity from their personal investment in and love of the games they play? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 22, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mega Manhood 3: The Blasting of Hard Man" by Danimal Cannon http://ocremix.org/remix/OCR02590/

Épisode 17 - Dansky - How to Explore Sensitive Themes Tastefully - Extra Credits

12 juin 2013

Mature themes in games can, and even should, sometimes include awareness of real-world problems that we're often too scared to confront. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: May 29, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Intoxica" by Radiowar http://ocremix.org/remix/OCR02549/

Épisode 18 - Moving Forward - Games That Do Good - Extra Credits

20 juin 2013

There are lots of fantastic games that create real-world change and positively affect their players. So why don't these games get more attention in the press? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 5, 2013) Want to contribute in another way? Email us at: gamesforgoodfund@gmail.com _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Fire in the Tires" by Level 99 http://ocremix.org/remix/OCR02214/

Épisode 19 - In Service to the Brand - Why Bioshock Infinite Failed - Extra Credits

27 juin 2013

On the surface, Bioshock Infinite appears to fit in with the rest of its franchise, but a closer examination shows how brand consistency doesn't automatically mean you should just copy-and-paste similar story elements. Good worldbuilding is centered on themes rather than objects. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 12, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hip Hop Corridor (Itchy Trigger Finger Mix)" by A_Rival http://www.last.fm/music/AE/_/Hip-Hop+Corridor+(Itchy+Trigger+Finger+Mix)

Épisode 20 - When Difficult Is Fun - Challenging vs. Punishing Games - Extra Credits

4 juillet 2013

Classic arcade games offered maddening yet deeply replayable levels of difficulty, and we see few like them today. More games can challenge players by studying what makes difficult games fun. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 19, 2013) *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Of Whips and Strings" by Super Guitar Bros. - http://bit.ly/1nYmhvx #ExtraCredits #Gaming #GameDesign

Épisode 21 - Not a Babysitter - Why Parents Should Play Games with their Kids - Extra Credits

11 juillet 2013

Almost any game can be a meaningfully shared experience between parents and their kids, used as a teaching tool or just as a way to positively bond together. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: June 26, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Piña Kremlada" by Hylilan Lemon http://dkc3.ocremix.org/

Épisode 22 - Used Games - Ownership in the Digital Age - Extra Credits

18 juillet 2013

What if used game sales could benefit both creators and consumers? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 3, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mosaic" by Stemage, Cory Johnson http://music.gamechops.com/album/world-1-2

Épisode 23 - Designing for a Touch Screen - What Games Play Best on Mobile - Extra Credits

25 juillet 2013

Not all game genres or mechanics transfer well to mobile. Instead of shoehorning inappropriate types of interfaces and inputs in your mobile game, embrace the innate strengths of the hardware you're designing on. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 10, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "K.K. Cruisin" by Benjamin Briggs http://bit.ly/1joi6sL

Épisode 24 - A Little Bit of Yesterday - Why We Love Retro Games So Much - Extra Credits

1 août 2013

Why are so many of today's designers going after the nostalgia/retro aesthetic in their games? We associate them with playfulness, creativity, and imagination that is sometimes lacking in serious, modern games. They give us freedom to explore. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 17, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Best 2 Minutes 14 Seconds of Your Life" by Proto-Dome http://milkyway.ocremix.org

Épisode 25 - Game Addiction - III: Why Does Game Compulsion Exist? - Extra Credits

8 août 2013

Game compulsion reflects a larger, human-wide existential crisis. Games overcome that by giving us a sense of purpose and motivation. How do we translate that to the rest of our lives? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 24, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qTCHK5 Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "On the Run" by Leitbur http://ff6.ocremix.org

Épisode 1 - So You Want To Be an Indie - How to Start an Indie Game Studio - Extra Credits

15 août 2013

Working on your own game ideas can be incredibly rewarding, but if you don't understand the risks that come with being indie, you might not break even on your costs or gain any visibility. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: July 31, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Lullaby of Flame" by DDRKirby(ISQ) http://ocremix.org/remix/OCR02603/

Épisode 2 - Games in Education - How Games Can Improve Our Schools - Extra Credits

22 août 2013

Sticking a game into a classroom agenda or homework assignment doesn't automatically make it more educational *or* entertaining. Integrating games into school requires rethinking education itself! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 7, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Little Painter Girl" by Adam Dachis http://ocremix.org/remix/OCR01358/

Épisode 3 - A Case for Board Games - Why Board Games Help You Make Better Video Games - Extra Credits

29 août 2013

Analyzing and designing board games will lay bare the hidden rules and mechanics we often don't pay attention to when we're playing video games--and in turn, that makes us better video game designers. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 14, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Full Speed Ahead" by Zircon http://ff6.ocremix.org

Épisode 4 - Myers Briggs and Character Creation - Psychology in Game Design - Extra Credits

5 septembre 2013

We can use psychological frameworks to create more interesting narratives in our games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: August 21, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Blooper Reeling" by Halc http://music.gamechops.com/album/world-1-2

Épisode 5 - Games You Might Not Have Tried #6 - Find New Games - Extra Credits

12 septembre 2013

This week, we bring you a fresh batch of interesting games worth checking out. (Links below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Follow the download/purchase links below to play these games: Cart Life (0:38): http://www.richardhofmeier.com/cartlife/ Papers, Please (1:46): http://www.gog.com/game/papers_please?pp=ed9f6e93628b252a0175477aeffa3c7508338438 Crimson Shroud (2:38): http://www.nintendo.com/games/detail/f_UKC0OlYRxqkBiqeEO3L-Vj_hnA3d69 Eador: Genesis (3:21): http://www.gog.com/game/eador_genesis?pp=ed9f6e93628b252a0175477aeffa3c7508338438 Etrian Odyssey IV (4:02): http://amzn.to/16ePFAY Guns of Icarus (4:51): http://amzn.to/198SmWR Rogue Legacy (5:28): http://www.gog.com/game/rogue_legacy?pp=ed9f6e93628b252a0175477aeffa3c7508338438 Warframe (6:12): http://store.steampowered.com/app/230410/ Sifteo Cubes (6:45): http://amzn.to/16alppW Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (Original air date: August 28, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Go the Distance" by Sixto Sounds http://ocremix.org/remix/OCR01850/

Épisode 6 - The Feeling of Agency - What Makes Choice Meaningful? - Extra Credits

26 septembre 2013

Let's do a quick overview of why good choice design matters in video games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Nick Trujillo is the coolest. Check out his comic! (Links below...) http://www.myntcondition.com (Original air date: September 11, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Tallon Overworld" by Stemage http://www.metroidmetal.com/songs/tallon-overworld/

Épisode 7 - The Illusion of Choice - How Games Balance Freedom and Scope - Extra Credits

3 octobre 2013

It's extremely hard to create truly limitless choices in games--so designers have to find a workaround that doesn't feel fake or unrealistic. How do you create the *feeling* of choice when you can't provide infinite options? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 18, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Armageddon7" by Big Giant Circles http://music.biggiantcircles.com/album/max-effect

Épisode 8 - How Much Agency Do Games Need? - Choices in Linear Games - Extra Credits

10 octobre 2013

The quality of choices you encounter in a game matters much, much more than the sheer amount available to you. Even very linear games can create powerful moments of choice. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 25, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Tastes like Victory" by Arkimedes, Leitbur http://ocremix.org/remix/OCR02694/

Épisode 9 - Negative Possibility Space - When Exploration Lets Players Down - Extra Credits

17 octobre 2013

How can we reward players for making choices that are unexpected or obscure, but totally possible? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 2, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Bite ~Umbreon~" by Benjamin Briggs http://eevee.ocremix.org

Épisode 10 - Overlooked - The Hidden Potential of Hidden Object Games - Extra Credits

24 octobre 2013

Hidden-object games have a lot of potential for innovation, and in some aspects of design, such as characters, they actually fare better than more popular genres. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 9, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Musicolours" by Guifrog http://ocremix.org/remix/OCR02420/

Épisode 11 - Competitive Storytelling - How to Create Narrative in Multiplayer Games - Extra Credits

31 octobre 2013

Story doesn't have to be obligatorily tacked on to multiplayer mechanics--it is arguably more difficult to write than single-player narratives, but it is possible! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 15, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mario Circuit" by Super Soul Bros http://www.supersoulbros.com

Épisode 12 - Spectacle Creep - When Sequels Try Too Hard - Extra Credits

7 novembre 2013

Any sequels have the unfortunate tendency to ramp up the stakes and intensity of action until they've maxed out--then they reboot the series to scale it back down. There are better ways to keep telling unique stories. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 23, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Above Reason" by Tefnek, Zircon http://ocremix.org/remix/OCR01578/

Épisode 13 - Games You REALLY Might Not Have Tried: Horror Games - Find New Games - Extra Credits

13 novembre 2013

Looking for a good horror game to haunt your dreams? Think you've played all the good ones? Take a look at these creepy games that you might not have tried - or never even heard of. (Links below!) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Subscribe for new episodes on Wednesdays! http://bit.ly/SubToEC ___________ Give yourself nightmares with these games: Memories of a Broken Dimension (0:38): http://bit.ly/1kCtM59 The Castle Doctrine (1:08): http://bit.ly/1lRB49d I Have No Mouth, and I Must Scream (1:50): http://bit.ly/1kCtRpv No One Has To Die (2:50): http://bit.ly/1fJKZNV Starseed Pilgrim (3:29): http://bit.ly/1iUEMcs OFF (4:10): http://bit.ly/1juAIEt Pathologic (4:51): http://bit.ly/1g2A7p3 Song of Saya (Saya no Uta) (5:37): http://bit.ly/1negwtE Outlast (6:55): http://bit.ly/1upMftz ___________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: October 30, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Nullification" by ProtoypeRaptor http://bit.ly/1lRBr3C

Épisode 14 - Collectible Games - I: How Can We Make Good CCGs? - Extra Credits

14 novembre 2013

What are the benefits of collectible monetization? How can it be abused? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 6, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Steampunk Funk" by Dr. Manhattan http://www.spectrumofmana.com

Épisode 15 - Collectible Games - II: Monetizing Our Collecting Urges - Extra Credits

14 novembre 2013

How can we use collectible monetization ethically in game design? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 13, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Virmire Shakedown" by Big Giant Circles http://music.biggiantcircles.com/album/max-effect

Épisode 16 - Community Management - The Unsung Heroes of the Game Industry - Extra Credits

20 novembre 2013

Community management is not always well respected, but it requires some of the most important "people skills" that games need to keep their environments friendly and welcoming to players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: November 20, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ghosts of Reach" by Nato

Épisode 17 - What Is a Game? - How This Question Limits Our Medium - Extra Credits

27 novembre 2013

What makes something a game? Ultimately, the answer is too complex to be used as a neat and tidy, gatekeeping classification between genres or types of players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Play "Loneliness: here: http://www.necessarygames.com/my-games/loneliness Want some book recommendations about Game Design? Check out Brenda Romero's excellent list! http://manojalpa.net/me/books-for-game-designers/ (Original air date: November 26, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Over and Out" by Diggi Dis http://ocremix.org/remix/OCR02644/

Épisode 18 - Incentive Systems and Politics I - Making Congress Responsible for Their Decisions - Extra Credits

11 décembre 2013

Let's use game design to analyze some of the problems in the United States's political system! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 11, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Subsonic Sparkle" by GaMeBoX http://ocremix.org/remix/OCR02223/

Épisode 19 - Incentive Systems and Politics II - Limiting Corporate Influence on Policy - Extra Credits

18 décembre 2013

How can we minimize the negative influence of lobbyists in government and reward politicians for sticking by their stances and ethics? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 18, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Camrade" by Diggi Dis http://ocremix.org/remix/OCR02127/

Épisode 20 - Incentive Systems and Politics III - Breaking the Gridlock in US Government - Extra Credits

25 décembre 2013

How can we overcome problems with gerrymandering and filibustering in the United States government? Let's apply game design principles to understand these phenomena. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: December 25, 2013) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Holiday Frappe" by Tweex http://ocremix.org/remix/OCR01792/

Épisode 21 - The Good We Do - Charity in the Gaming Community - Extra Credits

8 janvier 2014

Let's take some time to remember all the positive, charitable impacts that gamers and game companies can have on the world in general, not just in the industry. We can actively use games to make people's lives better! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Goodoldays" by Posu Yan

Épisode 22 - Games You Might Not Have Tried: Digital Collectable Games - Find New Games - Extra Credits

15 janvier 2014

This week, we recommend some interesting collectable games on mobile and tablet platforms. (Links below) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Follow the download/purchase links below to play these games: ***Fantasica (0:40)*** iTunes: https://itunes.apple.com/us/app/fantasica-tcg-card-game/id536474741?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=com.mobage.ww.a793.fanta_test_Android ***Tyrant Unleashed (1:00)*** iTunes: https://itunes.apple.com/us/app/tyrant-unleashed/id657628191?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=com.kongregate.mobile.tyrant.google Amazon: http://amzn.to/1d2Pf2F ***Puzzle & Dragons (1:20)*** iTunes: https://itunes.apple.com/us/app/puzzle-dragons-english/id563474464?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=jp.gungho.padEN ***Puzzle Trooper (1:20)*** iTunes: https://itunes.apple.com/us/app/puzzle-trooper-free-collectible/id653346237?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=com.kabam.ptandroid ***Dragon Era (1:53)*** iTunes: https://itunes.apple.com/us/app/dragon-era-slots-card-battle/id635639140?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=com.playmage.dragonera ***Quiz RPG: The World of Mystic Wiz (2:27)*** iTunes: https://itunes.apple.com/us/app/quiz-rpg-world-mystic-wiz/id684779712?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=jp.colopl.enquizwiz Amazon: http://amzn.to/KYwCXl ***Rev Ersi Quest (2:58)*** iTunes: https://itunes.apple.com/us/app/rev-ersi-quest/id608822384?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=com.Yokogosystem.ReversiQuest ***Injustice: Gods Among Us (3:26)*** iTunes: https://itunes.apple.com/us/app/injustice-gods-among-us/id575658129?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=com.wb.goog.injustice Amazon (Kindle tablet version): http://amzn.to/KgnqNt ***Order & Chaos Duels (3:48)*** iTunes: https://itunes.apple.com/us/app/order-chaos-duels-trading/id533390985?mt=8&uo=4&at=1l3v4es Android: https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftBTHM Amazon: http://amzn.to/1dM7wSQ ***Assassin's Creed: Recollection (4:15)*** Official Website (No longer available): http://www.ubi.com/US/Games/Info.aspx?pId=10496 Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Epilogue (Secret of Mana Medley)" by Derris - Kharlan http://spectrumofmana.bandcamp.com/track/epilogue-secret-of-mana-medley

Épisode 23 - The Magic Circle - How Games Transport Us to New Worlds - Extra Credits

22 janvier 2014

When we play games, we expect to be immersed in their world. We don't always realize how much the atmosphere around us shapes our experience when we choose to play. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dignity Ark" by Ryo Lion http://bit.ly/1iQ0Hrh

Épisode 24 - Affordances - How Design Teaches Us Without Words - Extra Credits

29 janvier 2014

Sometimes, you just look at a thing and know how it works. That's not an accident - it's good design, called affordance, and it can be applied to video games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Read "The Design of Everyday Things" to learn more about this! http://amzn.to/1kS33Ez ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Spanish Jitters" by bustatunez, Daniel Rosenqvist, David Wise, Diggi Dis, Harmony, JJT, Level 99, OceansAndrew, prophetik music, Robin Beanland, zykO http://bit.ly/1lUittd

Épisode 25 - Fail Faster - A Mantra for Creative Thinkers - Extra Credits

5 février 2014

No one creates a perfect game, book, or project on their first try. Don't waste time trying to polish your idea: put yourself out there, create something, and learn quickly to improve upon your failures. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Rolling Through Time" by Cursed Lemon http://bit.ly/1ne8tNp

Épisode 1 - Growing with Our Heroes - Why Childhood Favorites Get Dark Reboots - Extra Credits

12 février 2014

Why are gritty, dark reboots seemingly so popular? What are they reflecting about ourselves as we age? There's intriguing questions that can emerge from darker retellings of stories and characters we loved as kids, but we also shouldn't be ashamed of "happy" or nostalgic narratives either. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2qMiJ6G Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dirty Coins" by bLiNd http://ocremix.org/remix/OCR02587/

Épisode 2 - Simulation Sickness - Causes and Cures for Game Headaches - Extra Credits

19 février 2014

Many players suffer from headaches caused by the disconnect between their self-awareness and the actions of their on-screen avatar. Fortunately, there are ways to cure simulation sickness. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Air Shooter" by Joshua Morse http://bit.ly/Q9hAR5

Épisode 3 - Quest Design - I: Why Many MMOs Rely on Repetitive Grind Quests - Extra Credits

26 février 2014

Bad quests treat the player as an object to be transported from level to level, using five common quest types to push them through the game without any sense of discovery or exploration. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "City of the Tarutaru" by Tweex http://bit.ly/RksPqI

Épisode 4 - Quest Design - II: How to Create Interesting MMO and RPG Quests - Extra Credits

6 mars 2014

Good quest design brings MMO and RPG worlds to life by inviting players to explore the game in new ways. We review examples from The Secret World and Lord of the Rings Online. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Paradis" by MV http://bit.ly/1iU0dKV

Épisode 5 - Games You Might Not Have Tried: Cyberpunk - Find New Games - Extra Credits

12 mars 2014

Extra Credits reviews and recommends a selection of cyberpunk video games with interesting gameplay, such as System Shock 2. (Links below!) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Subscribe to Extra Credits! http://bit.ly/SubToEC *****Follow these links to play the games in this video!***** Snatcher: Check your local retro gaming store! Shadowrun (SNES): Check your local retro gaming store! Shadowrun (GEN): Check your local retro gaming store! Shadowrun Returns: http://bit.ly/1fT6Scv System Shock 2: http://bit.ly/1oLgJk2 Uplink: Hacker Elite: http://bit.ly/1cwmTEC Hacker Evolution: http://bit.ly/1hbpdOD Gemini Rue: http://bit.ly/1nJJzCX Burn:Cycle: Check your local retro gaming store! Burning Chrome (Book): http://amzn.to/1g7HkTa Chaos Overlords: http://bit.ly/1dP00ea BONUS: These didn't make it into the video, but we recommend you check them out if you're looking for more cyberpunk games. Beneath a Steel Sky: http://bit.ly/1qysjTw -Free! Think of this as your bonus for clicking the "More" button. 😉 Project Eden: http://bit.ly/Pw2HbY E.Y.E. Divine Cybermancy: http://bit.ly/1cTBv1e Data Jack: http://bit.ly/N8WmRP -Free _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Distortion HQ" by Nutritious http://ocremix.org/remix/OCR02651/

Épisode 6 - Collectible Games - III: What Makes a Good TCG or CCG? - Extra Credits

19 mars 2014

A collectible mechanic adds good value to a game - but only if the designers know how to balance it well! Learn how the best collectible game design makes a game easy for new players to start rich in advanced tactics. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "ROM Schtick" by Shael RIley http://bit.ly/1nwEjG4

Épisode 7 - Designing for Youth - Making Games for Players Under 14 - Extra Credits

26 mars 2014

Good games inspire children to learn through play, whether in the classroom or at home. Understanding the educational needs of different age groups, from kindergarten to middle school, allows designers to create games that give children the opportunity to explore and grow. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Grape Soda" by halc & Proto-Dome http://bit.ly/1hqmCiS

Épisode 8 - Net Neutrality - What a Closed Internet Means - Extra Credits

2 avril 2014

The debate about net neutrality rages on, but the meaning of "open internet" vs. "closed internet" is seldom explained. Without an open or neutral internet, corporations like AT&T or Comcast can restrict bandwidth and charge people extra for faster connections or limit access to their competitors' services altogether. (---More below) In the United States, a January 2014 ruling from the DC Circuit Court determined that the Federal Communication Commission (FCC) had no authority to enforce its previous rules about net neutrality. This opened the decision about how to govern the internet's future up to law makers in the US Congress. Whatever your opinion about net neutrality, we encourage you to petition your representatives for action! Find your US representatives here: http://whoismyrepresentative.com/ Find your UK representatives here: http://www.writetothem.com/ EU: The European Parliament defined and protected net neutrality in a vote on April 3 (2014). This bill has several more votes to go before it becomes law, but you can learn about it here: http://savetheinternet.eu/ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Network is Searching" by Rukunetsu http://bit.ly/1fpMhuT

Épisode 9 - Doing Free to Play Wrong - How Bad Monetization Harms F2P Games - Extra Credits

9 avril 2014

Free to Play or F2P games often earn criticism for putting profits ahead of good game design. Pay walls and pay to win monetization strategies corrupt the experience for all players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Chillin' with the Bros." by Amphibious http://bit.ly/R2spph

Épisode 10 - Comedic Games - Can We Make More Funny Games? - Extra Credits

16 avril 2014

Comedy relies on timing, but video games can go beyond the scripted scenes of films or television to create interactive "comedy by choice" that lets each player discover humor on their own. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Monkey Brain Soup for the Soul" http://bit.ly/QcqPjP

Épisode 11 - Candy Crush's Success - Why People Can't Get Enough Candy Crush - Extra Credits

23 avril 2014

Match three games like Bejeweled have spawned many clones, but none as successful as Candy Crush. Love it or hate it, it's helpful to understand why so many people play it. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Super Hipster Land" by Blen http://bit.ly/1mDeBhT

Épisode 12 - Education: An End to Fear - Why Students Hate Homework - Extra Credits

30 avril 2014

Traditional education focuses on assessment, giving students one chance to get their homework right. Games can provide immediate feedback and teach core problem solving skills. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Her Smile in Every Summer" by Hot Freaks

Épisode 13 - Education: Responsive Learning - How Games Help Teachers - Extra Credits

7 mai 2014

Games that can track player behavior down to the last click can also keep teachers informed about their classes' progress and give them time to work one-on-one with struggling students. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Take My Hand" by OverClocked University http://bit.ly/1lXOKPX

Épisode 14 - Education: 21st Century Skills - How Games Prepare You for Life - Extra Credits

14 mai 2014

Games give players agency and teach the core 21st century skills of critical thinking, communication, collaboration, and creativity better than any traditional program of rote learning can. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sonicquarium" by The Cynic Project http://bit.ly/1soVBSK

Épisode 15 - Education: Agency - How Games Empower Us - Extra Credits

21 mai 2014

Games show us the immediate, direct impact of our choices in a way that teaches us to plan for our goals and take control of our future. No lesson could be more valuable for a student. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Breakfast with K.K." by Benjamin Briggs http://bit.ly/1gOuxgb

Épisode 16 - Why Games Do Cthulhu Wrong - The Problem with Horror Games - Extra Credits

28 mai 2014

H.P. Lovecraft and the Call of Cthulhu have inspired many horror games, but the power fantasy that drives most games conflicts with the unfathomable, unreachable terror of Cthulhu. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ "Where the Demon Sleeps" by katethegreat19 - http://bit.ly/1k6ezIw #ExtraCredits #Gaming #GameDesign

Épisode 17 - How Minecraft Changes the Future of Games - Minecraft Generation - Extra Credits

4 juin 2014

Minecraft took the games industry by storm, but its real impact won't be seen for at least another decade, when the kids who grew up playing it become the next leaders of the games industry. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ "Squishy's Theme" by The Orichalcon http://bit.ly/1ouFpOV

Épisode 18 - Roguelike Returns - How to Revive a Genre - Extra Credits

11 juin 2014

Games like Spelunky and FTL led a revival of the roguelike genre. Techniques adopted from other genres simplify the learning curve and make these games accessible again for modern players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music:"Flow" by Stemage http://bit.ly/1s4PfNu

Épisode 19 - The Fighting Game Problem - How to Teach Complicated Mechanics - Extra Credits

18 juin 2014

The strategic depth in fighting games is rarely appreciated outside tournament levels of play. Tutorials that guide new players to learn the fundamental skills of the game can help the community grow. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Ken Song" by JDProject http://bit.ly/1r6sHYf

Épisode 20 - Why the Vita Failed - PlayStation's Lost Gamble - Extra Credits

25 juin 2014

The PlayStation Vita tried to create a high end mobile gaming solution, but failed to achieve even a fraction of the sales of low end systems like the Nintendo 3DS or even the iPhone. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "The Strongest!" by That Andy Guy - http://bit.ly/1loJ5Dk #ExtraCredits #Gaming #GameDesign

Épisode 21 - Early Access - The Problem with Unfinished Games - Extra Credits

2 juillet 2014

Many developers have adopted the trend of giving players early access to a game that's still in development, gaining funding through sales at the high potential cost of a good first impression. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Unfinished Business" by Matt Drouin http://bit.ly/1m7YE1G

Épisode 22 - The Waiting Game - Why Weird Games Become Cult Hits - Extra Credits

9 juillet 2014

Games like Candy Box, Frog Fractions, and a Dark Room uproot traditional game design that relies on spectacle and action. Instead they build an interest curve by appealing to our natural curiosity. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sunsets and Seashells" by Benjamin Briggs, ectogemia http://bit.ly/1joi6sL

Épisode 23 - Open World Design - How to Build Open World Games - Extra Credits

16 juillet 2014

Open world games offer players great opportunities to explore, but developers must figure out how to organize their team to create an immersive experience across so many hours of content. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hero of the Heartlands" by Scott Buckley http://bit.ly/1t2P7dT

Épisode 24 - Choices vs Consequences - What Player Decisions Mean in Games - Extra Credits

23 juillet 2014

Games give players the agency to make decisions, but whether they highlight choices in advance or deliver consequences after the fact changes the experience and the game design itself. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Incorrigible" by Ambient http://bit.ly/1kToeUN

Épisode 25 - Episode 200! - How Far Have Games Come Since 2008? - Extra Credits

30 juillet 2014

For our 200th episode, we take a look back at all the good things games have accomplished, as an industry and a community, since Extra Credits started in 2008! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2ssxjla Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dodge This Sakura" by bLiNd http://bit.ly/1oKCdBw

Épisode 1 - Too Many Games - Why Can't You Find the Games You Want? - Extra Credits

6 août 2014

The number of games coming out has hugely increased thanks to distribution platforms like Steam and the App Store, but storefronts have become a cluttered mess with inadequate search options. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Bogged Down" by Argle http://bit.ly/1nrRzWl

Épisode 2 - Randomness in Esports - How Chance Affects Competitive Play - Extra Credits

13 août 2014

Skill should be the determining factor in Esports, but many competitive games include a random element such as critical strike chance or card draw that can change the outcome of a match. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Project M" by Benjamin Briggs http://bit.ly/R2spph

Épisode 3 - Games You Might Not Have Tried: Humble Bundle - Find New Games - Extra Credits

21 août 2014

Extra Credits reviews and recommends a selection of video games that might have slipped under your radar. Full list below! We partnered with the Humble Bundle for a very special Games You Might Not Have Tried! The bundle is now over, sadly, but you can still find these fantastic games at the links below. You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht Extra Credits Humble Bundle: http://bit.ly/ECBundle *****Full List of Games from This Episode!***** Enemy Mind (1:11): http://bit.ly/1lEHnZr *James Recommends: http://bit.ly/1ohwSwN Two Brothers (2:42): http://bit.ly/1n0FoEP *James Recommends: http://bit.ly/1voehF5 Master Reboot (4:13): http://amzn.to/1lJ6t0o One Finger Death Punch (5:25): http://bit.ly/1hjMtz2 *James Recommends: http://bit.ly/1quUBLA Hand of Fate (6:30): http://bit.ly/1oeexF4 *James Recommends: http://bit.ly/XDRmL1 Stick it to the Man (8:45): http://bit.ly/YdjcOH Ether One (9:23): http://bit.ly/1q2Cf5L *James Recommends: http://bit.ly/VJgPAM Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Royal Rainbow Road" by lonelyrollingstars http://bit.ly/1An2jyn

Épisode 4 - First Move Advantage - How to Balance Turn-Based Games - Extra Credits

27 août 2014

In turn-based competitive games, the player who goes first gets initiative. Designers must find ways to balance this advantage and keep track of win rates for both players as the game changes over time. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Many thanks to Addy for the guest art! Check out her other work! http://bit.ly/1opbSUZ _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Battle Rocks" by AmIEvil http://bit.ly/1wACOeq

Épisode 5 - Free to Play Is Currently Broken - How High Costs Drive Players Away from F2P Games - Extra Credits

3 septembre 2014

Squeezing money from their highest spending players causes most free to play games to push out the majority of their playerbase. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Many thanks to Dan Jones for the guest art! Check out his other work! http://bit.ly/1q9P559 Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Find the Red Coin" by Sole Signal http://bit.ly/1q9OSil

Épisode 6 - Historical Games - Why Mechanics Must Be Both Good and Accurate - Extra Credits

10 septembre 2014

Historical games can be a great way to learn while playing, but giving the player choice means not re-enacting history as it happened. Systems and mechanics can make the player's choices feel like the choices of a historic figure. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Notes from a Small Island" by JJT http://bit.ly/1uvHyhd

Épisode 7 - MMO Economies - How to Manage Inflation in Virtual Economies - Extra Credits

17 septembre 2014

Every quest reward or sellable item in an MMO generates more gold that goes into the economy, causing inflation as the gold becomes more common and less valuable. There are several ways that MMOs can drain that money out of the economy by creating "gold sinks." Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Many thanks to Nick for the guest art! Check out his other work! http://bit.ly/1qL89rE ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Particle Surgery" by Jivemaster http://bit.ly/1uGOmbZ

Épisode 8 - Shovelware - The Causes and Consequences of Bad Licensed Games - Extra Credits

24 septembre 2014

Games based on popular movies or books often turn out to be disappointing for fans of the original material. These poorly made cash-in games often spend most of their budget buying a brand license and then rush through development in order to match release deadlines. Especially now when they are moving to the growing mobile and handheld markets, their poor quality leaves a potential new base of consumers with a bad impression of games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Special thanks to Scot for the suggestion! Thanks for supporting us, Scot! ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Strike the Earth" by Dj Cutman & Kevin Villecco http://bit.ly/1msnaNJ

Épisode 9 - Big Bad - I: The Basics of Villains in Video Game Design - Extra Credits

1 octobre 2014

Video game villains that don't match the overall tone of the game distract the player and can become more of a laughing stock than a threat. Game designers must understand the two basic categories of bad guys (mechanics villains and narrative villains) and know not only when to use them but how to approach their design. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Special welcome to Dan Jones, our new artist! You may remember Dan from his fantastic guest art episode, "Free to Play is Currently Broken." Extra Credits - How High Costs Drive Players Away from F2P Games Free to Play is Currently Broken: http://bit.ly/1BzgbnY You can also check out more of Dan's other work here! http://bit.ly/1q9P559 ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Welcome to My Kastle" by DDRKirby(ISQ) http://bit.ly/1tg8crn

Épisode 10 - Big Bad - II: What Makes a Good Villain? - Extra Credits

8 octobre 2014

Villains are people too. A compelling narrative villain does not just do evil things for the sake of being evil, but because their view of the world or the actions they've taken within it drive them to make choices which they see as necessary, or even good. Instead of just a big boss monster to defeat, these antagonist types force the protagonist to make choices and challenge how they see the world. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Son of Chaos" by Xaleph http://bit.ly/1CTxXol

Épisode 11 - Digging Deeper - Do Games Have Less Value than Other Media? - Extra Credits

15 octobre 2014

Our brains have a tendency to gloss over the minute-to-minute action in video games, leaving us with a few minutes of distinct memories after hours of gameplay. Unlike with books or movies, we have been trained to turn our brains off or "veg out" during our game time, causing us to miss out on the full range of experience games have to offer. We can change this by making a conscious effort to focus on our games, especially when they bring more complex narratives or themes to the table. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Oh, and our friend Mike from Idea Channel drops in for a few words on the subject! Make sure you watch Mike's episode on this topic: http://bit.ly/1sK0JVs ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Delfino Plaza" by Super Guitar Bros. http://bit.ly/ERSuperGuitarBros

Épisode 12 - Plan, Practice, Improvise - Understanding the Three Types of Play in Games - Extra Credits

22 octobre 2014

Successful game design requires focus, which means the designer must understand what types of play best suits their game and make sure that all the game mechanics support it. Planned gameplay allows many different solutions but gives players time to review their options, practice gameplay encourages strategic thinking within fixed maps or rules, and improvised gameplay forces players think on the fly to adapt to random elements. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Final Fantasy Victory" by Cursed Lemon http://bit.ly/1x7ZaQn

Épisode 13 - Horror That Lingers - How the Uncanny Instills Fear - Extra Credits

29 octobre 2014

Too many horror games rely on "cheap" frights like jump scares or cliche monsters like zombies. While they may succeed in making the player afraid for a few moments, they rarely leave a lasting impression once the game is over. More horror should make use of the uncanny, creating scenes and characters that seem mostly normal but are just "off" in a disturbing way. This technique gives players something they can relate to and makes the game world real enough that it seems almost possible that the terror in the game could actually be part of our lives. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Eclipse Apocalypse" by Blue Streaks http://bit.ly/1yHgFIT

Épisode 14 - Shiver with Anticipation - How Horror Games Create Tension Cycles - Extra Credits

5 novembre 2014

Good horror games have their own pacing that's unique to the genre. To keep the player scared, games use a cycle of tension and release that keeps the player on the edge of their seat. Not knowing when the next scare will hit, but constantly reminded of the danger around them by small clues like scratching noises and dark corridors, players effectively begin to frighten themselves as they wonder what will happen next. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Avian" by Theophany http://bit.ly/1zvbSgJ

Épisode 15 - Video Game Rating Systems - A Better Approach to Content Ratings - Extra Credits

12 novembre 2014

Games are becoming more common than ever, but the time-consuming and expensive methods to rate them for mature content haven't grown along with them. Allowing developers to submit their own games which are then subject to consumer review for accuracy would make it possible even for small games to get content ratings, however platforms such as Steam, Xbox, PlayStation, and even the App Store would need to encourage developers to use the system. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Laffer Monologues (ft. Hat)" by lonelyrollingstars http://bit.ly/1GOoaD6

Épisode 16 - Interactive Video - How Cloud Chamber Makes a Game out of Movies - Extra Credits

19 novembre 2014

Cloud Chamber, a "massively multiplayer story game" released in 2014, revives the idea of interactive film by centering its action on the players' response to the movies, taking advantage of people's natural inclination to want to discuss what they've seen by developing in-game message boards. Thus Cloud Chamber is able to make videos interactive without the age old flaws of intrusive action menus or pace-breaking player actions. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dreaming on Distant Shores" by Rellik http://bit.ly/1xT6NNf

Épisode 17 - The True Genius of Dark Souls II - How to Approach Game Difficulty - Extra Credits

26 novembre 2014

Games often start by asking the player, "What difficulty would you like to play on?" But how is someone who has never touched the game before supposed to figure out whether they want to cruise along on easy mode or challenge themselves with hard mode? Dark Souls 2 provides in-game mechanics to let players choose their own difficulty preferences and adjust them on the fly simply based on the items and skills they choose - and in this episode, we give you the secret to playing Dark Souls II on easy mode! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "No Sense Running" by SuperSqure http://bit.ly/1FrASWI

Épisode 18 - Idle Games - How Games Scratch Your Multitasking Itch - Extra Credits

3 décembre 2014

Games that ask the player to do nothing more than wait while numbers increase have seen a surge in popularity. They fill a developing modern need for activity, giving players a window in their browser they can compulsively check while cycling between other interests. The fact that they ask for so little makes it easier for them to fulfill a multitasking impulse, scratching the player's itch to feel like they're accomplishing many tasks when their main focus (like listening to a lecture or working at their desk) requires them to sit still. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Crystal Potion" by posu yan http://bit.ly/1rSAv58

Épisode 19 - Global Games: Norway - The Challenges of Norwegian Game Companies - Extra Credits

10 décembre 2014

Despite some notable successes, the Norwegian game industry has yet to make its mark on the world stage. While the country has a very healthy economy and government support for games as a growing industry, Norway's population is too small to support a game industry by itself. Because of this, game companies must succeed in the global market despite a lack of dedicated business and marketing infrastructure on the publishing side. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mother" by Avaris http://bit.ly/1Adch4j

Épisode 20 - Mechanics and Tone - How Does Gameplay Relate to Story? - Extra Credits

17 décembre 2014

Game mechanics often come "first" in the development phase, with a narrative being tacked on later. But when game mechanics become separated from story, the disjunct makes for a bad experience as players become impatient or disinterested. However many of the best games, from Shadow of the Colossus to Dark Souls, have mechanics that enhance the mood created by the story and the characters, and visa versa. Achieving that synthesis is key to the field of narrative design in video games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Chrono Trigger Title/Main Theme" by Super Guitar Bros. http://bit.ly/ERSuperGuitarBros

Épisode 21 - Snakes and Ladders - How the Meaning of an Ancient Children's Game Adapted Over Time - Extra Credits

24 décembre 2014

Snakes and Ladders, or Chutes and Ladders, has been around for generations, going back perhaps 2000 years to its invention in India. Though simple - or perhaps through its simplicity - the game conveys a deliberate message about life that has stood the test of time. Snakes and Ladders requires no skill, relying purely on luck to demonstrate to the player that fate is beyond their control, and that they will stumble upon both sins that bring them down (snakes) and moral actions that lift them up (ladders) on the passage towards their goal in life. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Snowbound" by bLiNd http://bit.ly/1CHrn3X

Épisode 22 - Making Your First Game: Basics - How To Start Your Game Development - Extra Credits

14 janvier 2015

Making your first game can be difficult. Remember that your goal is to make a game, any game. Start small, focus on basic gameplay, and pick a project you can finish. That way, you can actually complete a playable game instead of getting stuck on the details as so many first time game makers do. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "En Garde" by Zack Parrish - http://bit.ly/14cJwKQ #ExtraCredits #Gaming #GameDesign

Épisode 23 - Making Your First Game: Practical Rules - Setting (and Keeping) Goals - Extra Credits

21 janvier 2015

These tips will move into the details: how to plan your production schedule for your game, what to do when those plans go haywire, and more. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Love Everlasting" by DDRKirby(ISQ) - http://bit.ly/1sV5z4n #ExtraCredits #Gaming #GameDesign

Épisode 24 - Making Your First Game: Minimum Viable Product - Scope Small, Start Right - Extra Credits

28 janvier 2015

When you're making your first game, we've told you to start small, but that may leave you wondering: just how small should you be planning for? This brings us to the concept of minimum viable product: figuring out exactly which features your game needs to be fun. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Translyvania Sound Machine" by Stemage, Chunkstyle http://bit.ly/1zFtu9j

Épisode 25 - Making Your First Game: Launching! - How to Market Your Game - Extra Credits

4 février 2015

Start by thinking about what makes your game great and finding a way to say that. Once you've figured out your pitch, put together a short trailer and website so you can contact every news site, big and small. Remember, they want content, too! And finally, think broadly about where you will publish your game. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "lonelyr~.bat" by lonelyrolling stars http://bit.ly/1zFtu9j

Épisode 1 - A Question of Empathy - Are There Positive Effects from Gaming? - Extra Credits

11 février 2015

What is the correlation between video games and empathy? Since games put us, as players, in the role of characters who are not ourselves, asking us to understand their situation and the problems that they face, they have the potential to teach us about how to empathize with others. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Forced Enlightenment" by Diggi Dis http://bit.ly/17b8UTF

Épisode 2 - No Gendered Mechanics - How Genre Stereotypes Limit Games and Players - Extra Credits

18 février 2015

Assumptions that certain games are only for people of a certain gender have driven game design decisions for years. Genres that are stereotyped as male, such as first person shooters, are surrounded by the trappings of a supposedly male identity: guns, warfare, and so on. Games that are stereotyped as female, such as match three games, are decorated with gender signifiers like gems and jewelry. This creates a self-perpetuating cycle as designers see mostly people of the gender-targeted audience buying that type of game and so they double-down on the stereotyping, but this approach causes games as a whole to miss out on many opportunities for creative new games even within established genres. By eliminating our assumptions that certain mechanics only appeal to certain genders, we can create new experiences and find new audiences. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Gerudo Valley" by Super Guitar Bros. http://bit.ly/1o6e216

Épisode 3 - What Makes Us Roleplay? - Why Game Worlds Feel Real - Extra Credits

25 février 2015

Games often condition us to go through the motions of solving the puzzle or saving the world without really asking us to take on the role of the character we're playing. But a few games, by intent or by accident, manage to make their world feel real to us, and invite us not just to play the game but to put ourselves in the same mindset as the people on screen. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Neonature" by nervous_testpilot http://bit.ly/18k90c2

Épisode 4 - The Fantastic - How to Make Compelling Games Set in the Real World - Extra Credits

4 mars 2015

Games allow us to explore situations that may come up in our own lives, but they run the risk of being either too mundane to engage our interest or too metaphorical for us to relate to them. Tsvetan Todorov's literary theory of the Fantastic provides one solution. By adding a twist of the supernatural to an otherwise very ordinary world, we can create suspense as both the player and their character struggle to figure out whether this supernatural event can be rationally explained (the fantastic uncanny) or whether it represents some previously unrecognized twist to their accepted reality (the fantastic marvelous). Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Poltergeist Mix" by Binster http://bit.ly/1ELNxot

Épisode 5 - Games You Might Not Have Tried #7 - Find New Games - Extra Credits

11 mars 2015

For our long-running Games You Might Not Have Tried series, Extra Credits reviews and recommends a selection of video games that might have slipped under your radar. We've got everything from philosophical robots to roving Vikings! You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht The Talos Principle (0:16): http://bit.ly/1GH5Pca *James Recommends: http://bit.ly/1BvIgim This War of Mine (1:40): http://bit.ly/1clCYgW *James Recommends: http://bit.ly/16PTUK9 Darkest Dungeon (2:48): http://bit.ly/1vjtc7P *James Recommends: http://bit.ly/1w9ZWko Never Alone (Kisima Ingitchuna) (3:55): http://bit.ly/1BrQIgG *James Recommends: http://bit.ly/1BpX9UB Sunless Sea (5:23): http://bit.ly/1G5svzx *James Recommends: http://bit.ly/19bcTR3 Mount & Blade: Warband - Viking Conquest (6:54): http://bit.ly/1dAhkqS Life is Strange (8:40): http://bit.ly/1C3ncCL *James Recommends: http://bit.ly/1EaOcyf Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hi There!" by Benjamin Briggs http://bit.ly/1Afa8od

Épisode 6 - Asymmetric Play - Can One Game Cater to Many Playstyles? - Extra Credits

18 mars 2015

Many multiplayer games have already embraced the idea of "soft" asymmetry, where different characters have skills and playstyles that make them unique but the overall game mechanics are the same. Recently, more games have begun to experiment with "hard" asymmetry where not only are individual characters different, but the game offers completely separate modes that interact with each other but share none of the same mechanics: for instance, a shooter (Dust 514) paired with a space exploration MMO (EVE Online). Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ice Crypt" by Dj CUTMAN http://bit.ly/1Fzs4Qb

Épisode 7 - Four Realistic Predictions - What the Future Holds for Games - Extra Credits

25 mars 2015

During the convention season, games media often bursts with predictions about new trends and technology that will be the future of gaming - but many of those bold predictions never come to pass. Meanwhile, the small changes that don't make industry headlines have been building up, and right now in 2015 four patterns are clear. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) ___________ NOTICE: We made serious errors in our choice of maps and language. These include implying that North Korea and South Korea are one country and that Taiwan is a part of China. We apologize sincerely for these errors. We will do better in the future and thank our audience for their willingness to confront us on these issues. _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Transistor" by Beatdrop http://bit.ly/1FF687o

Épisode 8 - Awesome Per Second - Don't Waste Time - Extra Credits

1 avril 2015

Game length does not matter. Game quality does. Keep your work focused and don't be afraid to cut content that's good but not great. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Special thanks to our audience for sending us their photos for the #ExtraSelfies tag! Every person featured in this episode is based on a real life Extra Credits viewer. _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Swinglevania" by Prince of Darkness, Kyle Etges, & Mark Kinz http://bit.ly/1HiqYa6

Épisode 9 - Romance in Games - Can We Play with Lasting Relationships? - Extra Credits

8 avril 2015

Games often focus on the flirtation and courtship of an early relationship, turning it into a game where saying the right thing means you will win over your romantic interest. These simple game systems fall far short of delivering on the complexity of human relationships. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Together Always" by William Reyes http://bit.ly/1GKf2iW

Épisode 10 - Humane Design - Games Must Be Good to Their Players - Extra Credits

15 avril 2015

Games do not dictate our behavior, but they do affect us. They can affect us in positive ways, by letting us share experiences with other people or giving us a refuge from the troubles of our daily lives. They can also affect us in negative ways, however, by building Skinner Box traps that teach us to play for rewards, not for fun, and by monetizing our basic human interests instead of helping us explore them. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hydrophone Breakdown" by JJT http://bit.ly/1yupytS

Épisode 11 - Exit Points - Putting Down the Game - Extra Credits

22 avril 2015

Part of treating players with respect is respecting the time they have to play your game. Exit points make sure your game offers players plenty of opportunities to put down the controller when they feel they have reached a good spot to stop. Gentle messages reminding them how much time they've played or offering accomplishments like new levels or zones can provide exit points. On the flip side, however, developers sometimes create unintended exit points with frustrating design choices. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Echoes of the Forest" by AeroZ http://bit.ly/1zKZF3R

Épisode 12 - Understanding Your Player: Play Sessions - How Will People Play Your Game? - Extra Credits

29 avril 2015

How much time will players spend with your game in one sitting? The answer affects many aspects of your game's design. Test the game in different environments, and learn how they affect the amount of time players are willing or able to put into your game. Then you can choose to design towards those constraints or perhaps decide that you need to move your game to a new environment. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Give Time Its Proper Love" by lonelyrollingstars http://bit.ly/1AenwJu

Épisode 13 - On Classical Heroes - The Power of Failure - Extra Credits

6 mai 2015

In video games, we see heroes who really can conquer every challenge. It lets us play out a power fantasy, but doesn't give us a meaningful story arc to watch the character grow. Studying classic heroes such as Achilles or Gilgamesh can help games improve their narrative. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Tread a Little Heavier" by DDRKirby(ISQ) http://bit.ly/1EPBKEZ

Épisode 14 - Hatred - Crossing the Line from Violence to Sadism - Extra Credits

13 mai 2015

Content Warning: Graphic Violence Violence lies at the heart of the Western tradition. Rage is an essential part of human nature, one that literature, art, and games can help us explore in healthy ways. It gives us an outlet to cool down and helps us address the question of whether violence can be directed to a good cause, like saving the world or freeing people from oppression. There's value in that, but there's no value in sadistic games like Hatred. These games revel in the pain we cause to others, crossing the line from violence to cruelty. These games have every right to be made, and calls for a ban would be misdirected, but they have no right to be rewarded for exploiting cruelty to create sensation. Do not buy them. Do not glorify them. Do not mistake sadism for expression. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Neo-Pacifist" by Tycho http://bit.ly/1FjGE07

Épisode 15 - Paid Mods - Should Game Mods be Sold? - Extra Credits

20 mai 2015

Valve's attempt to introduce a marketplace onto the Steam Workshop raises questions about the effect paid mods would have on the mod community and the game companies themselves. The modders get only a small percentage of sales, but that percentage is still better than the cost of licensing the game's brand or engine. Game developers must consider the risks of legal action if a modder sells content using copyrighted or trademarked material, because even if they had no direct hand in the content's creation, the fact that they make money from it may open them to lawsuits. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Caravan Bowser" by Flexstyle, XPRTNovice (sorry, no direct link available)

Épisode 16 - Rust - Representing Race in Games - Extra Credits

27 mai 2015

Rust assigns players a skin color on character creation, then ties it to their Steam account so they can never change it. This game design decision creates diversity in the player base and has forced many players to play as characters of an ethnicity different from their own. Since the game does not censor players' language, many of these players are hearing themselves called racial insults for the first time. While uncomfortable, this experience also pushes players who might normally be oblivious to those issues (or even participate in them) to consider things from a different perspective. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "What We Left Behind" by Aviators http://bit.ly/1gyPohM

Épisode 17 - Force-of-Nature Villains - Giving a Face to Pure Evil - Extra Credits

3 juin 2015

Force-of-Nature villains embody pure evil, or chaos, or other forces that move the world beyond the hero's control. They're not traditional characters with motives, desires, and a backstory that makes it easy to understand them. They exist purely to drive an agenda. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Jenova Celestial" by bLiNd http://bit.ly/1G2LzRF

Épisode 18 - Exploration in Games - Four Ways Players Discover Joy - Extra Credits

10 juin 2015

Exploration appeals to basic human instincts, and the basic joy we get from discovery makes exploration a key element for many games. While the geographic discovery of finding new levels or zones is a great example of exploration in games, it's not the only type of exploration that exists. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "A Raucous Din" by Hylian Lemon ft. Chris | Amaterasu, prophetik, Tuberz McGee, XPRTNovice http://bit.ly/1B1rX0h

Épisode 19 - Social Difficulty Curve - Easing Players into Communication - Extra Credits

17 juin 2015

Designers graph gameplay engagement on a curve, making sure that new players have the time to learn and grow comfortable with the mechanics before introducing new ones. Yet for all that games have become more and more social with the spread of internet access, too many still bury new players in social mechanics while they're still trying to learn how to play. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Play With Me" by DDRKirby(ISQ) http://bit.ly/1E3xRvi

Épisode 20 - Intermediate Social Curve Design - Introducing Cooperation Rewards - Extra Credits

24 juin 2015

Early social challenges should be easy to complete in a single play session, like small raids that can easily be defeated by a random pick up group. Instead of just ramping up the difficulty to force players into groups, though, the game designer should give bonus rewards to players who work together (even if it's something as small as increasing their chance of getting better loot) without making solo missions impossible. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Me and Mario Down by the Schoolyard" by FFmusic DJ, Geoffrey Taucer http://bit.ly/1IdxwKt

Épisode 21 - Advanced Social Curve Design - Empowering the Community - Extra Credits

1 juillet 2015

At the peak of social curve design, the prestige players get from coordinated play (exclusive loot, titles, and other visible bragging rights for beating the most difficult quests) becomes more of a reward than stats alone. While the designer must provide tools to make it easy for those players to coordinate with one another, they should still avoid the pitfall of making interactions automatic since that would undercut the entire cycle of social challenge and reward. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "A K.Rool Pub Crawl" by Sebastian Martensson (feat. Christopher Woo) http://bit.ly/14cJwKQ

Épisode 22 - The Witcher III: Wild Hunt - Best Detective Game Ever Made - Extra Credits

8 juillet 2015

The Witcher III: Wild Hunt distills all the best practices of hard-boiled detective novels and translates them brilliantly into a game. To understand how and why this works so well, we have to look at the origins of detective novels, going all the way back to Edward Allen Poe first showing us how feats of logic (as opposed to feats of raw strength) could be engrossing. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Faster Than Rock" by Little V http://bit.ly/1JPm4GL

Épisode 23 - The New Future of Japan - The Auteur Movement - Extra Credits

15 juillet 2015

Celebrity game developers from Japan have become frustrated with AAA development and begun breaking off to form their own, small teams. Unlike the US emphasis on indie = small and unknown developers, in Japan, it's famous developers who - frustrated with the limitations of large studios - have broken off to form small teams and return to their roots, perfecting old school game genres that they themselves created. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Tornadosaurusresx" by PrototypeRaptor http://bit.ly/1SmyQvD

Épisode 24 - Procedural Generation - How Games Create Infinite Worlds - Extra Credits

22 juillet 2015

Procedural generation can be used to create almost any kind of content, but in games, we usually see it used to create levels, enemy encounters, and loot drops. This random element allows games like Diablo to offer players infinite replayability, since every dungeon run will both look different and yield different results. This approach does have its weaknesses, however. Handcrafted levels will always be better at delivering a powerful experience that's mapped to the game's story pacing. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mechanical Salvation" by Eino Keskitalo, Tuberz McGee http://bit.ly/15EEUxQ

Épisode 25 - Speedrunning - Games Done Quick and Developer Tips - Extra Credits

29 juillet 2015

A passionate community has grown around speedrunning, when players try to find the fastest possible way to complete a run. Different types of speedrun may require the player to beat the entire game or allow them to take shortcuts enabled by glitches. Game developers may want to attract an audience for their game through a design that appeals to this community, but to succeed they should keep three factors in mind. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2hhXx6f Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sonic Summation" by Jivemaster http://bit.ly/1uGOmbZ

Épisode 1 - A Generation of Remasters - Welcome Updates or Troubling Omens? - Extra Credits

5 août 2015

Remasters can make old games more accessible, but recently they've been focused on simply updating last gen games that many people could still easily play. But truly old titles have become so out-of-date that any remaster would require the game to be built from the ground up, as we're seeing right now with the Final Fantasy VIII remake, and cost just as much as a brand new game. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mark of the Beatsmith" by Hy Bound http://bit.ly/1KQ0Rds

Épisode 2 - Returning to WWII - Four New Approaches to War Games - Extra Credits

12 août 2015

World War 2 games like Call of Duty, Medal of Honor, and Battlefield flooded the market during the 1990's and continued to dominate the first person shooter genre for years to come. Players grew fatigued with the sheer number of them, however, especially since it seemed that many replayed the same battles over and over again in new game engines. But in their rush to recreate the most famous moments of WW2 for the Western World, they left huge, important, and very game-worthy parts of the war unexplored. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Full of Courage" by Nutritious http://bit.ly/1UCwwUn

Épisode 3 - Progression Systems - How Good Games Avoid Skinner Boxes - Extra Credits

19 août 2015

Progression systems in games are far too often designed as Skinner boxes: psychological traps that feed us carefully measured rewards to create habit-forming activity loops. Skinner boxes are not rewarding in themselves, but progression systems can be, and they should be used to create a better game experience. Building in choices that allow the player to select their own build (and optimize it) lets the player think ahead and makes progression a part of the game experience in itself. ___________ Listen to Dan's interview on the GirlSpeak Podcast: http://apple.co/1UT9Jno Visit Girl Museum's Gamer Girl Online Exhibit: http://bit.ly/1ECIzI2 Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Jet Squid Radio" by Dj CUTMAN http://bit.ly/1HN30IA

Épisode 4 - Puzzle Break - Teamwork and Escape the Room Games - Extra Credits

26 août 2015

We're big fans of Seattle-based "escape the room" designers Puzzle Break, so we teamed up with them to run a big, 100+ person party during PAX. The premise is simple: you're locked in a room with a group of other people and given one hour to find the key to escape. Most groups don't finish in time, but it's still the best team-building exercise ever. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Krunky" by The World Is Rare http://bit.ly/1IfrR1p

Épisode 5 - Fallout Shelter - How a Casual Game Won Over Hardcore Players - Extra Credits

9 septembre 2015

The Fallout Shelter app's breakout success took everyone, including Bethesda, by surprise. It's a casual, free-to-play game - exactly what many hardcore players hate - but it became so popular that its revenue overtook Candy Crush! Why does this game succeed where other hardcore-into-casual games like Bioware's Heroes of Dragon Age or EA's Dungeon Keeper reboot failed? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "The Fallout of Eli" by Brynner Agassi, Mazedude http://bit.ly/1O0qtIo

Épisode 6 - Romantic Dilemmas - How Witcher 3 Builds Character through Choice - Extra Credits

16 septembre 2015

Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC Watch more episodes from this season of Extra Credits! http://bit.ly/1GVGAQv Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet ---- (Episode details below...) Follow us on Facebook: http://bit.ly/ECFBPage Join us live on Twitch! http://bit.ly/ECTwitch Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Geralt in The Witcher III: Wild Hunt finds himself torn between two women he loves. His relationship with Yennefer is passionate but tumultuous, while his relationship with Triss is more tender and caring. Choosing between these two women doesn't feel like picking your favorite option at a buffet, a fault that Bioware romance options often fall into - it feels like defining Geralt as a person through the choice he makes. Geralt's relationship with these women reflects an inner conflict about who he already is (Yennefer) and who he wants to be (Triss). It also showcases a weakness in the "blank slate" character model so common in Western RPGs: by giving the player full control over who the character is, we actually limit ourselves since we can only define the character in broad, easy to design strokes such as "good" or "evil." The defined character and existing backstory of Geralt allowed the Witcher 3 developers to create nuanced choices that help the player think about who he is and what his choices mean. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: http://bit.ly/1FN6mp6

Épisode 7 - Frame Rate - How Does Frame Rate Affect Gameplay? - Extra Credits

23 septembre 2015

Why do developers sometimes cap frame rate at 30fps? Sometimes it's contractual - they're prohibited from making a PC version definitively better than its console equivalent - and sometimes it's bad architecture - a game that's programmed to check something every frame becomes more laggy the more frames there are. But in the end, to achieve a higher framerate, developers have to trade off other aspects of the game's performance, and every industry study shows that better graphics trump better framerate when it comes to sales. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Streets of Rave" by Amphibious http://bit.ly/1V9y3oz

Épisode 8 - Power Creep in Hearthstone - What It Teaches Us About Games - Extra Credits

30 septembre 2015

Since we last talked about power creep on Extra Credits, the phrase has become widely used by many players and yet it is often used incorrectly. Many Hearthstone players responding to the recent "Grand Tournament" expansion have called out the wrong cards as examples: Evil Heckler and Ice Rager are numerically better than cards from the original set (Booty Bay Bodyguard and Magma Rager), but those original cards were so weak that they almost never saw play. This is true power creep: when one element of a game becomes so strong that the entire game must shift to match it. It effectively deletes the design space for any equally costed card that can't compete with the Piloted Shredder, and if Blizzard can't find a way to reign it back in, then it will eventually force the entire power curve of the game to creep upwards. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Vamo Alla Django" by AndyP, Fishy feat. Dan Bryant http://bit.ly/1FN6mp6

Épisode 9 - Future Proofing Your Design - Looking at Hearthstone and Planning Ahead - Extra Credits

7 octobre 2015

Most games released today are expected to have at least a 5-year life cycle with patches and expansions. As the original design team moves on to new jobs, they must be careful about what they design and try to lay down a set of best practices to prevent new designers from creating new features that accidentally break the game. Hearthstone's Grand Tournament expansion provides good examples to look at. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Moguo's Knife Party" by Benjamin Briggs http://bit.ly/1FN6mp6

Épisode 10 - Bartle's Taxonomy - What Type of Player are You? - Extra Credits

14 octobre 2015

Bartle's Taxonomy was the earliest attempt to break down player psychology in a multiplayer environment. Richard Bartle, who created the first MUD in 1978, interviewed the players of his games about why they played. Their responses fit into four categories, which we now call Achievers, Explorers, Socializers, and Killers. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Prima Variations" by Calum Bowen http://bit.ly/1FN6mp6

Épisode 11 - Balancing an MMO Ecosystem - Getting a Mix of Player Types - Extra Credits

21 octobre 2015

Dr. Richard Bartle's Taxonomy provides rough guidelines for understanding the types of motivations that players have. It also allows us to appeal to those players in broad groups, for example, providing easter eggs to lure in Explorer type players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Outside the Walls of Windurst" by Tweex http://bit.ly/RksPqI

Épisode 12 - Places of Horror - The Secrets of Scary Settings - Extra Credits

28 octobre 2015

Horror settings fall into two basic categories: places of disempowerment and places of isolation. The inherent terror in these settings can provide psychological landscapes that reflect someone's inner struggles and fears directly back onto them. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Demonik Electronik" by Analoq http://bit.ly/1S91rG8

Épisode 13 - Destiny is Gaming's "Law & Order" - Video Game Comfort Food - Extra Credits

4 novembre 2015

Destiny is rarely great, but it is consistently good - enough to become a "comfort food" in the games world. The first person shooter style gameplay is familiar enough to most players, and executed well enough by Bungie, to feel interesting and accessible without requiring too much gameplay. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hope Rising" by Jillian Aversa & zircon http://bit.ly/1MgU3YG

Épisode 14 - The Delta of Randomness - Can You Balance for RNG? - Extra Credits

11 novembre 2015

Randomness has three major functions in game design: 1) it creates exciting moments, 2) it gives the weaker player a chance to win occasionally, 3) it forces players to adapt to changing circumstances. When adding random elements, game designers must look at the delta of randomness, or the difference between what baseline impact that element has without a random effect and the realized impact it has with its random effect. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Gambling Nights" by Abreu Project http://bit.ly/1kM8OYT

Épisode 15 - More Ways to Use Randomness - What is the Goal of RNG? - Extra Credits

18 novembre 2015

While a positive random effect can only benefit the player who controls it, there are other varieties of random effects. Negative randomness means the effect can actually be bad for the controlling player - for example, if their card or character (like Ogre Brute) randomly targets the wrong enemy. Where positive random effects needed to be balanced by putting a card below the power curve, negative random effects should be offset by raising a card above the power curve so the player feels like they're getting a reward for risking it. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Yummy-Yummies" by Mattias Häaggström Gerdt http://bit.ly/1FN6mp6

Épisode 16 - The Antihero - Can Games Create Antiheroes? - Extra Credits

25 novembre 2015

An antihero is someone whom you want to see succeed, even though it almost feels like you shouldn't. They're not villains, whom we can love but whose plans (like world destruction) we can't support. The antihero has an objective we agree with, but a personality that just grates on us. How do you make players feel the antihero's angst? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Under the Rotting Shinra" by bLiNd http://bit.ly/1jxKc5x

Épisode 17 - Where Does Your Console Come From? - Supply Chains - Extra Credits

2 décembre 2015

As consumers, we need to understand the impact our demand for launch day console availability has on pushing more unsafe labor practices and consider whether a small price increase (perhaps as little as $5) to guarantee that our consoles were manufactured without conflict minerals would really be too much of a price to pay. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ay Yo" by Binster http://bit.ly/1PuDrPM

Épisode 18 - Games You Might Not Have Tried: Winter 2015 - Find New Games - Extra Credits

9 décembre 2015

For our long-running Games You Might Not Have Tried series, Extra Credits reviews and recommends a selection of video games that might have slipped under your radar. You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht *Undertale (0:30): http://bit.ly/1NBEuXH *Warhammer: End Times - Vermintide (2:01): http://bit.ly/1R2wJ3H *The Beginner's Guide (3:28): http://bit.ly/1Ttq8gu *Read Only Memories (4:30): http://bit.ly/1NyQ7Df *The Black Watchmen (5:31): http://bit.ly/1MHVnnU --James Recommends: http://bit.ly/1Ixilhk *Mini Metro (6:40): http://bit.ly/1SGynpm Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Golden Flowers" by OverClocked University http://bit.ly/1XSxOtX

Épisode 19 - Propaganda Games: Sesame Credit - The True Danger of Gamification - Extra Credits

16 décembre 2015

China has gamified being an obedient citizen with the creation of Sesame Credit. It creates a social score that pushes people to behave the way the government wants. Though currently opt-in, it will become mandatory in 2020. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "A Brief Winter Trek" by C-Curt - http://bit.ly/1O88ssO #ExtraCredits #Gaming #GameDesign

Épisode 20 - Game Writing Pitfalls - Lost Opportunities in Games - Extra Credits

6 janvier 2016

Good dialogue should meet at least one of four basic criteria: 1) Tells us about the world 2) Tells us about the speaker 3) Tells us about other characters, or 4) Moves the plot forward. When games have so few words to build their story, it's a shame to see those opportunities wasted on filler. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Late Night Lindblum" by Mattias Häggström Gerdt http://bit.ly/1O4IlQv

Épisode 21 - Information Density - How Mr. Robot Does a Lot with a Little - Extra Credits

13 janvier 2016

The television show "Mr. Robot" provides a very good example of how to get the most of a scene. Let us know in the comments about games you've played that also manage to pack multiple messages into a few simple references! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Let the Battles Begin (80s Remix)" by Francisco Cerda http://bit.ly/1jxKc5x

Épisode 22 - Still Skeptical of V.R. - Five Challenges for Virtual Reality - Extra Credits

20 janvier 2016

VR is extremely impressive and super cool, but even when it hits the consumer market, it still faces a lot of challenges keeping it from full mass-market adoption--not just among players, but among game devs too. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Show Me Dat Ink!" by James Landino http://bit.ly/1HN30IA

Épisode 23 - Free to Play Laws - Can We Stop Predatory Practices? - Extra Credits

27 janvier 2016

The European Union (EU) has passed laws regulating free-to-play games, but their focus has been on limiting the way Free-to-Play games target children. It's not a bad start, but since children only make up a small sliver of the F2P market, it still leaves the major targets of predatory F2P companies unprotected. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music:"Lunar Rebellion" by IanFitC http://bit.ly/1FN6mp6

Épisode 24 - What to Look for in 2016 - Industry Developments to Watch - Extra Credits

3 février 2016

It's a brand new year, and there a few interesting trends we're keeping an eye on as 2016 shapes up. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Dopamine Road" by RoBTKA http://bit.ly/1o6I9Yw

Épisode 25 - Why Are There No Good Video Game Movies? - Extra Credits

10 février 2016

Why are there no good movies about video games? We asked our friend Movie Bob to weigh in, since this topic is his specialty. And there's no single answer to it. The biggest concern is that the people with money and the power to make decisions in the film industry didn't grow up with our classic games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wUpNyb Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "It's-A-Me" by Funk Fiction http://bit.ly/1PNOAKB

Épisode 1 - Why Aren't There Science Fiction Games? - The Philosophy of Fantasy vs. Sci-Fi - Extra Credits

17 février 2016

If the goal of science fiction is - as John W. Campbell once said - to "make the marvelous seem mundane, and then the mundane will seem marvelous" then many games let us down by forcing us to experience the same overblown things repeatedly until we get tired of them. But good mundanity gets us to imagine what technology would look like (and do for us) in our regular lives. That's called mechanical transference, and it's something hard sci-fi is really good at creating. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Uncharted Worlds" by RichardEB http://bit.ly/1XwHr34

Épisode 2 - Games You Might Not Have Tried #8 - Find New Games - Extra Credits

24 février 2016

For our long-running Games You Might Not Have Tried series, Extra Credits reviews and recommends a selection of video games that might have slipped under your radar. You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht * Thea: The Awakening (0:25): https://extra-credits.gamesrepublic.com/game/strategy,thea-the-awakening,5056.html * Axiom Verge (2:05): http://store.steampowered.com/app/332200/ * Mordheim: City of the Damned (2:59): https://extra-credits.gamesrepublic.com/game/strategy,mordheim-city-of-the-damned,5060.html * the static speaks my name: (5:08): http://store.steampowered.com/app/387860/ * LISA (5:40): http://store.steampowered.com/app/335670/ * Tearaway: Unfolded (6:52): http://amzn.to/1oHy6tL Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Damn, Yoshi" by Kevin Villecco, Ben Briggs http://bit.ly/1VEDVSK

Épisode 3 - The Lottery - Why People Favor Worse Odds - Extra Credits

2 mars 2016

Even though the odds of winning are worse, the appeal of the giant jackpot makes it so there's an exponential increase in the number of people who want to try their luck. We have to wonder, is there a point where the odds become so low it actually discourages players, or will the size of the reward become irresistible no matter how unlikely we know we are to win? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Cruisin' 110" by RoBKTA http://bit.ly/1QmCh70

Épisode 4 - Game Literacy: Games in Education - Should We Teach Game Basics? - Extra Credits

9 mars 2016

More and more children are encountering games at a young age, but it's still far from all of them, and a student who doesn't understand how to use a controller or the concept of XP won't get much out of educational game systems. So the question becomes, should we teach games literacy in schools in the same way we teach written literacy? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Happy Breakfast" by posu yan http://bit.ly/1R7F9bo

Épisode 5 - What Does Tomorrow Look Like? - How We Envision the Future - Extra Credits

16 mars 2016

The way we envision life in the future says a lot about our lives today. From ray guns to cyberpunk, our vision of the future has evolved over time, but lately there hasn't been a broadly articulated vision that's unique to the 21st century. We've simply mashed together elements of familiar futuristic worlds instead of imagining our own. Why not, and what does that say about us? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "All Systems Go" by bLiNd http://bit.ly/1S3GGwc

Épisode 6 - Understanding the Witness - Mechanical Transference and You - Extra Credits

23 mars 2016

Tucked away in a secret theater inside the Witness is a film clip from the indie movie Nostalghia, where we watch a man agonizingly - and for no rational reason - try to carry a flickering candle flame across a watery courtyard. This little clip brilliantly captures the feeling of playing The Witness and presents a metaphor for the player's struggle to solve its difficult puzzles. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Atop a Snowy Summit" by Dj CUTMAN http://bit.ly/1pIlz9R

Épisode 7 - So You Want To Be an Animator - Building Your Career - Extra Credits

30 mars 2016

What does it take to become an animator? Where should you start, what should you study, and how can you get better? Dan answers these questions from the perspective of a professional animator who's worked in games and movies! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Recommended Reading: Pick up "The Animator's Survival Kit": http://amzn.to/1q1Mm14 (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Yoshi's House ft. James Landino" by Dj CUTMAN http://bit.ly/1SwNKBD

Épisode 8 - The Importance of Local Multiplayer - Seeing Eye-to-Eye - Extra Credits

6 avril 2016

Most AAA games don't include local multiplayer, and our community is missing out on the opportunity to share games with each other by playing side-by-side. This social aspect teaches us how to behave civilly even when a game gets heated or goes poorly. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Smash Superstars" by zircon http://bit.ly/14cJwKQ

Épisode 9 - The Division - Problematic Meaning in Mechanics - Extra Credits

13 avril 2016

Tom Clancy's The Division uses the present day United States as a setting, but it runs roughshod over the real and troubling issues facing American society. It glorifies totalitarianism and the use of force against citizens whose rights are ignored and whose humanity is stripped away by mechanics that directly equate racial and class stereotypes with villainy. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Chrysalis" by Kunal Majmudar http://bit.ly/1oWKi8Y

Épisode 10 - Educating Game Designers - Too Much "Game" at Game Schools - Extra Credits

20 avril 2016

When students complain that their school didn't prepare them and designers report they give no special weight to job applicants with a design degree, something has gone wrong. A rigorous liberal arts education combined with ongoing project courses may give students the social and intellectual skills that systems and design courses alone cannot. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Death by Glamour" by RoBKTA http://bit.ly/22N0res

Épisode 11 - The Casual/Core Fallacy - Designing for Depth - Extra Credits

28 avril 2016

The arbitrary division between casual and core game design falls short when predicting the needs of today's players. Old assumptions that core players will want to invest the most time to play the game fully fall apart when we realize both that many traditional "core" players now have busy lives and a lot of games to choose from, so they often just play for a short time.Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Antifreeze" by Flexstyle http://bit.ly/1UjzQpr

Épisode 12 - Enclothed Cognition - Do Character Outfits Affect Our Play? - Extra Credits

4 mai 2016

Put a person in a lab coat, and they start to think like a scientist. Does the same symbolic meaning apply to the outfits characters wear in games? Though often considered simply aesthetic choices, the clothes that characters wear may actually impact how players perceive them and their intended playstyle in the game. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Read about the "enclothed cognition" study: http://bit.ly/1NWjb9T Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Shiek's Groove" by AlanGee15 http://bit.ly/1VK76HJ

Épisode 13 - In Defense of Short Games - Worth Every Dollar - Extra Credits

11 mai 2016

Games can be only two or three hours long and still be worth every dollar charged for them. Stretching out playtime to meet an arbitrary goal doesn't make the game any better, but it would force developers to go over budget. Kneejerk reactions too often cause short games to get bad reviews even when they deliver on an excellent experience. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "A Meeting with Dstiny (feat. Kenny Davis)" by Two Iron Fists http://bit.ly/1X1hQ3w

Épisode 14 - Integrating Academia - Experimenting for Better Games - Extra Credits

18 mai 2016

Academics generate research that often benefits the commercial industry long-term. Unfortunately, game academics are poorly supported by institutions which have not adapted to game studies as a hands-on, creative field. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Windmill Advisory" by Pumpkin King http://bit.ly/1ssl3NY

Épisode 15 - Legacy Play - Thoughts on the Vanilla WoW Server - Extra Credits

25 mai 2016

Blizzard recently took down a fan server running a vanilla version of World of Warcraft. They were well within their rights to do so, but it raises interesting questions about the rights players have to keep playing games they buy in the format they bought them. Is there a middle ground between a developer's needs and a player's wishes? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Critical Hit" by Michael 'Skitch' Schiciano http://bit.ly/1qJySGB

Épisode 16 - The Copyright Dilemma - On Trademarks, Copyrights, and Patents - Extra Credits

1 juin 2016

Trademark and copyright play important roles in the gaming industry. The need to defend trademarks has spurred many companies to undertake unpopular lawsuits. On the other hand, attempts to copyright or patent game designs have been rejected, which allows developers to incorporate new ideas into their own work but leaves them unprotected from clone games. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "G.A.T.O Must Be Respected" by Tim Yarbrough http://bit.ly/1X1hQ3w

Épisode 17 - The Warhammer 40k License - A Total Change of Strategy - Extra Credits

8 juin 2016

Games Workshop has done a complete about face on its approach to video game licensing. They used to focus on one key partner (SSI Mindscape or THQ) producing high quality, big budget games. But recently, they started licensing multiple video game developers, many with no proven record of success. Why the sudden change? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Helljam" by Redg http://bit.ly/1PGOHJU

Épisode 18 - Backtracking and Level Design - Making a Way Out - Extra Credits

16 juin 2016

Forcing a player to backtrack through an empty level after they've defeated everything inside it is bad level design. Level designers have several tools to address this problem, which can be easily avoided if the game design team plans for it. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Runnin' in Circles" by Ivan Hakštok & streifig http://bit.ly/1VK76HJ

Épisode 19 - The Power of Incentives - How Games Help Us Examine Our World - Extra Credits

29 juin 2016

Games are uniquely suited as a medium to teach us about how our world works. By emulating incentive systems and allowing the player to explore and make their own mistakes, games can change people's minds - in some cases, better than a sermon or lecture on the subject could. As a medium, games can both comment on our society and help us recognize faulty systems all around us. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Breezy" by Stephen Froeber http://bit.ly/1oWKi8Y

Épisode 20 - Revolution 1979 - How to Make a Documentary Game - Extra Credits

6 juillet 2016

Revolution 1979 cracks the code of how to make games function as documentaries, showing how we can educate players about a real world topic and let them experience it without locking them into a passive role. By casting the player as a minor participant, rather than a traditional game hero, this game makes the events personal and retains their agency without asking them to change the course of history. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Depths of Phendrana" by Buoy feat. Stephan Wells http://bit.ly/29qgn4e

Épisode 21 - Classroom Metrics - Real World Case Study for Games in Schools - Extra Credits

13 juillet 2016

We believe games can be a great teaching tool, but we need data to study that assumption in an actual classroom setting. The team at Filament Games partnered with a Sun Prairie School District teacher named Mary Headington to analyze exactly that. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Reach out to your school district with Filament Games's Implementation Guide: http://bit.ly/29EKVQB Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Badnik's Delight" by RoBKTA http://bit.ly/29xaCR4

Épisode 22 - Games You Might Not Have Tried #9 - Find New Games - Extra Credits

20 juillet 2016

For our long-running Games You Might Not Have Tried series, Extra Credits reviews and recommends a selection of video games that might have slipped under your radar. You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht * Cube Escape: Theater (0:28) - iOS: http://apple.co/2abowdc // Android: http://bit.ly/29UO8M4 * Stellaris (1:24) - http://amzn.to/2aah19n * Duskers (2:41) - http://bit.ly/29XUaNb * North (3:54) - http://bit.ly/29UxoBX * Warlords Battlecry III (4:24) - http://bit.ly/29XUKdH * Superhot (5:23) - http://bit.ly/29MOP7W * Oxenfree (6:24) - http://bit.ly/29LjiHa * Artifact Adventure (7:32) - http://bit.ly/2a85Bl5 Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "High Above the Land" by James Landino http://bit.ly/29T3kbd

Épisode 23 - Games You Might Not Have Tried #10 - Find New Games - Extra Credits

27 juillet 2016

If you want to try games that feel different, that always feel new and ambitious even if they're not necessarily the most polished experiences, then check out this list of Games You Might Not Have Tried: You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht * Concrete Jungle (0:23) - http://bit.ly/2a8CnQe * Forced Showdown (1:01) - http://bit.ly/2awykhP * Odin Sphere HD (2:04) - http://amzn.to/2agrFJM * Devil Daggers (2:34) - http://bit.ly/2agt7M6 * Tree of Savior (3:12) - http://bit.ly/2ae1G5c * Rogue Galaxy (4:03) - http://bit.ly/29YZQqp * The Way (5:25) - http://bit.ly/29YXpnH * Chronicle: RuneScape Legends (6:44) - http://bit.ly/2atzlZR * Pony Island (7:38) - http://bit.ly/2aJyphF * My Night Job (8:02) - http://bit.ly/2ae1sv5 ___________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Asgore" by Arcien http://bit.ly/2agpsOy

Épisode 24 - Remote Development - How to Work Effectively from Long Distance - Extra Credits

4 août 2016

Working with remote teams can be a huge help, and is often a necessity for independent developers, but many teams don't know how to provide the resources and organization required for their remote team members to be effective. By setting reasonable expectations and providing clear lines of communication, however, companies and team leads can achieve great results with a distributed team. (---More below) Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Finalise This" by Jivemaster http://bit.ly/1uGOmbZ

Épisode 25 - Episode 300: Letters to My Nephews - Never Giving Up - Extra Credits

10 août 2016

To honor our 300th episode, James wanted to share a message for his young nephews, to help them see the value of their passion for games by talking about the lessons he's learned from them. The first, most important lesson? Don't give up. Practice determination constantly, because giving up is never more likely to get you the results you want. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wiW2rh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Hang in There” by YoshiBlade and KingTiger http://bit.ly/2aza2qb

Épisode 1 - Understanding the Fantasy - How to Shape a Game's Design - Extra Credits

17 août 2016

The most important skill for a game designer is understanding the fantasy or player experience their game wants to deliver. Dig deep into the genre of the game, study both the best and worst examples from all media to understand why people love that genre, and then design visuals, story, and mechanics that make the most of that understanding. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Bliss Trap" by Dj CUTMAN http://bit.ly/2bxK8Rv

Épisode 2 - Improving on Pokemon GO - Making Better Augmented Reality Games - Extra Credits

24 août 2016

Pokemon Go demonstrated the potential of a well-themed augmented reality game to capture people's imagination, but as far as game design, it doesn't offer much. We take a look at how a hypothetical D&D competitor could use the same type of location and resource structure to make a more engaging and accessible game. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Cerulean Dancefloor - Kevin Villecco Mix" by RoBKTA, Kevin Villecco http://bit.ly/2bAh62g

Épisode 3 - Free-to-Play's MECHANICS are Great - The Mini-Game Revolution - Extra Credits

31 août 2016

Free-to-Play mechanics bring persistence and progress to simple game systems, only to slam players into a frustrating paywall. But replace real money with in-game money that every player earns by enjoying the main single player game, and suddenly the same mechanics that make free-to-play so maddening become the foundation for a memorable and even beloved mini-game like Gwent or Blitzball. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Alone in the Miiverse" by Dj CUTMAN http://bit.ly/2bB7qn5

Épisode 4 - Pokémon GO - Designing for the Real World - Extra Credits

21 septembre 2016

Pokemon Go has taught us a lot about how to make real world games.  Unfortunately some of it is what we really, really have to do better.  Find out all the places where Pokemon Go stumbles. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Shades of Red" by halc https://www.youtube.com/watch?v=znXLYNjV_G0

Épisode 5 - Pokémon GO - Designing for Good - Extra Credits

28 septembre 2016

When games and the real world meet, we have the chance to do some real good. Join us as we explore how we can use gaming in the real world to make the world a better place. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Half Steps ~Espeon~" by ectogemia https://soundcloud.com/ocremix/half-steps-espeon-ectogemia

Épisode 6 - Letters to My Nephews #2 - Learning to Learn - Extra Credits

5 octobre 2016

Dave and Max: Games can teach us about ourselves and games can teach us about the world.  Sometimes it's important to see not only how games can help us understand ourselves but how our play prepares us to take on the challenges we'll we know we'll be forced to face.  I hope this episode helps you step into these challenges without fear and helps arm you with the knowledge of how well prepared you really are. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Indomitable" by Melody http://www.chroniclesoftime.net/

Épisode 7 - The PS4 Pro - Changing the Console Market - Extra Credits

12 octobre 2016

Sony's announcement of the PS4 Pro is the next step in their gamble on PlayStation VR, but it also seems poised to end the console "generation gap" and make upgrades in the console market more like those in the PC gaming world. But is this a good thing? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Thunder Snails” by Arcien https://www.youtube.com/watch?v=94M0uqPx_lk

Épisode 8 - Overwatch and Asymmetric Level Design - What Makes the Maps Fun? - Extra Credits

19 octobre 2016

Overwatch has the most wildly asymmetric levels we've seen in a multiplayer FPS. And yet, each level is meant to funnel players through a perfectly crafted interest curve. Does it work? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Press ‘Q’ to Win” by GlitchxCity https://www.youtube.com/watch?v=Rv6Ab2lcbgQ

Épisode 9 - Overwatch and Asymmetric Character Design - The Challenge of Varied Playstyles - Extra Credits

26 octobre 2016

Overwatch's character diversity is its best feature, but it also makes each new map and new character much more challenging to create. How do the designers adapt each release to keep the game's variety of playstyles relevant and fun? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Lúcio - We Move Together As One” by Andromulus, GameChops https://www.youtube.com/watch?v=00PiTBsuZ5k

Épisode 10 - The Most Fundamental Deceit - Horror and How Rationality Betrays Us - Extra Credits

2 novembre 2016

Ever wonder why characters in horror stories take so long to realize that the danger they're facing is real - and deadly? True horror turns our strengths against us, turning our rationality into a weapon that makes us doubt our own perception before we dare to question the reality we always trusted. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Spooktune (Chiptune Remix)” by LemonDrop https://www.youtube.com/watch?v=sae-sxLtRXQ

Épisode 11 - Games You Might Not Have Tried #11 - Find New Games - Extra Credits

9 novembre 2016

If you want to try games that feel different, that always feel new and ambitious even if they're not necessarily the most polished experiences, then check out this list of Games You Might Not Have Tried. We review and recommend interesting but under appreciated games on a variety of genres and platforms for you to discover and enjoy. (Find game details below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht _________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ * Zero Time Dilemma (0:32) - http://store.steampowered.com/app/311240/ * Inside (1:11) - http://store.steampowered.com/app/304430/ * Reverse Crawl (1:45) - http://store.steampowered.com/app/400660/ * Steamworld Heist (2:50) - http://store.steampowered.com/app/322190/ * Galactic Keep (4:02) - https://itunes.apple.com/us/app/galactic-keep/id971788369?mt=8 * Out There (4:31) - https://itunes.apple.com/us/app/out-there-o-edition/id799471892?mt=8&at=1l3v4es * Ice-Bound Concordance (5:16) - https://itunes.apple.com/us/app/the-ice-bound-concordance/id966057235?mt=8&at=1l3v4es * The Guild of Dungeoneering (6:18) - https://itunes.apple.com/us/app/guild-of-dungeoneering/id1085272239?mt=8&at=1l3v4es * Templar Battleforce (7:08) - http://store.steampowered.com/app/370020/ * The Cat Lady (7:45) - https://www.gog.com/game/the_cat_lady?pp=ed9f6e93628b252a0175477aeffa3c7508338438 * Fran Bow (8:32) - https://www.gog.com/game/fran_bow?pp=ed9f6e93628b252a0175477aeffa3c7508338438 * Killing Time at Lightspeed (9:18) - http://store.steampowered.com/app/380660/ * Quadrilateral Cowboy (10:24) - http://store.steampowered.com/app/240440/ ___________ Would you like James to speak at your school or organization? For info, contact us at: contact[at]extra-credits[dot]net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Mountain’s Wind” by Paul Hadame https://www.youtube.com/watch?v=tD_e3Q_gLtM

Épisode 12 - Letter to My Nephews #3 - This Is Your Story - Extra Credits

17 novembre 2016

Video games let us be heroes who accomplish the impossible. They teach us to take control of difficult situations and find our way through. When we apply those lessons to our real lives, how much can we accomplish? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Besaid Island” by Josh Barron https://www.materiacollective.com/music/multiplayer_3_wave

Épisode 13 - MMO Economies - Hyperinflation, Reserve Currencies & You! - Extra Credits

23 novembre 2016

When players can generate their own money in infinite supply by killing monsters for in-game gold, MMO economies quickly get overrun by inflation. In the past we've talked about how designers can create gold sinks to solve this problem. Today we'll talk about other ways game designers approach it: by adapting the same tools used by economists in the real world. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “March of Robbers in Treno City” by Bluelighter http://ff9.ocremix.org/

Épisode 14 - Accretion - Design by Landfill: A Longterm Strategy? - Extra Credits

30 novembre 2016

Accretion happens when, instead of fixing broken mechanics, developers just build new ones and let the old ones become obsolete. It allows longterm projects like MMOs and yearly sequels to keep going as the new teams pick up where the old ones left off, but it can also bog the game down and make it completely inaccessible to new players. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Incognito” by DjjD https://www.youtube.com/watch?v=Ens6csfhFZo

Épisode 15 - Because Games Matter - A Better Vision - Extra Credits

7 décembre 2016

Sara Winters, born with ocular albinism, was legally blind for most of her early life. Game therapy helped her brain learn to make sense of the images processed by her eyes: it helped her to read, to find friends and community, and to build a life helping others. She shares her story with us Because Games Matter. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Soothing Rain” by Amphibious https://www.youtube.com/watch?v=TQWfhVQEDg8

Épisode 16 - Because Games Matter - Light in the Dark (Souls) - Extra Credits

14 décembre 2016

Daniel Starkey had been through a difficult break-up that left him feeling alone in the world. He started playing Dark Souls, a difficult game that stranded him in another lonely world - but it helped him discover the patience and focus he needed to get himself back on track. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Earthbound - Winter’s White / Snowman” by Super Guitar Bros. https://www.youtube.com/watch?v=Gf5xrl4ENhE

Épisode 17 - Because Games Matter - How Video Games Saved My Life - Extra Credits

21 décembre 2016

Zhenghua Yang (Z) woke up one night, choking on his own blood. His platelet count had dropped below fatal levels and doctors gave him only two hours to live. But Z survived. He spent two full years hospitalized, feeling lost and hopeless until video games brought him to a new sense of purpose and a community of friends. Now he develops his own video games to explore their potential to teach, inspire, and yes: save lives. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Naru, Embracing the Pulse” by Michael 'Skitch' Schiciano https://www.materiacollective.com/music/nibel_ori_and_the_blind_forest_remixed

Épisode 18 - Strategic Uncertainty - Keeping Strategy Games Fresh - Extra Credits

18 janvier 2017

Too many strategy games are over hours before you actually win the game. Once you build up enough of a lead, you have the resources you need to respond to all the game's minor challenges. The key to fixing this problem is uncertainty: hidden information or unexpected events that make you change your plans and keep the game dynamic. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Wisdom (Zelda's Lullaby Link to the Future)” by Will & Tim https://www.youtube.com/watch?v=4M8JP_6pNLg

Épisode 19 - Video Games and Gambling - When Does a Game Cross the Line? - Extra Credits

25 janvier 2017

Casinos and online gambling sites have begun to recognize the potential to use video games as a new source of revenue. With more and more skill-based games being re-purposed for gambling - sometimes legally, sometimes not - it becomes important for developers to look ahead at the features these adaptations may have. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “All In” by Sean Schafianski https://www.materiacollective.com/music/mobius-sonic-the-hedgehog-remixed

Épisode 20 - Global Game Jam 2017: Keynote Address - Extra Credits

26 janvier 2017

Brought to you in partnership with the Global Game Jam! http://globalgamejam.org/ Extra Credits was honored to present the keynote address at Global Game Jam 2017! This event ran at over 700 locations worldwide between January 20 and 22. Here's our advice to designers about staying focused, learning new skills, and working with a team. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Special thanks to Global Game Jam founder Susan Gold for making this video happen! _________ Global Game Jam 2017 and the creation of this video was supported by generous donations from: Tobii Unity Facebook Intel GitHub American University Game Lab SideFX __________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from Extra Credits! http://bit.ly/2bB9ziR Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Star Bit Soufflé" by Stemage https://www.youtube.com/watch?v=_jieY6k_2sg

Épisode 21 - Intro to UX Design - User Experience and You - Extra Credits

1 février 2017

User experience designers act like translators between the game and the player, crafting everything from menus and tutorials to in-game effects to help players learn and interact with the systems. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Mare Undarum" by Hylian Lemon https://www.youtube.com/watch?v=WEweubLT4ys

Épisode 22 - Basic Game Literacy - Why It's Hard to Learn How to Play - Extra Credits

8 février 2017

Even if we reduce game literacy to just "being able to play," the number of genres and platforms make it surprisingly difficult for even experienced players to claim well-rounded literacy. But the creative rewards for a game literate community could be immense. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Heartbreaking Heartbeat” by Rukunetsu https://soundcloud.com/rukunetsu/heartbreaking-heartbeat-p4

Épisode 23 - Advanced Game Literacy - Finding Meaning in Games - Extra Credits

16 février 2017

Advanced game literacy lets us analyze our games beyond the surface level, finding meaning in the mechanics and much more. To get there, we need developers, consumers, and academics to help create a community of analysis. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2xvDUdv Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Lonely Rolling Star (Missing You)” by aivi & surasshu https://soundcloud.com/ubiktune/aivi-surasshu-lonely-rolling-star-missing?in=aivisura/sets/remixes

Épisode 24 - Non-Professional Game Dev - The Joy of Making - Extra Credits

22 février 2017

Why are hobby and personal games important? Even though they rarely make waves in the mainstream game industry, they are a fantastic outlet for expressing a wide range of creative possibilities. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2bB9ziR Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Moonsong” by Curly & GameChops https://www.youtube.com/watch?v=LPwpF8BjdTc

Épisode 25 - TV You Might Not Have Tried - Check Out New Shows - Extra Credits

1 mars 2017

Want to binge watch some TV shows that are interesting, different, and off the beaten path? We've got you covered. Here are some of our favorites from the world of television! Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2bB9ziR Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ "Garbage Dump Stomp” by slambob https://materiacollective.bandcamp.com/track/garbage-dump-stomp

Épisode 1 - De-Gamification - Flexibility to Play Your Way - Extra Credits

8 mars 2017

Check out The Great Courses Plus: http://ow.ly/GIML309wSWr Progress bars and other forms of gamification have begun to crop up everywhere. But what about the pure joy of undirected play? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2bB9ziR Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ The Great Courses Plus is currently available to watch through a web browser to almost anyone in the world and optimized for the US market. The Great Courses Plus is currently working to both optimize the product globally and accept credit card payments globally. ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Dreamscapes” by Drakken https://www.youtube.com/watch?v=xknxlZOvBwU

Épisode 2 - Co-Pilot Mode - Better Together - Extra Credits

15 mars 2017

Get CrunchyRoll Ad Free for 30 Days! Sign up at: https://www.crunchyroll.com/extra Xbox quietly introduced a new feature that creates family sharing, more accessibility, and custom co-op modes. Let's examine Co-Pilot mode. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Guest artist: Gem Williams http://gemwillyart.tumblr.com/ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro: “Journey Through the Caves” by Chjolo https://www.youtube.com/watch?v=Mhoxnv3ouEw

Épisode 3 - Politics in Games - All Media is Political - Extra Credits

22 mars 2017

We can't remove politics from games. They express our perspectives and understanding of the world, just like movies, books, or any other art form. We can agree or disagree with the stances they express, but all media is political. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro: “stratification” by melody https://www.youtube.com/watch?v=N2MT7nzH_NY

Épisode 4 - The Stress of Game Development - Tips for Survival - Extra Credits

29 mars 2017

Making games is hard. You need all kinds of technical and creative skills, but most importantly, you need to know how to manage the many kinds of stress that come with it. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Thanks to Joseph Maslov for being our artist this week! Check out more of Joe's work below. Website - http://josephmaslov.com/ Blog - http://superjogurt.tumblr.com/ _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro: “Once Upon a Time” by Arcien http://gamechops.com/hopes-and-dreams/

Épisode 5 - The Auteur Myth - Lone Visionaries... and Their Teams - Extra Credits

5 avril 2017

When a game comes out, blame or praise often falls on the one person we think of as its "auteur," the lone visionary who directed its creation. This skews the reality of development: games are the product of a whole team whose diverse contributions all help shape what it becomes. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro: “The Slumber of the Beast” by DaMonz https://www.youtube.com/watch?v=V8AN6piJY5c

Épisode 6 - Liminal Space - Incorporating Real Life into Games - Extra Credits

14 avril 2017

Get a free 30-day trial today by signing up at: http://www.audible.com/extracreditz As games grow connected to our online accounts, they start learning about us: our names, our friends, and so much more. That connected information has the potential to create really cool experiences, but only if it's not abused. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Ripples of Hope” by Chimpazilla, Emunator https://www.youtube.com/watch?v=8NcMTMvfdmQ

Épisode 7 - A Case for Cutscenes - Everything Old is New Again - Extra Credits

19 avril 2017

Cutscenes have long been the whipping boy of "bad" game design, but Yakuza 0 shows us they can still be amazing in a modern game if done well. What was Sega's secret? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro: “Not Just Another Girl” by Leitbur https://www.youtube.com/watch?v=EpQvyRJuSCg

Épisode 8 - Localize Everything - Finding Hardcore Fans Worldwide - Extra Credits

27 avril 2017

Discover details about your unique family history. Go to http://www.ancestry.com/extra and get a 10% discount! Nothing feels worse than seeing a game you really like but can't play because it's only being released in another part of the world. But does it have to be that way? Here's why we think every console game should be published worldwide. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Thanks AncestryDNA for sponsoring this video. _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Turtle Island” by Dj CUTMAN https://www.youtube.com/watch?v=63ZSFKasREo

Épisode 9 - Lifestyle Games - The Play's the Thing - Extra Credits

3 mai 2017

Sometimes a game is more than just a game: it's a lifestyle. You play it enough for it to become a part of your life. Often these games have different playstyle genres, but the way we play them makes them "lifestyle games." Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Check out more of Josh’s work here! https://www.youtube.com/user/rebornMCW _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Chun Li’s Theme (Funky Flute Mix)” by mlho7 https://www.youtube.com/watch?v=SgCaoxUSR3I

Épisode 10 - Why Do We Ship Buggy Games? - A Look Behind the Scenes - Extra Credits

17 mai 2017

When launch day bugs ruin a game, why don't publishers just delay the release to fix everything? While it's definitely bad business for them to make such broken games, it's worth taking a look at how the problems get that bad instead of just blaming "lazy developers." Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Mark of the Beats” by bLiNd https://soundcloud.com/blindhandicap/ff7-mark-of-the-beats-final-wip

Épisode 11 - Indie Advice - Fire Early - Extra Credits

24 mai 2017

Firing somebody is hard, but if one team member isn't keeping up, it's better for everyone if the team leader fires them early before their part of the project falls behind. It's better for the team, better for the game, and often even better for the person being fired. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Thanks to Joseph Maslov for being our artist this week! Check out more of Joe's work below. Website - http://josephmaslov.com/ Blog - http://superjogurt.tumblr.com/ __________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Hotel (Café Version)” by Tim Rosko https://soundcloud.com/tprosko/hotel-cafe-version

Épisode 12 - The Legality of Using Your Data - Games of Tomorrow - Extra Credits

7 juin 2017

Games driven by personal data have the potential to change the medium in exciting new ways, but they also have the potential to cross boundaries. What laws regulate a game's ability to harness player data, and what responsibility do devs have to use that information wisely? Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Thanks to Maki Naro for being our artist this week! Check out Maki's comic for more: http://www.sufficientlyremarkable.com/ __________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Cross-Examination (Sudden Interjection)” by PrototypeRaptor https://www.youtube.com/watch?v=2PoVdxv9Po4

Épisode 13 - Perversion Subversion - Examining Hentai Sensibility - Extra Credits

14 juin 2017

Some recent Japanese games have tried to examine the hentai sensibility, with varying degrees of success. Where Yakuza 0 succeeds in finding a new perspective through bawdy humor, Persona 5 tries a more serious look that falls flat when the game thoughtlessly engages in sexual objectification. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) __________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Don’t Lose Your Grip” by RoBKTA https://www.youtube.com/watch?v=Vx4VVrs-fv0

Épisode 14 - Games You Might Not Have Tried #12 - Find New Console Games - Extra Credits

21 juin 2017

If you want to try games that feel different, that always feel new and ambitious even if they're not necessarily the most polished experiences, then check out this list of Games You Might Not Have Tried - Console Edition! We review and recommend interesting but under appreciated console games for you to discover and enjoy. (Find game details below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht _________ * Let It Die (0:48) - https://store.playstation.com/#!/en-us/games/let-it-die/cid=UP0747-CUSA03769_00-APPLETITDIEUS000 * Yakuza 0 (2:29) - https://store.playstation.com/#!/en-us/games/yakuza-0/cid=UP0177-CUSA05070_00-YAKUZA0AMERICA00 * Everything (4:00) - https://www.gog.com/game/everything?pp=ed9f6e93628b252a0175477aeffa3c7508338438 * NieR: Automata (5:42) - https://store.playstation.com/#!/en-us/games/nier-automata/cid=UP0082-CUSA04551_00-ANDROIDS20030612 * The Sexy Brutale (6:45) - https://www.gog.com/game/the_sexy_brutale?pp=ed9f6e93628b252a0175477aeffa3c7508338438 * Resident Evil 7: Biohazard (7:43) - https://store.playstation.com/#!/en-us/games/resident-evil-7-biohazard/cid=UP0102-CUSA03962_00-BH70000000000001 ___________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 ___________ Would you like James to speak at your school or organization? For info, contact us at: contact[at]extra-credits[dot]net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Stay Fresh!” by Ben Briggs https://www.youtube.com/watch?v=0yQDp9Nk06A

Épisode 15 - Persona 5 and Jungian Psychology - Masks, Major Arcana, and Meaning - Extra Credits

28 juin 2017

Did you know Persona 5 is based on Jungian psychology? Learn about the symbolism behinds the masks and major arcana! These concepts can be surprising helpful when analyzing or even writing games. PLUS: Don't miss the limited edition Gamevolution shirt from this episode! Only available until July 13: https://store.dftba.com/products/limited-edition-gamevolution-shirt __________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Ambush Vibes” by RoBKTA https://www.youtube.com/watch?v=GF63H4vqDbI

Épisode 16 - Getting Started as a Game Journalist - Practice, Prepare, and Pitch - Extra Credits

5 juillet 2017

So you want to be a game journalist! Where to start? Freelancer Rob Rath shares his experience and advice, from practicing writing on a personal blog to researching the types of articles sites publish and even how to write a good pitch. PLUS: Don't miss the limited edition Extra Credits Gamevolution shirt only available until July 13: https://store.dftba.com/products/limited-edition-gamevolution-shirt __________ Want some journalism resources to help you get started? Here's a few of our favorites! "Up Up Down Down Left WRITE: The Freelance Guide to Videogame Journalism" by Nathan Meunier http://amzn.to/2sMUkvN "Critical Path: How to Review Videogames For a Living" by Dan Amrich http://amzn.to/2sN0dcr Get your pitch critiqued by experts at #PitchJam, August 25-26, organized by Good Games Writing! Website: http://orbytl.com/category/ggw/ Twitter: @GoodWritingVG _________ Want to read more writing by Rob Rath? Check out his website: https://robwritespulp.com/ ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Evening Edition Jam” by Daknit, Bard of Tarot [Direct File Link] https://williamjacksn.github.io/ocremoved/mp3/Paperboy_EveningEditionJam.mp3

Épisode 17 - One Million Subs - Thank YOU for Supporting Extra Credits!

6 juillet 2017

Whether you've been with us from the beginning or just found us on YouTube, you are what makes Extra Credits special. Your support and encouragement keep us going. And the conversations and questions you bring with you to your friends, your family, and your world are the reason we started this show in the first place. PLUS: Don't miss the limited edition Extra Credits Gamevolution shirt only available until July 13: https://store.dftba.com/products/limited-edition-gamevolution-shirt ___________ Check out the games from this episode (in order of appearance)! Get Wrecked by Pim de Witte: https://get-wrecked.com/ Mergimals by Marie Wellershoff and Patrick Ferling: https://itunes.apple.com/us/app/mergimals/id1166984108?mt=8 Little Bug by Bela Messex: https://belamessex.itch.io/littlebug ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “How to Fly” by DaMonz https://www.youtube.com/watch?v=97aloKNftt4

Épisode 18 - Injustice 2: Trauma Survival - Harley Quinn's Greatest Fear - Extra Credits

12 juillet 2017

Content Warning: Abusive Relationship. Harm doesn't end when physical or emotional abuse stops. In Injustice 2, Harley Quinn is a hero who's still dealing with the aftermath of her trauma - and neither of those aspects of her character detracts from the other. PLUS: Don't miss the limited edition Extra Credits Gamevolution shirt only available until July 13: https://store.dftba.com/products/limited-edition-gamevolution-shirt ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Deciduous Biome” by Kunal Majmudar https://chroniclesoftime.bandcamp.com/track/deciduous-biome

Épisode 19 - Arts Funding - Helping Games that Help Us - Extra Credits

19 juillet 2017

Games have made great strides in the last few years towards public recognition and arts funding in the United States, but all that could fall apart unless we step up to support the programs like the National Endowment for the Arts and National Endowment for the Humanities which make it possible. NEA Online Grant Search: https://apps.nea.gov/grantsearch/ NEH Online Grant Search: https://securegrants.neh.gov/publicquery/main.aspx ___________ Ethical Disclosure: Robert Rath, who co-wrote this video, agreed to serve as an unpaid advisor for an educational database project that applied for NEH funding in 2016. The project did not receive funding and has re-applied in 2017. Want to read more from Rob Rath? Check out his website: https://robwritespulp.com/ ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Pure Essence” by José the Bronx Rican https://www.youtube.com/watch?v=d6WXJUpoRL0

Épisode 20 - How Games Speak - Learn the Language of Design - Extra Credits

26 juillet 2017

Game design is a language and games speak to us in ways that we can understand. But how does that work? By understanding three simple ideas, we can both make better games and learn what makes the ones we play and love so special. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Guest writer: Evan Hill http://www.ehilldesign.com/ Guest artist: Gem Williams http://gemwillyart.tumblr.com/ ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Once Upon a Time” by DJ Roborob https://tnywvs.bandcamp.com/album/straight-from-the-underground

Épisode 21 - Peace Games - Gaming for a Better Future - Extra Credits

2 août 2017

Since the founding of the Olympics, games have been a tool to bring people together, allowing us to compete but also to recognize the humanity in our opponents. Although online games have become a breeding ground for toxicity, they still have the potential to teach us about each other and find role models in professional players. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Hopes and Dreams” by Arcien https://www.youtube.com/watch?v=6vDvg4oDtfs

Épisode 22 - Marginal Mechanics and Red Herrings - Why So Weak? - Extra Credits

9 août 2017

This video is sponsored by VRV. To get an ad-free trial of the VRV combo pack for 7 days, use this link! http://bit.ly/ec_VRV Every game has some skills or abilities that are just weaker than other abilities. Players wind up ignoring them or resenting them, so why include these "red herring" mechanics? While it can be just lazy design, there are also some very good uses for these marginal mechanics! Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Inkoming” by CG5, GameChops https://www.youtube.com/watch?v=Bxr7dUTgsUs

Épisode 23 - Game AI - Funtelligence - Extra Credits

16 août 2017

Games often advertise their complex AI, but in truth, offering a wide variety of simple NPC behaviors unique to each enemy often feels more engaging AND challenging to the player than putting them through multiple hours of facing a bunch of NPCs operating on the same AI behavior tree. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Errorize” by timaeus222 https://www.youtube.com/watch?v=94eK7kKhJZ8

Épisode 24 - Keep Cutting - Sunk Cost Fallacy and Game Development - Extra Credits

23 août 2017

Once development begins on a feature, game developers often get drawn into a sunk cost fallacy that compels them to keep working on that feature even when it's failing. Cutting those features is hard, but often the right choice to make the game better. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Faded Factory” by Glenntai https://www.youtube.com/watch?v=S4Wmvs9gVHA

Épisode 25 - Accessibility - The Curb Cut Effect - Extra Credits

30 août 2017

Accessibility design makes the game better for all players, not only the disabled. By planning ahead and making more options available, designers can give players the tools to customize their experience in a way that fits them best. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Wii - Mii Channel” by Super Guitar Bros https://www.youtube.com/watch?v=auj9J2bKbvY​

Épisode 1 - The Anchoring Effect - Why Review Scores Matter - Extra Credits

27 septembre 2017

The first data we see affects our opinion about everything afterwards - so a good review score makes us like the game more, and an apparent sale makes us more eager to buy a game with a higher price point. This anchoring effect is even built into game design itself. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Did you want to read the study? http://mandetech.com/wp-content/uploads/2010/07/EEDAR-SMU-Study-One-Review-Anchoring2.pdf Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Re-Tail” by Tokyo Elvis & GameChops https://www.youtube.com/watch?v=FunEZtxm7pE

Épisode 2 - The Problem with Power Fantasies - We're Not Always Right - Extra Credits

4 octobre 2017

Games embrace power fantasies that let the player do whatever they want, to whomever they want, without anyone questioning the morality of their actions. But questioning and re-evaluating our choices is an important part of life, and players don't need to be treated so delicately that we never address these issues in game. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “The Skeleton that is Sans” by Faseeh Udeen https://materiacollective.bandcamp.com/album/fallen-an-undertale-tribute

Épisode 3 - Prey - The Enemy Inside - Extra Credits

11 octobre 2017

What we want to believe about ourselves and what's actually true may be very different things. Prey starts with a simple psychological test... and then puts you in situations that may reveal your answers to be lies. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: Prey (2017) Official Soundtrack by Mick Gordon https://bethesda.net/en/article/Hdrr9u28wMMAq4QEeCai8/mick-gordon-takes-on-the-prey-score

Épisode 4 - One More Level - The Arbitrary Endpoint Trap - Extra Credits

18 octobre 2017

When we stay up later than we wanted just to hit a progress point in our games, we have fallen into the arbitrary endpoint trap. Some games deliberately manipulate us to do one more level, but many times we're doing it to ourselves and making playtime a chore. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Gracie Grace” by Tokyo Elvis & GameChops https://www.youtube.com/watch?v=wGCSoRAaQ8k

Épisode 5 - Games You Might Not Have Tried: Horror - Find New Games for Halloween - Extra Credits

25 octobre 2017

If you want to try games that feel different, that feel new and ambitious even if they're not necessarily the most polished experiences, then check out this list of Games You Might Not Have Tried - Halloween Edition! We review and recommend interesting but under appreciated games for you to discover and enjoy. (Find game details below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht _________ Want to buy these games? Please consider using our links! Many of them give a portion of your purchase back to Extra Credits, and we would very much appreciate your support! * Prey (0:30) - https://www.humblebundle.com/store/prey?partner=extracredits * Bendy and the Ink Machine (2:13) - http://store.steampowered.com/app/622650/Bendy_and_the_Ink_Machine/ * Detention (3:12) - http://store.steampowered.com/app/555220/Detention/ * Hellblade: Senua's Sacrifice (4:09) - https://www.gog.com/game/hellblade_senuas_sacrifice?pp=ed9f6e93628b252a0175477aeffa3c7508338438 * Darkwood (5:52) - https://www.humblebundle.com/store/darkwood?partner=extracredits * Observer (7:15) - https://www.humblebundle.com/store/observer?partner=extracredits * The Shrouded Isle (8:37) - https://www.humblebundle.com/store/the-shrouded-isle?partner=extracredits * Little Nightmares (9:37) - https://www.humblebundle.com/store/little-nightmares?partner=extracredits * Nightmare Ned (10:45) - This game is out of print. Good luck finding it! http://www.museumofplay.org/online-collections/22/66/109.9730 ___________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 ___________ Would you like James to speak at your school or organization? For info, contact us at: contact[at]extra-credits[dot]net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Electro Killer 6000” by zircon https://www.youtube.com/watch?v=NfZj9qETL8A

Épisode 6 - The Pacing of PUBG - The Thriller Tension of Battlegrounds - Extra Credits

1 novembre 2017

Why have we become obsessed with a game where nothing happens for minutes at a time? It's because PlayerUnknown's Battlegrounds is something rare in games: a multiplayer thriller. CORRECTION: This episode was co-written by Rob Rath, not only James Portnow as listed in the endslate. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Want to read more from Rob Rath? Check out his website: https://robwritespulp.com/ Watch Kate Stark play and stream more games like PUBG! https://go.twitch.tv/kate ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Retroid Prime” by D.J.R & GameChops https://www.youtube.com/watch?v=UUJyOeXO2gE

Épisode 7 - Games You Might Not Have Tried #13 - Find New Games - Extra Credits

8 novembre 2017

If you want to try games that feel different, that feel new and ambitious even if they're not necessarily the most polished experiences, then check out this list of Games You Might Not Have Tried! We review and recommend interesting but under appreciated games for you to discover and enjoy. (Find game details below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht _________ Want to buy these games? Please consider using our links! Many of them give a portion of your purchase back to Extra Credits, and we would very much appreciate your support! * Sonic Mania (0:34) - https://www.humblebundle.com/store/sonic-mania?partner=extracredits * ARTé Mecenas (1:45) - https://store.triseum.com/products/vz11bo * Star Wars: Force Arena (3:22) - https://itunes.apple.com/us/app/star-wars-force-arena/id1088764761?mt=8 * Gary Grigsby's War in the West (4:14) - http://www.matrixgames.com/products/507/details/Gary.Grigsbys.War.in.the.West * Kingsway (5:54) - https://www.humblebundle.com/store/kingsway?partner=extracredits * Contradiction (6:32) - https://www.humblebundle.com/store/contradiction?partner=extracredits * Subsurface Circular (7:57) - http://store.steampowered.com/app/676820/Subsurface_Circular/ * Children of Zodiarcs (9:33) - https://www.humblebundle.com/store/children-of-zodiarcs?partner=extracredits * MANDAGON (10:26) - http://store.steampowered.com/app/461560/MANDAGON/ * Ultimate General: Civil War (11:26) - http://store.steampowered.com/app/502520/Ultimate_General_Civil_War/ * Dream Daddy: A Dad Dating Simulator (12:20) - https://www.humblebundle.com/store/dream-daddy-a-dad-dating-simulator?partner=extracredits ___________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 ___________ Would you like James to speak at your school or organization? For info, contact us at: contact[at]extra-credits[dot]net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Tropical Resort” by Hyper Potions https://www.youtube.com/watch?v=cbbXtNO59e4

Épisode 8 - A Eulogy for Quintet - Melancholy and Wonder - Extra Credits

15 novembre 2017

We loved games from Quintet back in the Super Nintendo era: ActRaiser, Soul Blazer, and Terranigma touched our hearts with their gentle, melancholy exploration of themes like working through tragedy or facing the dark experiences in our lives. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC Game footage courtesy of World of Longplays! Check out their channel here! https://www.youtube.com/channel/UCVi6ofFy7QyJJrZ9l0-fwbQ ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Blue (Shooting Star Mix)” by Ziwtra https://www.youtube.com/watch?v=YPGaQjQ1NaY

Épisode 9 - Big Huge Charity - Giving in the Games Industry - Extra Credits

22 novembre 2017

This episode brought to you by DomiNations! Try the game free: http://smarturl.it/BigHugeCharity The games industry gives less to charity than any other major entertainment industry, but charity events can be great both for business AND for making the world better. DomiNations (Big Huge Games) shared data from their own charity events to help us show how! Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ War Child empowers children and young people in conflict areas by providing them with resources. This charity has worked extensively to raise funds with the gaming community through fundraisers like their annual event, War Child Armistice: https://www.warchildarmistice.org/ ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Wandering Flame” by Sebastien Skaf https://materiacollective.bandcamp.com/track/wandering-flame

Épisode 10 - The Warhammer License (Again) - Did Games Workshop's Gamble Work? - Extra Credits

29 novembre 2017

Games Workshop started handing out bits of the Warhammer License like candy - but did it work? We think so! They used the great detail of the Warhammer Universe to distribute risk and create tiers of investment in games with varying quality levels, resulting in a test bed for small studios and a template for working with big ones. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Chro-NO You Di'int” by Yes, Mayhem https://chroniclesoftime.bandcamp.com/album/chronicles-of-time-a-premonition

Épisode 11 - Losing Player Trust - The Data Dilemma - Extra Credits

6 décembre 2017

Companies rely on metrics to tell them how players respond to a game, which can mean that short-term bumps (like revenue gained by adding microtransactions) disguises real player unhappiness with a game's quality and a publisher's integrity over time. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Chao Garden” by Dj CUTMAN & Breakbeat Heartbeat https://www.youtube.com/watch?v=DlysEs-SMHE

Épisode 12 - DayZ - Tragedy of the Commons: The Game - Extra Credits

13 décembre 2017

When resources are limited, self-interest works against itself. We see that in games like DayZ, where players could team up to fight a common threat, but the fear that someone will backstab you leads everyone to assume the worst and therefore behave as enemies. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: ““OK Desu Ka?” by an0va & GameChops https://www.youtube.com/watch?v=lO-A33DUbE8

Épisode 13 - Hidden Game Mechanics: Design for the Human Psyche - Extra Credits

20 décembre 2017

Sometimes games trick us into having a more engaging experience by simulating near-death escapes and gently massaging the odds to be kind to us. These hidden game mechanics play into the expectations of our human psyche to give us the results we expect. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ This episode was written by Jennifer Scheurle! See more of Jennifer's work: https://gaohmee.com/ Reach out to Jennifer on Twitter: @Gaohmee ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Undertale - Shop Theme (Toni Leys Remix)” by Toni Leys https://www.youtube.com/watch?v=tsCi4rRf_rY​

Épisode 14 - So You Want To Be in QA - The Test Chamber - Extra Credits

17 janvier 2018

Quality Assurance, or QA, does not mean you sit around playing games all day. At least, not for fun. But if you have patience, love experimentation, and find the right team, it can be an extremely rewarding job. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Thanks to David Guilland for writing this episode! Art for this episode was created by Josh Luino! Many thanks for Josh for stepping in! ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Summer Knocking” by RobKTA https://www.youtube.com/watch?v=y-dVngerVwg

Épisode 15 - Games Should Not Cost $60 Anymore - Inflation, Microtransactions, and Publishing - Extra Credits

24 janvier 2018

You would think that paying $60 for a game would be enough, but so many games these days ask for money with DLC, microtransactions, and yes, lootboxes. There's a reason for that. Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “The Observer ~Theme of Time Mage~” by halc http://ocremix.org/album/73/final-fantasy-v-the-fabled-warriors-ii-water

Épisode 16 - Why Do Games Cost So Much To Make? - AAA Game Budgets - Extra Credits

31 janvier 2018

Let's talk numbers: marketing, office space, dev tool licenses, voice actors, and more that goes into the average AAA game budget. Why do some games never turn a profit while others seem to magically make it work on the cheapest budget possible? Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “High Tide” by FoxyPanda https://www.youtube.com/watch?v=FMb4EbY6aH8

Épisode 17 - The Loot Box Question - Designing Ethical Lootboxes: I - Extra Credits

14 février 2018

Why does the games industry seem to prefer lootboxes over other types of microtransactions nowadays? Why are they so easily manipulated to abuse players' agency? How can we make them better? Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “High Tide” by FoxyPanda https://www.youtube.com/watch?v=FMb4EbY6aH8

Épisode 18 - The Legality of Loot Boxes - Designing Ethical Lootboxes: II - Extra Credits

28 février 2018

Legislating regulation around in-game purchases seems like a good idea, but let's proceed cautiously: the phrasing of such potential rulings could create situations that unfairly affect gamers themselves, not just publishers. Want to learn more about what Representative Chris Lee has in mind for legislating lootboxes and microtransactions? Check out these videos and share your thoughts in the comments. https://www.youtube.com/watch?v=XTURChcYM9A https://www.youtube.com/watch?v=5WxcGYvvgJo&t https://www.youtube.com/watch?v=6xURhmqwhpc Subscribe for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Investigation - Core 2001” by Magical Trick Society [sorry, we couldn't find this one on the interwebs 🙁 ]

Épisode 19 - NieR: Automata - Sacrifice and the Meaning of Kindness - Extra Credits

19 mars 2018

Watch WISECRACK’s video: "The Philosophy of NieR: Automata!" https://youtu.be/UiOTSKBy6ME Many video games offer you the chance to make “good” or “bad” choices, but often times these choices lack weight; you as a player aren’t emotionally attached to the circumstances, the causes, or the outcomes. Nier: Automata, however, lets players truly empathize with others in a crucial end-game choice. Check out WISECRACK: https://goo.gl/qRnDwT It's GAMES WEEK on Wisecrack! They'll be releasing new episodes about games all week, so go subscribe to avoid missing any of them! And subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Beautiful Rise” by RoeTaKa http://ocremix.org/remix/OCR03666

Épisode 20 - Break Points - Balancing the Math with the User Experience - Extra Credits

28 mars 2018

Why does a small, incremental increase in a stat sometimes feel like an overpowered boost? How can we use break points to improve the player's experience? Guest art by Allison Utterback! https://twitter.com/ingrid_archer (No, not THAT Allison, but a very awesome Allison nonethless.) Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Journey Through the Caves” by Chjolo https://www.youtube.com/watch?v=Mhoxnv3ouEw

Épisode 21 - Impractical Research - How Academia Can Make Better Games - Extra Credits

4 avril 2018

Academic research in games should be challenging our need for commonly accepted principles like Skinner boxes or certain narrative structures. Historically it tends to be focused on finding only certain types of quantifiable data, which can be distracting from the medium's overall progress. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Ebb and Flow” by DDRKirby(ISQ) https://www.youtube.com/watch?v=irGLMpQhuZ4

Épisode 22 - Unpleasant Design - When Bad Design is Used to Hide Problems - Extra Credits

18 avril 2018

Sometimes bad design is created intentionally, to cover up a flaw in the system instead of fixing it. Using cities like Seattle and London as examples, we examine how architecture is designed to remove homeless people from the public eye without actually helping them. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Special thanks to Gem Willy and Ethan Richie for the guest art! https://twitter.com/gemwilly *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: “The Oppressed” by Hernán Marandino https://materiacollective.bandcamp.com/album/materia-final-fantasy-vii-remixed #ExtraCredits #Gaming #GameDesign

Épisode 23 - Wolfenstein vs Call of Duty - The Need for “B” Games - Extra Credits

25 avril 2018

Wolfenstein II: The New Colossus offers up one of the most honest depictions and criticisms of Nazism and bigotry in modern mainstream games, and part of that is due to its "b"-game-like nature--similar to b-movies that transgress the standards of their time. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC This video is brought to you by Cheddar, who recently launched their YouTube channel and are making videos that cover business, technology, media, and news but without the boring parts. We just watched their "Business of Going Viral" episode about how Pokemon Go changed Niantic's whole trajectory and would suggest you check it out too. https://www.youtube.com/watch?v=1uySKe87WMk ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Get Psyched” by mikedm92 https://www.youtube.com/watch?v=IRqVgOxy7cs

Épisode 24 - The Digital Museum - Assassin’s Creed Origins Discovery Tour - Extra Credits

9 mai 2018

The Assassin's Creed Origins team recently added a non-violent exploration mode to their game coupled with an educational voiceover narrating facts about ancient Egypt. How could we improve on this museum-like experience to integrate future games into education? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Guest art by Ethan Ritchie: twitter.com/Ethan8bit ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Soiled by the Egyptians" by Timaeus222 https://ocremix.org/remix/OCR03401

Épisode 25 - Choice Paralysis - Too Much of a Good Thing - Extra Credits

23 mai 2018

Game designers must decide how to segment and present choices so that the player isn't overwhelmed. From character creation to strategy, there's a lot of complexity to the user experience. Also, this is Dan's last Extra Credits episode. Next week we'll be introducing a new narrator/show host, Matt. Thanks to Daniel and Carrie Floyd for making Extra Credits awesome all these years. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Secret 1000cc Mode” by CarboHydroM https://www.youtube.com/watch?v=8J3j9HgmgOM

Épisode 26 - Blockchain Games - Can Blockchain Technology be a Game Mechanic? - Extra Credits

30 mai 2018

Say hello to Matt Krol, our new narrator! Today we're talking about about that cursed buzzword "blockchain" that's appeared on the fringes of the game industry within the past year, most infamously Cryptokitties. How could blockchain tech actually provide good game design value? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Watch more episodes from this season of Extra Credits! https://www.youtube.com/watch?v=MzZ2IphdFGw&index=1&list=PLhyKYa0YJ_5Ab3f-7_XnNdtnplGxaF81D Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "RushRushRush ft. Pixel8ter" by RoBkta https://www.youtube.com/watch?v=FX4K-SFUwBs

Épisode 27 - Ladders and Team Games - Doing it Wrong - Extra Credits

6 juin 2018

Thanks to Skillshare for sponsoring this video. The first 500 people to sign up at this link get their first 2 months for free: http://skl.sh//extracredits Why do team-based video games like Overwatch seem to struggle with judging team cooperation and not just individual skill? The answer, surprisingly, comes from chess. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music:"Chao Cave Rave" by Air3s http://ocremix.org/remix/OCR03360

Épisode 2 - Games You Might Not Have Tried #14 - Mechs, Monsters and More! - Extra Credits

13 juin 2018

These games are definitely perfect...ly suited to expanding your game design knowledge, even if they have some flaws here and there. It's another edition of "extra" game reviews: Games You Might Not Have Tried! (Find game details below...) You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht _________ Want to buy these games? Please consider using our links! Making a purchase directly from these links sends a small percentage back to Extra Credits, which keeps us making more videos! * Hunt: Showdown (0:47) https://www.humblebundle.com/store/hunt-showdown?partner=extracredits * Tower of Time (2:14) https://www.humblebundle.com/store/tower-of-time?partner=extracredits * Slay the Spire (2:44) https://www.humblebundle.com/store/slay-the-spire?partner=extracredits * Battletech (3:06) https://www.humblebundle.com/store/battletech?partner=extracredits * A Way Out (4:10) Playstation 4: https://amzn.to/2xYPy6g Xbox One: https://amzn.to/2sGzgtA * Minit (5:12) https://www.humblebundle.com/store/minit?partner=ExtraCredits * Frostpunk (5:40) https://www.humblebundle.com/store/frostpunk?partner=extracredits ___________ Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 ___________ Would you like James to speak at your school or organization? For info, contact us at: contact[at]extra-credits[dot]net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “A Mystic Lineage” by Esteban Bellucci, Toni Leys https://www.youtube.com/watch?v=iQcH_NHT5SI

Épisode 3 - The Content Conundrum - Why So Many Games Feel Generic - Extra Credits

20 juin 2018

Procedurally generated content seems like a really appealing route for a lot of indie developers--it's what AAA game studios are doing, and it seems to protect game balance! But often times it's worth the extra effort to craft a few handmade pieces, even at the risk of "breaking" the game. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC This video is brought to you by Cheddar, who recently launched their YouTube channel and are making videos that cover business, technology, media, and news but without the boring parts. Video on the origin of microtransactions: https://www.youtube.com/watch?v=uopSzlYo7sg&t=1s Cheddar's channel: https://www.youtube.com/channel/UC04KsGq3npibMCE9Td3mVDg ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Punk Hairdo Kid" by HyperDuck Soundworks http://ocremix.org/remix/OCR03338

Épisode 4 - College E-Sports - Road to Glory? - Extra Credits

27 juin 2018

E-sports scholarships are becoming slowly more commonplace, but they have inherited some of the bad qualities of other college sports, as well as unique issues like the usually short lifespans of video games themselves. Should you pursue an esports career? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Punk Hairdo Kid" by HyperDuck Soundworks http://ocremix.org/remix/OCR03338

Épisode 5 - The Three Pillars of Game Writing - Plot, Character, Lore - Extra Credits

4 juillet 2018

Let's examine the elements that make up "game writing." Plot, characters, and lore all have to be balanced depending on the type of game you're making--knowing what to cut from your story bible is just as important as knowing what to keep. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Ruinous Ruins" by Ben Briggs, Phonetic Hero http://ocremix.org/remix/OCR03196

Épisode 6 - The Price of Randomness - Balancing RNG - Extra Credits

11 juillet 2018

Let's compare the RNG design in Hearthstone and Slay the Spire and figure out how we can design RNG for strategic difficulty without veering into completely frustrating players. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Get Down” By DDRKirby(ISQ) http://ocremix.org/remix/OCR02935

Épisode 7 - Ma, The Space Between - Uncluttered Game Design - Extra Credits

18 juillet 2018

Today we're talking about a Japanese word "ma" and how it applies to game design. Incorporating rest, space, and emptiness can make the rest of the gameplay, action, and narrative stand out. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Welcome to Rainbow Resort" by: Select Start http://ocremix.org/remix/OCR02611

Épisode 8 - Game Therapy - How Can Games Improve Mental Health? - Extra Credits

25 juillet 2018

Start protecting yourself on the web at https://NordVPN.com/extracredits or use code extracredits and save 77%! Games can help us heal, emotionally as well as physically. We need to do more research on their positive impacts and how we can maximize the emotional value of commercial games, not just on the harmful effects of gaming disorders. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Popsicle" By: James Wong http://ocremix.org/remix/OCR03470

Épisode 9 - Don't Just Hire Your Fans - Creating a Good Design Team - Extra Credits

1 août 2018

Thanks to Skillshare for sponsoring this video. The first 500 people to sign up at this link in the will get their first 2 months for free: http://skl.sh/extracredits2 Having 500+ hours logged on a particular game or franchise shouldn't be a job requirement to work on that particular game or franchise--in fact, by working with folks who aren't already "super-fans" of your game, you'll end up making better creative design decisions. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Coming to Chimerica" by: Binster http://ocremix.org/remix/OCR02959

Épisode 10 - Steam: What Sells - What Steam's Player Numbers Tell Us About Game Genres - Extra Credits

8 août 2018

Thanks to our sponsor: Compass News. Use code "ExtraCredits" to get a 7 day FREE trial at https://compassnews.co.uk/sign-up?code=extracredits We can learn a lot from Steam's player numbers about why certain games, like PUBG and Paladins, continue to be popular on Steam, as well as why niche driving simulators are doing better than adventure games. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sunny Day Drive" by: Just Coffee https://ocremix.org/remix/OCR03474

Épisode 11 - Gestalt - The Parts and the Whole - Extra Credits

15 août 2018

Gestalt design principles--how we understand groups of objects as a whole unit via symmetry, proximity, closure, and more--is a powerful tool in game design to quickly and effectively communicate visual information to the player. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: contact@extra-credits.net ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sub-Zero" by: Emunator, Ergosonic https://ocremix.org/remix/OCR03107

Épisode 12 - How Games Challenge Us - Empathy and Intuition in Puzzle Design - Extra Credits

22 août 2018

How can we use empathy, intuition, and other types of design vectors to create interesting gameplay besides the most popular mechanics--which are based in reflex and logic challenges? History of Virtual Reality, part 1: https://www.youtube.com/watch?v=bWIyzoqG-1Q brought to you thanks to Oculus Rift: http://bit.ly/2vJIFRZ Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Strange Rock in the Heavens” By: PRYZM https://ocremix.org/remix/OCR02511

Épisode 13 - Games You Might Not Have Tried #15 - September 2018 Edition - Extra Credits

12 septembre 2018

Check out some new games to play this month! Here's the list of the games in this video, accompanied by a link to the PC versions on the Humble Store if available (if you do decide to make a purchase through any of the Humble links, you'll be informed that a small percentage will go back to supporting Extra Credits, i.e. paying our artists!). You can browse a list of ALL games from previous videos at https://becausegamesmatter.com/gymnht * Yoku's Island Express (NOTE: if you own a Switch, we recommend getting the Switch version instead, as the controls and portability are very delightful) https://www.humblebundle.com/store/yokus-island-express?partner=extracredits * Legendary Gary: https://store.steampowered.com/app/688070/Legendary_Gary/ * 20XX: https://www.humblebundle.com/store/20xx?partner=extracredits * Cultist Simulator: https://www.humblebundle.com/store/cultist-simulator?partner=extracredits * Wars Across the World: https://store.steampowered.com/app/341040/Wars_Across_The_World/ * Prey - Mooncrash DLC: https://www.humblebundle.com/store/prey-mooncrash?partner=extracredits * The Awesome Adventures of Captain Spirit: https://store.steampowered.com/app/845070/The_Awesome_Adventures_of_Captain_Spirit/ * Omen Exitio: Plague: https://www.humblebundle.com/store/omen-exitio-plague?partner=extracredits * Cardinal Cross: https://store.steampowered.com/app/815450/Cardinal_Cross/ * The Painscreek Killings: https://www.humblebundle.com/store/the-painscreek-killings?partner=extracredits History of Virtual Reality, part 1: https://www.youtube.com/watch?v=bWIyzoqG-1Q brought to you thanks to Oculus Rift: http://bit.ly/2vJIFRZ Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “No Place Like Home” By: Argile https://ocremix.org/remix/OCR03618

Épisode 14 - The Joy of Losing - Learning to Have Fun Playing Games - Extra Credits

19 septembre 2018

The design of multiplayer games means that, in most cases, half the playerbase is losing games at any given time. However, that shouldn't mean that half the playerbase is miserable or is unable to have fun. You can still have fun learning how to be a better team leader and practicing mechanical skills--which is important for combatting toxicity in multiplayer games. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com Guest Art by Kelsey Morrison: https://www.kelseymorrisonart.com/ ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Hot Machine, Cold Surface" by: Ben Prunty https://ocremix.org/remix/OCR02998

Épisode 15 - World of Warcraft Epidemiology - The Corrupted Blood Plague (And Why It Matters) - Extra Credits

3 octobre 2018

Thanks to Squarespace for sponsoring this video. Go to Squarespace.com for a free trial and when you’re ready to launch, go to http://squarespace.com/extracredits to save 10% off your first purchase of a website or domain. Let's look at how, in 2005, World of Warcraft accidentally provided a virtual simulation of a pandemic that academics have been studying in papers since. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Madcap Magma" By: Fxsnowy and Skrypnyk https://ocremix.org/remix/OCR03276

Épisode 16 - Aspirational Play - Adding a Sense of Wonder to Game Design - Extra Credits

10 octobre 2018

Thanks to Squarespace for sponsoring this video. Go to Squarespace.com for a free trial and when you’re ready to launch, go to http://squarespace.com/extracredits to save 10% off your first purchase of a website or domain. From internet drama stories of Crusader Kings 2 to the secret rooms in Enter the Gungeon, there is value in designing really cool gameplay and story experiences that not all of your players will necessarily get to experience (at least, not immediately). Stoke imagination and wonder by including exciting details that players can enjoy experiencing, even if only vicariously through shared transmedia knowledge. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Through the Clouds" By: Fxsnowy https://ocremix.org/remix/OCR03632

Épisode 17 - The New Player Experience - Hooks, Tutorials, Rewards - Extra Credits

17 octobre 2018

A good new player experience consists of three pieces: the hook, the tutorial, and the reward. Spider-Man (2018) is an example that gets this right, by giving players an amazing experience right off the bat and not waiting until the second act. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mega Blocked" By DaMonz, Trainbeat https://ocremix.org/remix/OCR02829

Épisode 18 - Achieving Vicarity - Creating Livable Fiction - Extra Credits

24 octobre 2018

Guest writer Evan Hill (a level designer from Naughty Dog) talks about creating surprises--expectation gaps--in your game, and why adhering to a "lifelike" experience isn't the same as preserving the player's sense of immersion. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC See more from Evan Hill at https://twitter.com/EHillGameDesign Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: ""Sound of the Dogfish" by halc https://ocremix.org/remix/OCR01780

Épisode 19 - Games You Might Not Have Tried #16 - Spooky Scary Game Recommendations - Extra Credits

31 octobre 2018

Happy Halloween! Today a whole bunch of the Extra Credits folks are here with some spooky scary skele-games for you to try! Looking for games we've suggested in previous Halloweens? Browse and search our complete list of all "Games You Might Not Have Tried": https://becausegamesmatter.com/gymnht We've listed some PC links here for your convenience--if you use the Humble links provided, a small percentage of your purchase goes back to making Extra Credits videos! * The Last Door: https://www.humblebundle.com/store/the-last-door-collectors-edition?partner=ExtraCredits (also available on Android and iOS) * Enter the Gungeon: https://www.humblebundle.com/store/enter-the-gungeon?partner=ExtraCredits (also available on PS4, Xbox One, Nintendo Switch) * Night in the Woods: https://www.humblebundle.com/store/night-in-the-woods?partner=ExtraCredits (also available on PS4, Xbox One, Nintendo Switch) * Onimusha Warlords (Published on Playstation 2. A remastered version is planned for a January 2019 release on PC, Xbox One, PS4, and Nintendo Switch.) * We Know the Devil: https://store.steampowered.com/app/435300/We_Know_the_Devil/ * F.E.A.R. https://www.humblebundle.com/store/fear?partner=ExtraCredits * The Room: https://store.steampowered.com/app/288160/The_Room/ (also available on Android, iOS, and Nintendo Switch) * YUME NIKKI -DREAM DIARY- : https://store.steampowered.com/app/774811/YUMENIKKI_DREAM_DIARY/ * Simulacra: https://store.steampowered.com/app/712730/SIMULACRA/ (also available on Android, which is the recommended version to play) * Beckett: https://tsebeckett.blog/ (Steam and itch.io links available) Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "bloody Mayhem" by: BONKERS https://ocremix.org/remix/OCR03042

Épisode 20 - Building Streaming Into Your Game - Designing Games for Observers - Extra Credits

7 novembre 2018

Thanks to Squarespace for sponsoring this video. Go to Squarespace.com for a free trial and when you’re ready to launch, go to http://squarespace.com/extracredits to save 10% off your first purchase of a website or domain Adding streaming-friendly features to your game *can* increase its marketability, but they have to be as well-thought out as the rest of the gameplay mechanics that cater directly to players. Join our weekly Tuesday book club at 5pm PDT (we're reading Dune right now!) at https://www.twitch.tv/extracredits Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Советский Космонавт" by: Sir_NutS https://ocremix.org/remix/OCR03291

Épisode 21 - Tutorials That Don't Talk Down To You - Context Sensitive Design - Extra Credits

14 novembre 2018

Thanks to Squarespace for sponsoring this video. Go to Squarespace.com for a free trial and when you’re ready to launch, go to http://squarespace.com/extracredits to save 10% off your first purchase of a website or domain. Context sensitive game design is often the key difference between a good tutorial, and a condescending, painfully obvious and frustrating tutorial. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Coming to Chimerica” By: Binster https://ocremix.org/remix/OCR02959

Épisode 22 - The GDPR - What It Means For You! (Developers AND Players!) - Extra Credits

21 novembre 2018

Thanks to Skillshare for sponsoring this video. The first 500 people to sign up at this link in the will get their first 2 months for free: http://skl.sh/extracredits3 The GDPR stands for the “General Data Protection Regulation.” It’s a European regulation that became effective in May 2018, designed to overhaul the way we think about data and data privacy--even internationally--especially when it comes to the privacy of your game-playing data. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sword of Sand" by: Hylian Lemon https://ocremix.org/remix/OCR03186

Épisode 23 - Games You Might Not Have Tried #17 - New Games to Learn From! - Extra Credits

28 novembre 2018

Help post-graduate students at QUT do their masters' research on esports by filling out a survey or two: http://www.tinyurl.com/esportssuccess and http://www.tinyurl.com/esportsperformance Browse and search our complete list of all "Games You Might Not Have Tried": https://becausegamesmatter.com/gymnht We've listed some PC links here for your convenience--if you use the Humble links provided, a small percentage of your purchase goes back to making Extra Credits videos! * The Missing (PC, Xbox One, PS4, Nintendo Switch): https://www.arcsystemworks.jp/missing/index2.html * Occupy White Walls (PC only): https://www.oww.io/ * Shift Quantum (PC, Xbox One, PS4, Nintendo Switch): https://www.humblebundle.com/store/shift-quantum?partner=extracredits * I Love Hue (Android and Apple mobile devices only): http://i-love-hue.com/ * Thirty Flights of Loving (PC only): http://blendogames.com/thirtyflightsofloving/ * Wandersong (PC, Nintendo Switch): https://www.humblebundle.com/store/wandersong?partner=extracredits Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Extra History Theme" Sean and Dean Kiner

Épisode 24 - Episode 400! - Celebration - Extra Credits

5 décembre 2018

Happy 400th episode Extra Credits! Consider taking some time today to play a game you love. YOU matter, so, take care of yourself! Get info about all our shows at http://becausegamesmatter.com Watch us play games today at https://twitch.tv/extracredits/ Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Crystal Cipher" by: Ben Briggs, DjjD, ectogemia https://ocremix.org/remix/OCR03053

Épisode 25 - Because Games Matter - MJ's Story: How Games Brought a Family Together - Extra Credits

12 décembre 2018

Growing up, MJ fought non-stop with their brother--until they discovered Pokemon Stadium together. It would not only change their own life, but that of their entire family, for years to come. MJ's Twitter handle: @moarKitties Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Banananaz" by: Chiwalker https://ocremix.org/remix/OCR02661

Épisode 26 - Because Games Matter - A Teachable Moment: Kingdom Hearts in the Classroom - Extra Credits

19 décembre 2018

High school English teacher Patrick wondered how he could connect better with his students--for one in particular who kept to herself, she just needed someone to let her know that it was OK to talk about video games in the classroom. Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Trinity" by Tsperio https://ocremix.org/remix/OCR03021

Épisode 27 - Overwatch and Informational Audio - Sound Design in Games - Extra Credits

9 janvier 2019

Thanks to Skillshare for sponsoring this video. The first 500 people to sign up at this link in the will get their first 2 months for free: http://skl.sh/extracredits4 Since audio is so important to communicate critical information, it needs to be designed neatly. Cluttered audio is confusing to players. We look at examples of audio in Counterstrike and Overwatch to learn about this. Guest writer: Ryan Stunkel (@blipsounds) Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Plains, Capes, and Turnips" By: Chris Lundberg, David Kindskog, Jackson Stevens, Kevin Matthews, Rose Martin https://ocremix.org/remix/OCR02510

Épisode 28 - The Catharsis of Doing - Designing Emotionally Intense Experiences - Extra Credits

16 janvier 2019

Thanks to Privacy.com for sponsoring this episode. Go to http://www.privacy.com/extracredits to get $5 off your first purchase for a limited time! Video games provide catharsis in a very unusual way from film and literature, and understanding how they do that is important for creating deep emotional experiences. Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mega Blocked" by: DaMonz & Trainbeat https://ocremix.org/remix/OCR02829

Épisode 1 - Too Soon?!? - The Challenges of Early Builds and Game Demos - Extra Credits

23 janvier 2019

Most of the time in game development, the game isn't actually in a polished and/or playable state until very close to the release date, which is why many studios are reluctant to release early builds or demos even at major marketing events like E3. Learn about the role of the build engineer! Thanks to guest writer Curtis Hartung for this episode! Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Biohazard" by: DjjD https://ocremix.org/remix/OCR02988

Épisode 2 - Games You Might Not Have Tried #18 - Game Jam Edition! - Extra Credits

30 janvier 2019

Sign up for the next game jam here: https://itch.io/jam/extra-credits-game-jam-3 Check out all our Games You Might Not Have Tried here: https://becausegamesmatter.com/gymnht (More below) Anybody Home? by Team Unleashed (Credits: Luis Andrade, Dale Chetney, Tyler Dacus, Taylor Garcia, Jeremy Jones) https://landrade1093.itch.io/anybody-home INNST by Adrian Telleria https://cryovr.itch.io/innst Last Minute Delivery by dk Macedo https://imnotdk.itch.io/last-minute-delivery Omnipresent by Daniel https://autofire.itch.io/omnipresent Retroactive by Greg 'wezu' K https://wezu.itch.io/retroactive Grow by Raespark https://raespark.itch.io/grow White Elephant by Ty Kennington https://tykenn.itch.io/white-elephant Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Советский Космонавт" by: Sir_NutS https://ocremix.org/remix/OCR03291

Épisode 3 - The Meaning of Bandersnatch - The Philosophy of Free Will - Extra Credits

6 février 2019

Go to http://game.experienceamerica.com/extracredits/ to get $100 off tuition and learn about the reality of the game industry. Bandersnatch wasn't the first interactive film on Netflix, but it attracted a lot of views from its association with Black Mirror and meta-narrative attempts. What kind of commentary does it make about *us* as players and viewers? The Only Podcast About Movies - Ep 196 - Bandersnatch http://www.onlymoviepodcast.com/home/2019/1/7/196-black-mirror-bandersnatch *Warning: Contains Strong Language Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “The Goddess Gets Groovy Tonight” By: Garrett Williamson & UV Sir J https://ocremix.org/remix/OCR03058

Épisode 4 - Destiny vs. Warframe - $500 Million in Free Marketing - Extra Credits

13 février 2019

Ironically, many of the marketing promises of Destiny ended up being a great advertisement for Warframe. Although not without its flaws, Warframe has overall delivered a stronger gameplay experience and tonally consistent atmosphere than Destiny did. Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Sub-Zero” By: Emunator & Ergosonic https://ocremix.org/remix/OCR03107

Épisode 5 - The Mechanics of Character Design - Analyzing the Design of Marvel Puzzle Quest - Extra Credits

20 février 2019

Good character design should successfully capture the fantasy of *being* a particular character. Even with mechanical constraints on gameplay possibilities, compelling characters are still achievable via techniques like ludonarrative resonance. Shoutout to Paige from Demiurge Studios for helping us write this episode! Give Marvel Puzzle Quest a try for free at: https://d3go.com/extracredits Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Sword of Sand” By: Hylian Lemon https://ocremix.org/remix/OCR03186

Épisode 6 - Games You Might Not Have Tried #19 - Tabletop You Might Not Have Tried - Extra Credits

27 février 2019

Today we finally delve into tabletop RPGs you might not have tried, with the help of RPG designer Eddy Webb. Check out all our Games You Might Not Have Tried here: https://becausegamesmatter.com/gymnht (More below) * Dungeon World (http://www.dungeon-world.com/) * Cavaliers of Mars (http://www.drivethrurpg.com/product/191678/A-Festival-of-Blades-A-Cavaliers-of-Mars-Jumpstar) * King Arthur: Pendragon (https://www.chaosium.com/pendragon/) * Castle Falkenstein (https://www.drivethrurpg.com/product/2370/Castle-Falkenstein) * De Profundis (https://rpggeek.com/rpgitem/51408/de-profundis) * Katanas and Trenchcoats (https://www.drivethrurpg.com/browse/pub/3883/Ryan-Macklin/subcategory/7796_22966/Katanas--Trenchcoats) * Tenra Bansho Zero (https://www.drivethrurpg.com/product/111713/Tenra-Bansho-Zero-Heaven-and-Earth-Edition) * Ryuutama (http://kotohi.com/ryuutama/) * Pugmire (https://www.realmsofpugmire.com/) Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “A Long Way Home” By: Nokbient https://ocremix.org/remix/OCR03430

Épisode 7 - Where Do Your Fortnite Dollars Really Go? - The Origin Story of Tim Sweeney - Extra Credits

6 mars 2019

We discovered a fascinating, feel-good story about Tim Sweeney (the founder of Epic Games) and how his love for the forests of North Carolina got him into game development! Fanbyte is partnering with us on covering a few good gaming news stories. Check them out here: https://www.fanbyte.com/features/tim-sweeney-forest-conservation/?utm_source=youtube&utm_medium=collab&utm_campaign=extracredits Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “DaFunk Do You Know ‘Bout Chip” By: That Andy Guy https://ocremix.org/remix/OCR03620

Épisode 8 - Mechanics Shaping Story - Re-examining the Core Gameplay Loop - Extra Credits

13 mars 2019

Play World of Warships for free: http://bit.ly/2TCP53l New players will receive 1 million credits, the USS Langley Aircraft Carrier, 3 days premium time, and more by using code PLAYLANGLEY2019. Big thanks to Wargaming for sponsoring. Pokemon and old-school Dungeons & Dragons have a lot in common--their core gameplay loop is very combat-centric, which spells out similar subtle messages even though the themes and settings of these games are extremely different. We also look at the example of two tabletop RPGs, Pugmire, and Dread, to show how you can experiment with wildly new mechanics to reinforce the game's setting so much more. Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Mega Blocked" By: DaMonz, Trainbeat https://ocremix.org/remix/OCR02829

Épisode 9 - The Importance of Not Playing Games - A Balanced Game Design Education - Extra Credits

20 mars 2019

The famous folks who made the games of our childhood, such as the Legend of Zelda series, were inspired by their own life experiences, rather than referencing previously created games. So why is it so common for young developers to almost entirely rely on these games as their sole templates, rather than designing from a wide variety of real-life inspirations? The rise of “lifestyle games” contributes to this imbalance in how a designer spends their time. Design students should remember to seek out experiences in all their forms, if they want to truly be a crafter of experiences. It’s also a huge part of why Extra Credits often talks about subjects “seemingly” unrelated to game design--they actually do matter in the big picture of a design education. Thanks to Samuel Dassler for guest-writing this episode! Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "La Gran Fuente de Salsa" By: MrKyle https://ocremix.org/remix/OCR03296

Épisode 10 - RPG Character Sheets - Designing Gameplay Around Character Customization - Extra Credits

27 mars 2019

As a GM, one of the coolest things you can do for your players is to pay attention to what they spend their stat points and how they build their characters, so you can create more gameplay moments that match what they're looking for (even if they don't consciously realize it!). Thanks to Eddy Webb for guest-writing this episode! Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sunny Day Drive" by: Just Coffee https://ocremix.org/remix/OCR03474

Épisode 11 - Games You Might Not Have Tried #20 - April 1st Edition! - Extra Credits

1 avril 2019

We bet you REALLY haven't tried some of these undercover hidden gems of the gaming world! Check out all our Games You Might Not Have Tried here: https://becausegamesmatter.com/gymnht Be alert: major spoilers below.... * Madden NFL * World of Warcraft * Fortnite (Forknife?) * Apex Legends * Zelda: The Wand of Gamelon * Magic the Gathering: Arena * Rocket League * Mother 3 (English release) * Half-Life 3 Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Portal” By: mutagene https://ocremix.org/remix/OCR00190

Épisode 12 - Google Stadia - Is Cloud Gaming For Real? - Extra Credits

10 avril 2019

Announced at GDC 2019, Stadia is potentially an incredible game-streaming technology that will dramatically increase convenient access to games to people all over the world and from all income levels, but will it actually stick? What barriers and hurdles does it face from ISPs and content creators? Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Sword of Sand” By: Hylian Lemon https://ocremix.org/remix/OCR03186

Épisode 13 - Using Narrative as Context - Balancing Gameplay and Story Elements - Extra Credits

17 avril 2019

You can de-emphasize a story without completely removing a narrative from a game. From the Super Mario games to Portal, there are many opportunities for narrative elements to enhance the gameplay and give the player a reason to, well, keep playing! Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Reversing the Alien Attack” By: Stam https://ocremix.org/remix/OCR03678

Épisode 14 - Technical Debt - Improving the Production Pipeline - Extra Credits

24 avril 2019

Install Raid for Free ✅ IOS: https://bit.ly/2VcDyZd ✅ ANDROID: https://bit.ly/2IA6Knd Start with?50K silver and get a Free Epic Champion ? on day 7 of the “New Player Rewards” program. Technical debt is what happens when problems caused early on in development aren’t dealt with until later, causing them to be significantly more difficult or expensive to address. They can affect any part of the production pipeline--what do producers need to know in order to correct these project management issues? Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Sound of the Dogfish” By Halc https://ocremix.org/remix/OCR01780

Épisode 15 - Mental Health in Games - How We Can Do Better - Extra Credits

1 mai 2019

Hellblade: Senua's Sacrifice offers some great examples of how to address mental illness respectfully in games, but we found some other examples in media as well as recommendations by actual psychologists. Many thanks to Heidi McDonald and Dr. Kelli Dunlap for their research and writing for this episode! Check out this paper: "Representation of Mental Illness in Video Games" by Dr. Kelli Dunlap http://www.ithrivegames.org/wp-content/uploads/2019/04/CLS_Dunlap_2018.pdf Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: Sunny Day Drive By: “Just Coffee” https://ocremix.org/remix/OCR03474

Épisode 16 - Games You Might Not Have Tried #21 - Game Jam "Cycles" Edition! - Extra Credits

8 mai 2019

Sign up for the next game jam here: https://itch.io/jam/extra-credits-game-jam-4 Check out all our Games You Might Not Have Tried here: https://becausegamesmatter.com/gymnht (More below) Eleazar by Sam Linstrom, Joe Kenneally, Kevin Cole https://supertry.itch.io/eleazar Mamma Mia by Cheese Team https://cheeseteam.itch.io/mamma-mia Paper Stapler by Alexa https://itch.io/jam/extra-credits-game-jam-3/rate/380365 Day / Night by Daniel Toillion https://blackdogserenade.itch.io/daynight Rent Rush: Minimum Wage Microgames by John and Sam https://skopkin.itch.io/rent-rush-minimum-wage-microgames The Great Space Exploration by Pumpkin Owl Team https://pumpkinowl.itch.io/the-great-space-exploration Cycles of Doom by Pert "Vikerlane" Sooman https://vikerlane.itch.io/cycles-of-doom Physcycle by Kleinzach https://kleinzach.itch.io/cycle let your egg people grow into large trees by willow https://weepingwitch.itch.io/let-your-egg-people-grow-into-large-trees Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://goo.gl/HkzwQh Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “To The Stars” By: Laura Intravia, Stephan Wells https://ocremix.org/remix/OCR03216

Épisode 17 - Game Celebrities - The Role of Game Devs in Pop Culture - Extra Credits

15 mai 2019

Many times, the "game celebrities" we think of are the names of studios and publishers themselves, or just a small handful of historically notable names--but even these names aren't often well known outside of the gaming world. This can result in a general perception of game devs as nameless and unimportant, reinforcing power from the studio heads. Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “The Goddess Gets Groovy Tonight” By: Garrett Williamson, Sir Jordanius https://ocremix.org/remix/OCR03058

Épisode 18 - Comfortable Play - Respecting Boundaries in Tabletop RPGs - Extra Credits

22 mai 2019

Having mutual trust at the table means we can use tabletop RPGs to explore ideas that are uncomfortable for us. When the game is run safely, we can use these experiences to help us understand how we would confront these things in the real world, and it can give us an experience to share with others when we leave the role-playing world. Wizards, Warriors, and Wellness: https://www.drivethrurpg.com/product/268200/Wizards-Warriors-and-Wellness--The-Therapeutic-Application-of-Role-Playing-Games Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Crystal Cipher" By Ben Briggs, DjjD, ectogemia https://ocremix.org/remix/OCR03053

Épisode 19 - The Kuleshov Effect - Improving Character Interactions in Games - Extra Credits

29 mai 2019

The Kuleshov Effect first came from the world of film, but it has fascinating applications in video games when players interact with non-playable characters. Context, juxtaposition, and emotions can be used in gameplay to create psychological fidelity in addition to the technical fidelity of mocap, voice acting, and artistic design. Hitchcock Clip: https://www.youtube.com/watch?v=TNVf1N34-io The Only Podcast About Movies: https://soundcloud.com/onlymoviepod Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Da Funk Do You Know ‘Bout Chip” By: That Andy Guy https://ocremix.org/remix/OCR03620

Épisode 20 - Sticking to Your Guns - How the Doom and Dragon Quest Franchises Modernized - Extra Credits

5 juin 2019

Thanks to World of Tanks for sponsoring this episode! Download the game for free and use the invite code EXTRATANKS1 to claim your starter pack. https://tanks.ly/2Vk7WSk Doom (2016) and Dragon Quest XI were successful sequels/reboots with their fans because they focused on modernizing the already loved and proven atmosphere and mechanics of their original games. You don't necessarily need to add in new elements just because other games use them--find what works for your game and for your intended audience. Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Hot Machine, Cold Surface” By: Ben Prunty https://ocremix.org/remix/OCR02998

Épisode 21 - The History of Roguelike Deckbuilders - From Playing Cards to CCGs and Beyond - Extra Credits

12 juin 2019

Enter an ever-changing world full of legendary encounters and stories. Craft your cards, assemble the perfect deck and defeat the Roguebook itself... or die trying. E3 limited time promotion of 33,333 keys for 1€. https://www.kickstarter.com/projects/abrakam/roguebook?utm_source=youtube&utm_medium=video&utm_campaign=extra_credit_video https://www.roguebook.net/richard We cover the evolution and history of cards as games! From playing cards, to trading cards, to Magic: The Gathering, to Hearthstone, and beyond... Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Pilot the Yggdrasil” By Jared Hudson https://ocremix.org/remix/OCR00747

Épisode 22 - Save Scumming - The Game Design of Save Systems - Extra Credits

19 juin 2019

Thanks to for Audible for sponsoring today's video. Get your free 30 day trial, one free audiobook, and 2 audible originals here! http://www.audible.com/extracredits OR text "extracredits" to 500500 Let's talk about how game saving works, the different types of saved-game systems, and which types of game designs encourage the practice of "save scumming"--which we don't think is inherently a bad thing, but it can feel frustrating to players if they feel like that's their only guaranteed chance of success at a difficult gameplay situation. ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Dragonfireplace” By: Rozovian https://ocremix.org/remix/OCR03079 #Shorts #SaveScumming #Gaming

Épisode 23 - Bleed - Exploring Psychological Transference in Games - Extra Credits

26 juin 2019

Thanks to Dollar Shave Club for sponsoring. Go to http://DollarShaveClub.com/extracredits to get your first starter set for $5. "Bleed" describes one type of emotional impact games can have on players, where empathy is high and the barrier breaks down a bit between who you are and who you're playing as. We discuss different game narrative techniques to encourage emotional bleed. Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Street Fighter of Streetest Fighter?” By: BONKERS https://ocremix.org/remix/OCR02830

Épisode 24 - The Disappointing Final Level - Making Better Endings For Better Games - Extra Credits

10 juillet 2019

By keeping a consistent tone with the gameplay, tying up all loose plot and character threads, and balancing the emotional payoff with the emotional buildup, games can have amazingly powerful endings that leave us wanting more. We look at some well-done examples like Super Mario Odyssey, Portal, and Silent Hill 2, as well as some weaker examples like the endings of Psychonauts and Assassin's Creed 1. Follow us on Instagram: http://bit.ly/ECisonInstagram Thanks to Brice Morgan for guest art! https://sketchmatters.tumblr.com/ Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Sword of Sand” By Lemonectric https://ocremix.org/remix/OCR03186

Épisode 25 - Magic - Why We Play - Extra Credits

11 juillet 2019

Download Magic: The Gathering Arena on PC today: https://bit.ly/2JCLzP8 We're kicking off a mini-series called "Learning to Play Magic" over the next few weeks to teach you how to play... with a cat! But for today, we're just talking about the design lessons you can learn from playing MTG. Follow us on Instagram: http://bit.ly/ECisonInstagram Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS

Épisode 26 - Letters to My Nephews #4 - Playing for the Long Game - Extra Credits

17 juillet 2019

Games can teach us to keep a good perspective on life, both when it comes to planning for the future, and when it comes to seeing the current (stressful, struggling) moment in context of its real long-term impact. Follow us on Instagram: http://bit.ly/ECisonInstagram Thanks to Jack McGee for guest art! https://jackkaisermcgeeportfolio.tumblr.com/ Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Welcome to Rainbow Resort” By: Select Start https://ocremix.org/remix/OCR02611

Épisode 27 - Learning to Play Magic #1 - Core Concepts - Extra Credits

18 juillet 2019

Download Magic: The Gathering Arena on PC today: https://bit.ly/2JCLzP8 Today, Zoey (the cat) takes us through an example game of Magic to demonstrate how phases work! Follow us on Instagram: http://bit.ly/ECisonInstagram Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS

Épisode 28 - In Defense of Imagination - When to NOT Tell the Whole Story to Players - Extra Credits

24 juillet 2019

SHASN is an epic game of politics, ethics, and strategy, where each player is a politician campaigning for the fate of the nation. Choose policies. Influence voters. Build an empire. What Will You Stand For? Join the Kickstarter at https://buyshasn.com/2Y17jK0 Beautiful visuals and spell-binding stories can be found in games even without photorealistic, over-wrought intensity. We look at examples like Undertale, Dark Souls, and even Overwatch as examples of how "imagination gaps" can be intentionally designed as a jumping-off point to engage the player even more than if everything was laid out at the start. Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “To the Stars” By: Laura Intravia & Stephan Wells https://ocremix.org/remix/OCR03216

Épisode 29 - Learning to Play Magic #2 - What's in a Color? - Extra Credits

25 juillet 2019

Download Magic: The Gathering Arena on PC today: https://bit.ly/2JCLzP8 Today, we dig into the lore, personality, and philosophy of all the different Magic colors, as a prelude to strategy. Follow us on Instagram: http://bit.ly/ECisonInstagram Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS

Épisode 30 - Learning to Play Magic #3 - The Stack - Extra Credits

30 juillet 2019

Download Magic: The Gathering Arena on PC today: https://bit.ly/2JCLzP8 What is the stack? It's the mechanic that determines the order in which cards are played or take effect--how do we use this to our advantage to defeat Zoey? (Or, can we?) Follow us on Instagram: http://bit.ly/ECisonInstagram Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS

Épisode 31 - Mixed Success - Winning and Losing in Tabletop Roleplaying Games - Extra Credits

31 juillet 2019

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits Tabletop roleplaying games don't have an overall "win" or "loss" condition, but they do have individual moments of wins and losses that can be exaggerated and customized for more engaging gameplay. Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Strange Rock in the Heavens" By: PRYZM https://ocremix.org/remix/OCR02511

Épisode 32 - Game Jam #4 Showcase - Theme: Connect - Extra Credits

7 août 2019

Game Jam #5 starts in two weeks! Sign up: https://itch.io/jam/extra-credits-game-jam-5 All games that are in this video are shown below, but you can also check out the full list of 300+ entries at https://itch.io/jam/extra-credits-game-jam-4/entries Understanding Tiles, by Colin E.U.M.P. https://kimiyoribaka.itch.io/understanding-tiles Step 2: ???, by DejaDrew https://dejadrew.itch.io/step-2 Sketch Module, by Erkoply https://erkoply.itch.io/connect-the-dots Point_Line, by Roan Contreras and Albert Paixão https://toadietechnika.itch.io/point-line Cable Chaos, by John https://john-jh25.itch.io/cable-chaos PhoneThat, by Joqulepecheur https://joqlepecheur.itch.io/phonethat The Reconnection Clinic, by Austin Rogers https://atr.itch.io/the-reconnection-clinic Abstract Logistics, by Eli Marable https://elimarable.itch.io/abstract-logistics The Summit, by Daum Park https://itsnemo.itch.io/the-summit Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Street Fighter or Streetest Fighter?" By: BONKERS https://ocremix.org/remix/OCR02830 “Seagull Sonata” By: Mordi https://ocremix.org/remix/OCR03537 "To the Stars" By: Laura Intravia, Stephan Wells https://ocremix.org/remix/OCR03216 “Popsicle” By: James Wong https://ocremix.org/remix/OCR03470 "Sub-Zero" By: Emunator, Ergosonic https://ocremix.org/remix/OCR03107

Épisode 33 - Learning to Play Magic #4 - Building a Deck - Extra Credits

8 août 2019

Download Magic: The Gathering Arena on PC today: https://bit.ly/2JCLzP8 We talk about different MTG deck-building strategies and styles like aggro, control, combo, and mid-range--and of course, the most important strategy of all: have fun! Follow us on Instagram: http://bit.ly/ECisonInstagram Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS

Épisode 34 - Diegetic UI - Realistic, or Distracting? - Extra Credits

14 août 2019

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits What makes a good UI and a good HUD? Can you make narratively immersive UI that doesn't end up distracting or confusing the player? Is it okay to just make "boring" UI? Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "A Long Way Home" By nokbient https://ocremix.org/remix/OCR03430

Épisode 35 - Learning to Play Magic #5 - The Psychology of Magic: The Gathering - Extra Credits

15 août 2019

Download Magic: The Gathering Arena on PC today: https://bit.ly/2JCLzP8 Learn how to read the state of the game board and predict your opponent's probable next moves based on what they just played! The twitch stream with James & Matt with be at 5pm EST so check it out at twitch.tv/ExtraCredits Follow us on Instagram: http://bit.ly/ECisonInstagram Get info about all our shows at http://becausegamesmatter.com Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS

Épisode 36 - The Prisoner's Dilemma - The Game Theory of Decision-Making - Extra Credits

21 août 2019

Go to https://NordVPN.com/ExtraCredits to get 75% off a 3 year plan and use code ExtraCredits to get an extra month free. Protect yourself online today! Why is cooperation so difficult? Why do people make choices that seem to be worse for everyone involved, including themselves? Welcome to The Prisoner's Dilemma. Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Strange Rock in the Heavens” by: Neblix https://ocremix.org/artist/10663/pryzm

Épisode 37 - Content Curation - Why Digital Game Stores Are So Selective - Extra Credits

28 août 2019

We discuss the various design considerations that go into running a digital games storefront, from functionality to relevancy, and shed some light on the game certification process for consoles in particular. Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Hot Machine, Cold Surface” By: Ben Prunty https://ocremix.org/remix/OCR02998

Épisode 38 - A Rebuilding Year - Navigating the Ups and Downs of Creative Careers - Extra Credits

12 septembre 2019

Games teach us that it's okay to make mistakes, that we'll inevitably mess up in the game just like we mess up in real life. How does one pick themselves back up after an unexpected disappointment, crisis, or failure in achieving their creative goals? Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Frozen Rose” By: Rozovian https://ocremix.org/remix/OCR03472

Épisode 39 - The Real Core Loop - What Every Game Has In Common - Extra Credits

25 septembre 2019

Join us ONLINE or come play in-person October 6th at 2pm EDT in Toronto at the University of Waterloo, or in Saskatchewan at the University of Saskatoon. Can't make October 6th? Join us ONLINE or in-person October 12th at 1pm GMT+1 in London at the Platform gaming venue, or near York at the University of York. Register & Info at WellPlayedProject.com Please take our survey at: https://www.surveymonkey.com/r/ExtraCommunity We've talked about specific core loops of games before, but there's a core loop that every game shares: The Real Core Loop. Very creative name, I know. But understanding this loop can help reveal what kind of game you're creating & how to minimize frustration on the player's end. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “The Torment of a Twili” By: Sentient Pulse https://ocremix.org/remix/OCR03431

Épisode 40 - User Generated Content - The Upsides and Pitfalls to Level Editors - Extra Credits

2 octobre 2019

Thanks to Skillshare for sponsoring this episode! Skillshare is an online learning community with thousands of classes covering dozens of creative and entrepreneurial skills. Use this special Extra Credit's link to get a 2 month free trial: https://skl.sh/extracredits5 Please take our survey at: https://www.surveymonkey.com/r/ExtraCommunity User-generated content is one of the top ways to engage players and adds a lot of replayability to a game but it comes with some challenges. How do you ensure that players see the cream of the crop and allow players to bring their own unique perspective to the game? How do you make modding tools accessible to players? (And for the people who are curious about the Mario Maker codes in the video, here they are in plain text: Sam’s Levels: Follow That Star: 46C-Y3N-HSG Tubular: QRC-37P-PRG Joe’s Levels: Don’t invest in Block Chain: QTC-0H4-P0G Koopazon Prime Spree: 96D-6KT-W6G ) Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “Ruinous Ruins!” By: Ben Briggs & Phonetic Hero http://ocremix.org/remix/OCR03196

Épisode 41 - The Kobayashi Maru - No-Win Scenarios in Games - Extra Credits

9 octobre 2019

Come hang out on the twitch channel! : twitch.tv/ExtraCredits Ah, the infamous Kobayashi Maru. The no-win Star Trek scenario is actually more common in video games than you might think. When games employ random elements, you increase the odds of creating a scenario where before the player even touches the controller, they have already lost. That must be a huge game design mistake, right? Well... It's not always so simple. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-... Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: “A Mystic Lineage” By: Esteban Bellucci & Toni Leys http://ocremix.org/remix/OCR03233

Épisode 42 - Did Level Scaling Break Games? - Leveling in Open World Design - Extra Credits

16 octobre 2019

With whole new worlds open for exploring, game designers ran into a quick problem: how do you make sure new players don't run into a difficulty brick wall, and experienced players don't have to wade through trash mobs? Games like Oblivion and Assassin's Creed: Odyssey tried to fix this problem by simply scaling enemy difficulty to grow along with the player. But is that really the best solution? Or does level scaling doom open worlds to a same-y slog? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "Sound of the Dogfish" By: halc https://ocremix.org/remix/OCR01780

Épisode 43 - Reciprocity in RPGs - How to Share the Spotlight - Extra Credits

23 octobre 2019

Skillshare is an online learning community with thousands of classes covering dozens of creative and entrepreneurial skills. Use this special Extra Credit's link to get a 2 month free trial: https://skl.sh/extracredits6 Welcome back to our guest writer Eddy Webb! After his last episode, Eddy's been doing some thinking about failure in tabletop RPGs. More specifically, how failure can bring everyone at the table closer together. How? Through the principle of reciprocity. Letting yourself fail can help let another player shine and just by offering the spotlight to someone else, you can build a better play experience for everyone. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: “Dragonfireplace” By: Rozovian” https://ocremix.org/remix/OCR03079

Épisode 44 - The Perfect Horror Protagonist - Writing a Character for Fun & Terror - Extra Credits

30 octobre 2019

For All Hallow's Eve, we're reviving an old episode from the dead: How to make a proper horror protagonist! It's been six years since we've talked about horror protagonists and the games industry has given us more examples of prime horror examples. So let's talk about the main points you should follow to write up a great horror protagonist. Now be warned, there are costume spoilers ahead! Costume List (In Order of Appearance): Matt as Squall Leonhart from FF VIII Jac as Venom Snake from Metal Gear V Joe as Pihrana Plant from Mario Arthur as a Tragedian from Pathologic 2 Ali as Matt (and Zoey) from Extra Credits Zoey as Cactaur from Final Fantasy Rob as Goose from Untitled Goose Game Nick as Galo Thymos from Promare Scott as the Tethered from Us Geoff as Indiana Jones from Indiana Jones James as Byleth from Fire Emblem: Three Houses David as the Blasphemous from Blasphemous Sam as Erik from Dragon Quest XI Will as Ironclad from Slay the Spire And that's it! Happy Halloween one and all! Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Halloween Intro" by Tiffany Roman http://www.tiffanyromanlouk.com/ Music: “The Last Schala Mix Ever” By: Brandon, Strader, Halc https://ocremix.org/remix/OCR02253

Épisode 45 - Game Jam Showcase #5 - Passage - Extra Credits

6 novembre 2019

The games shown in this video are included below, but if you want to take a look at the full list of entries, check them out here: https://itch.io/jam/extra-credits-game-jam-5/entries The Hallway by Ellie Samson https://toestee.itch.io/the-hallway Momentary by Zack https://dipshitking.itch.io/momentary Contest to Suggest by SRPent & OutOfCharacters https://srpent.itch.io/contest-to-suggest Obolus, Please by Lei https://leiye1995.itch.io/obolus-please Into the Bullet Hell by Hot Girls with Broken Legs https://hotgirlswithbrokenlegs.itch.io/into-the-bullet-hell Moving Makes You Smaller by Moldoveanu Florin https://catlamp.itch.io/moving-makes-you-smaller Doods: Radical Passage by Vandervas Generator https://vandervasgenerator.itch.io/doods-radical-passage 80 Days by Evan S. https://pyroan.itch.io/80-days Follow us on Instagram: http://bit.ly/ECisonInstagram Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ Would you like James to speak at your school or organization? For info, contact us at: http://james-portnow.com ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Other Music: Music: "Biohazard" by: DjjD https://ocremix.org/remix/OCR02988 "Frozen Rose" by: Rozovian https://ocremix.org/site-search/?q=frozen+rose "Da Funk Do You Know 'Bout Chip" by: That Guy Andy https://ocremix.org/remix/OCR03620

Épisode 46 - Get Hired: Portfolio Design - How to Build a Portfolio - Extra Credits Game Design

13 novembre 2019

Thanks again to Wix for sponsoring this episode. If you're looking for a place to host your portfolio, they have a ton of options, with sleek-looking templates and robust tools to keep your website looking sharp & professional. Check them out here: http://wix.com/go/extracredits If you want to get a job in the games industry (or most any creative industry for that matter), then you’re going to need a portfolio. Why? Because they’re the second step towards getting you an interview. So we're going to teach you some of the basics when it comes to putting together that amazing portfolio for the dream job! Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at http://becausegamesmatter.com ___________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://becausegamesmatter.com/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Listen to our podcast: http://becausegamesmatter.com/podcast Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: “Shield of Legend” By Omni-Psyence, Phonetic Hero https://ocremix.org/remix/OCR02930

Épisode 47 - Credits are not "Extra" - Why Game Credits Matter - Extra Credits

20 novembre 2019

Thanks to .SITE for sponsoring this video. Find your perfect domain name here http://bit.ly/EC_Site , and use the code "extracredits" at checkout to get 50% off your purchase. It's important to give credit where credit is due, but doing so might be trickier than some people might realize. Games take a long time to create and people may come and go on a project or be moved around to different departments. And the lead artist in one studio might not do the same tasks as a lead artist in another studio. This all makes credits very complicated! But that doesn't mean we can give up on credits either. Credits should not be "extra". And speaking of credits, thanks to Kayla Heidenreich for the guest art this week! You can check out more of their work over at http://www.kaybdoodles.com/ Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: “Shield of Legend” By Omni-Psyence, Phonetic Hero https://ocremix.org/remix/OCR02930

Épisode 48 - Loading Screens - The Waiting Game - Extra Credits

27 novembre 2019

Nothing is more frustrating than a game crashing behind a loading screen, or the game grinding to a halt as you have to travel in-between areas. Even as tech gets stronger, our games get bigger, so it doesn't look like loading screens are disappearing anytime soon. But do they have to kill the pacing of the game and bore your player to death? We don't think so! We talk about a few examples of loading screens done right and how to engage your player during the waiting game. Thanks again to Kayla Heidenreich for the guest art this week! You can check out more of their work over at http://www.kaybdoodles.com/ Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: “No Place Like Home” By: Argle https://ocremix.org/remix/OCR03618

Épisode 49 - Imposter Syndrome - Fake It Till You Make It - Extra Credits

4 décembre 2019

Imposter Syndrome is the psychological phenomena of thinking that you're less capable or deserving of your achievements that you are, leading you to think that you must have "fooled" your way into your position or success. And it is SUPER common in creative fields, including the game industry. Where does this phenomena come from, why is it so harmful, and how can we prevent it? ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Sunny Day Drive" By: Just Coffee - https://ocremix.org/remix/OCR03474 #ExtraCredits #Gaming #ImposterSyndrome

Épisode 50 - Because Games Matter - J.J.'s Story - Extra Credits

11 décembre 2019

Thank you to J.J. for sharing his story and if you're interested in more information about Child's Play, you can find them at http://childsplaycharity.org/ or https://twitter.com/CPCharity on Twitter. With the help of folks like you, they can continue to improve the lives of children in hospitals and domestic violence shelters through the power of play and the generosity of the gaming community. So if you're able, please donate towards this amazing cause and help make some difficult days for children a little brighter. J.J. was diagnosed with Type 1 Diabetes when he was 7. The hospital can be a scary place for a child, but it was in C.S. Mott Children’s Hospital ( https://victors.us/streamformott ) that J.J. was introduced to video games. An activity therapist named Jerry Reed presented J.J. with Pitfall. Video games impacted J.J.'s life so profoundly to the positive, J.J. became a Certified Child Life Specialist at the very same hospital, 20 years later. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: “Dire on the Rocks” By: FFmusic DJ, Geoffrey Taucer https://ocremix.org/remix/OCR03183

Épisode 51 - Because Games Matter - Victoria's Story - Extra Credits

18 décembre 2019

Thank you to Victoria and to Game to Grow, a non-profit organization that has been helping tons of kids just like Victoria become more confident, creative, and socially capable though gaming. To make a donation to Game to Grow, visit https://gametogrow.org/ , text GAME to 707070 & check out their Critical Core RPG at https://www.kickstarter.com/projects/gametogrow/critical-core/description Victoria was always a curious child, but an undiagnosed anxiety disorder and ADHD gave her a rough start. It was difficult to make friends and at school she was known as the weird kid. After she was diagnosed, medication helped! But she still struggled socially. But after her parents read about Game to Grow, they decided to give it a shot. D&D allows kids like Victoria to explore social situations in a structured, no-risk environment and soon, Victoria was breaking out of her shell. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music:“The Goddess Gets Groovy Tonight” by Garrett Williamson, UV Sir J https://ocremix.org/remix/OCR03058

Épisode 52 - Because Games Matter - Jacob's Story - Extra Credits

25 décembre 2019

Thank you to Jacob for sharing their story and if you're interested in more information about Child's Play, you can find them at http://childsplaycharity.org/ or https://twitter.com/CPCharity on Twitter. With the help of folks like you, they can continue to improve the lives of children in hospitals and domestic violence shelters through the power of play and the generosity of the gaming community. So if you're able, please donate towards this amazing cause and help make some difficult days for children a little brighter. Our final story also comes from C.S. Mott Children’s Hospital ( https://victors.us/streamformott ) Jacob was born with primary ciliary dyskinesia which means spending an hour every day receiving treatment to help prevent lung infections. During those treatments, Jacob was able to help pass the time by playing games. But when a tumor was found in Jacob's kidney, he had to stay at C.S. Mott Children’s Hospital. The week leading up to surgery was long, boring, and isolating. But the Child Life Specialists at the hospital changed all of that by visiting with toys and games. Games that gave Jacob something to look forward to and helped give Jacob hope. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: “Dire on the Rocks” By: FFmusic DJ, Geoffrey Taucer https://ocremix.org/remix/OCR03183

Épisode 53 - Escort Missions - Dragging Dead Weight - Extra Credits

15 janvier 2020

Escort missions, the bane of almost every gamer. You can see countless forum posts, articles, and memes trashing the helpless victims we're supposed to be protecting, but who keep getting us killed over and over and over again. Why do designers keep punishing players by chaining them to NPCs? And is there a way to do escort missions right? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Punk Hairdo Kid" by HyperDuck SoundWorks https://ocremix.org/remix/OCR03338

Épisode 54 - Should You Play the Classics? - Why Game History Matters - Extra Credits

22 janvier 2020

With graphics that age quickly, cartridges and game systems that can be elusive to find, and so many new games coming out every week, it can be hard to understand why anyone should have to go diving through the primordial ooze of games from yesteryear. But if you're looking to get into game design, there's a lot of reasons you should try to twist your hands to fit a N64 controller. Even if newer games copy a particular formula and genre, you should try to dig into the roots of what makes that series good or popular. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Get Down" by: DDRKirby(ISQ) https://ocremix.org/remix/OCR02935

Épisode 1 - Playing the Villain - Being Good at Being Bad - Extra Credits

29 janvier 2020

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits Eddy Webb tackles the tricky subject of how to play a villain well. We've all had that experience with that one player who wants to dive right into the Chaotic Evil side of the chart... and that's okay! It's fun to be bad every now and then, and can even really open up stories to some great possibilities. But as with all tools, there are ways to use it poorly (and how!) so we're here to help show you how to play bad, good. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Da Funk Do You Know 'Bout Chip?" by: That Andy Guy https://ocremix.org/remix/OCR03620

Épisode 2 - Introverts and the Industry - Building Better Spaces - Extra Credits

5 février 2020

You would think that an industry built on technology and a lot of solitary work would be perfect for introverts. But there are a lot of ways that the gaming industry is still geared towards people with more extroverted tendencies. Networking events that involve large crowds, brainstorming sessions that require immediate responses, and deferring to the loudest voice are all ways that unintentionally make working harder for introverts. So how do we help create spaces in business to help everyone have a voice? Guest writer Renato Pelizzari is here to help answer that question. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Sword of Sand" by: Lemonectric https://ocremix.org/remix/OCR03186

Épisode 3 - New Patreon Tiers! - Extra Credits Update

12 février 2020

In lieu of a standard episode this week, Matt and Zoey are here to tell you about our new channel schedule and more! The new schedule will be starting right now so you can expect to see the next episode of Extra Credits on February 19th, and the next episode of Extra Mythology on February 26. Extra History will be staying completely the same, so you'll see the next episode on February 15th. We've been planning this update for a while and we're very excited for the new year. These changes will help us keep putting out quality episodes, and give us the time we need to really dig into Extra Credits topics a little more deeply. We have so many great writers lined up for EC, and we're confident that you'll love their content as much as we do. As always, thank you all for the love and support you show our channel, it means the world to us. ❤️ If you want to check out the new Patreon you can take a look over at http://patreon.com/ExtraCredits If you want to see what our twitch schedule looks like, you can hang out with us at http://twitch.tv/ExtraCredits And of course, if you're looking to get your hands on a Zoey of your own, you can find them over at our store at http://extracredits.store

Épisode 4 - 3D NPCs Please - Adding Depth to Character - Extra Credits

19 février 2020

Ever wonder why there are some NPCs that stick with you for ages after the game is finished and others that you forget almost as soon as you have encountered them? We've talked about writing characters a number of times on this show, but today we want to look at how NPCs with different kinds of relationships with the player can be written with more depth. Let's take a look at villains, mentors, and companions and see what makes them tick. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Mario Ascends to the Clouds" by: Argle https://ocremix.org/remix/OCR02629

Épisode 5 - Do You Own Your Games? - Retrogaming Responsibly - Extra Credits

4 mars 2020

It's happened to all of us at least once. A game that we might have loved suddenly disappears (or is patched out). There's no way to access it or find it... except through roms. That's okay. You bought it once right? That means it's yours! Weeellll... The legal grounds of ownership can get trickier than you might expect, especially as more and more of our media becomes digital exclusive. Luckily we have lawyer Ryan Meyer from the law firm of Dorsey & Whitney LLP (https://www.dorsey.com/) here to explain what an archival copy really means. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Sword of Sand" by: Hylian Lemon https://ocremix.org/remix/OCR03186

Épisode 6 - Review Bombing - Making Your Voice Heard - Extra Credits

18 mars 2020

Sometimes a game flops. And negative reviews are inevitable. But with the rise of aggregate review sites came a new way for consumers to let studios developers know just what they think: review bombing. We talk about the good, the bad, and the ugly sides of reviews on the internet. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Ruinous Ruins" by Ben Briggs https://ocremix.org/remix/OCR03196

Épisode 7 - Asset Reuse - Working Smarter, Not Harder - Extra Credits

31 mars 2020

If you're interested in checking out the work of devs affected by GDC and E3's cancellation, you can find our list here: https://www.extracredits.site/indie-game-megaphone From the beginning days of gaming, it was pretty customary to build new sprites and engines from the ground up because of changing technology. But now that tech is bigger and more expensive to use, is that slash and burn mentality always a great idea? Is asset reuse in games an example of laziness or cut corners, or is it a useful tool in a game designer's toolbox? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "A Ring and a Promise" By: Ashleigh Coryell, bLINd https://ocremix.org/remix/OCR01956

Épisode 8 - Gamification Sucks... - How to Improve Gamification - Extra Credits

15 avril 2020

Thanks to Great Courses Plus for sponsoring this video. Signup for your FREE trial to The Great Courses Plus here: http://ow.ly/Y7AF30quuiB We've talked about gamification before on this channel, but let's dig into some more. Gamification can feel like a huge drag, but that's usually because designers focus exclusively on extrinsic rewards. But how can you incorporate intrinsic rewards as well as extrinsic? What would that look like? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Coming to Chimerica" - Harlequin remix by: Binster https://ocremix.org/remix/OCR02959

Épisode 9 - The Science of Mass Effect - Dark Energy and Worm Holes - Extra Credits

29 avril 2020

Wanna learn more about 80's sci-fi? Please go support the "In Search of Tomorrow" documentary over at https://www.kickstarter.com/projects/creatorvc/in-search-of-tomorrow-80s-sci-fi-documentary?ref=dbd89l Thanks to the help of guest writer and astrophysicist Erin Macdonald, writer of the Science of Sci Fi (https://adbl.co/2yRxVWK), this Extra Credits is going to be a little unusual. Have you ever wondered how rooted the science in scifi really is? Well in Mass Effect's case, there's actually some very solid ground. We'll be talking about how the Mass Effect relays work and what the theoretical working behind element zero is, and how, if we could replicate those effects using real elements like dark energy, we might also be able to date some aliens. ... What do you mean that wasn't the point of Mass Effect? Want to hear more of Erin Macdonald's work? You can find her website here https://www.erinpmacdonald.com or catch her on twitter @drerinmac Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Biohazard" By: DjjD https://ocremix.org/remix/OCR02988

Épisode 10 - Saving the World with Games - Citizen Science and More - Extra Credits

13 mai 2020

Thanks to Great Courses Plus for sponsoring this video. Signup for your FREE trial to The Great Courses Plus here: http://ow.ly/S0qZ30qC6Xz Here is a list of all of the awesome initiatives and projects we mentioned in this episode. If you got time, be sure to check a few out! Games to Play FoldIt - https://fold.it/ Eyewire - https://eyewire.org Phylo - https://phylo.cs.mcgill.ca/ Eterna - https://eternagame.org/home/ SuperBetter - https://www.superbetter.com/ Level Ex - https://www.levelex.com/ Night Shift - https://www.schellgames.com/games/night-shift Skyfarer - https://news.usc.edu/131166/at-usc-gaming-and-health-come-together-and-physical-therapy-will-never-be-the-same/ Organizations Block by Block - https://www.blockbyblock.org/ SETI@home - https://setiathome.berkeley.edu/ Play to Cure: Genes in Space - https://www.cancerresearchuk.org/get-involved/citizen-science Jan McGonigal - http://janemcgonigal.com/ We've always said that Games Matter, but there's a lot of different ways games can help us and the world that we live in. This week, we're going to dive into some games that have a real and tangible effect on our physical meat space. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games and have fun on http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Lost Forever" by: Krank https://ocremix.org/remix/OCR02079

Épisode 11 - Optimal vs Fun - Designing for Different Playstyles - Extra Credits

27 mai 2020

This episode was written with the help of the community on our twitch channel! Come chat with us, talk games or even help out with a future episode over on our Twitch Channel: http://bit.ly/ECtwitch You can find what we're doing through the week on our schedule: https://www.twitch.tv/extracredits/schedule There's a lot of ways that you can approach a game. But what happens when the only way to have fun is to play "optimally"? What does Optimal Play even mean? And how can you best design a game to accommodate different play styles? Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! http://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Watch us play games on Twitch: http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Banananaz" by: Chiwalker https://ocremix.org/remix/OCR02661

Épisode 12 - Distant Socializing - Gaming in the Time of COVID - Extra Credits

10 juin 2020

Thanks to Great Courses Plus for sponsoring this video. Signup for your FREE trial to The Great Courses Plus here: http://ow.ly/S0qZ30qC6Xz Hey everyone, we wrote this episode several weeks ago, before the murder of George Floyd. While it is important for everyone to take action in the ways that they can, it is equally important to take care of your community and yourself to prevent burning out. We hope that this episode can still offer some ways and ideas that you can connect with your loved ones. We'll be donating the ad revenue to https://www.naacpldf.org/ Also check out Critical Role's Narrative Telephone: https://www.youtube.com/watch?v=HHCSECk3s04 Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Chat and play games with us on Twitch http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS Music: "Mortal Konfrontation" by: The Dual Dragons

Épisode 13 - The Trolley Problem - Designs With No Right Answer - Extra Credits

24 juin 2020

Thanks to .SITE for sponsoring this video. Find your perfect domain name here http://bit.ly/EC_Site , and use the code "extracredits" at checkout to get 50% off your purchase. The Trolley Problem is one of the most famous hypotheticals in the philosophy of ethics. There are endless permutations, focusing on different aspects of the question: What if the one person on the second rail is a great leader? Is ethics a simple numbers game where 5 is always greater than 1? All very important questions but ultimately there is no correct way to answer the trolley problem. And many games strive to mimic this design by providing players with choices that, like the trolley problem, reveal more about the player's philosophy than a simple right or wrong answer. ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Swing When You're Killing" by: Nostalvania https://ocremix.org/remix/OCR03116 #ExtraCredits #Gaming #GameDesign

Épisode 14 - Likeness & Lawsuits - Including Real World People & Brands in Your Game - Extra Credits

8 juillet 2020

Thanks to Joe Newman ( https://www.fenwick.com/people/joseph-newman ) & Rebecca Fewkes ( https://www.fenwick.com/people/rebecca-a-e-fewkes ) for their legal expertise on this episode! We talked a little bit about video game copyright law beforehand but let's talk about including real-world brands and people in your game. Trademark and visual likeness is similar to copyright but has a few key differences that can make or break your case for fair use. So could you include a McDonalds in your game? Or would it have to be MacBonald? And if a person is dead, does that mean you can use their face without issue? Well, it can depend on how you're using it! Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://extracredits.site/extra-credits-community-code-of-conduct Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Chat and play games with us on Twitch http://bit.ly/ECtwitch Follow us on Instagram: http://bit.ly/ECisonInstagram Follow us on Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Credits Music:"Through the Clouds" by: Fxsnowy https://ocremix.org/remix/OCR03632

Épisode 15 - Shark Attack! Thursday at Noon - Variable Ratio & Interval Schedules - Extra Credits

22 juillet 2020

Skinner boxes are fairly infamous in the game space at this point, but not all boxes are created equal. Why do some games grip and hold onto our attention but some games just end up falling by the wayside, despite having great graphics, gripping narratives, or engaging gameplay? Why do some RPGs just feel a little... off? That can be a factor of operant conditioning which relies on two big factors: variable ratio reinforcement schedules & variable interval reinforcement schedules. After all, finding a penny 200 times and finding 2 dollars results in the same outcome, but feels drastically different! ** Thanks for participating in this week's discussion! ** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ** Want to support the people who make this show? ** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ** Want more Extra Credits? Subscribe and Follow us on Social Media! ** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://bit.ly/ECtiktokz Website: http://extracredits.site/ ** Interested in sponsoring an episode? Email us: extracredits@standard.tv ** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro: "Groove, Sweet Groove" by: Mattias Häggström Gerdt https://ocremix.org/remix/OCR01710 #ExtraCredits #Gaming #GameDesign

Épisode 16 - When a Game is Too Long - Respecting the Player's Time - Extra Credits

12 août 2020

With games that continue to expand into vast open worlds and the number of hours a game takes to complete goes up and up and up, we have to ask ourselves: is this game really worth my time? Is this 90 hours of engaging material? Or is it 5 hrs of engagement stretched over 90? How do you design around potential grind fests, even when you're working in a genre that needs them so the player doesn't burn through new content, like MMOs? Even small changes to game design choices and UI design can save players some time and prevent people from burning out. ** Thanks for participating in this week's discussion! ** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ** Want to support the people who make this show? ** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ** Want more Extra Credits? Subscribe and Follow us on Social Media! ** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://bit.ly/ECtiktokz Website: http://extracredits.site/ ** Interested in sponsoring an episode? Email us: extracredits@standard.tv ** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro: ♪ "Popsicle" by James Wong https://ocremix.org/remix/OCR03470 #ExtraCredits #Gaming #GameDesign

Épisode 17 - Extra Credits Game Jam 2020 Announcement

14 août 2020

Thanks to Core Games for making this game jam possible! They're a great platform for creating games & will have an exclusive challenge for the game jam. Check them out here: https://bit.ly/ExtraCreditsJam Join the jam! : https://itch.io/jam/extra-credits-game-jam-6 Talk with fellow jammers and find team members with our discord: https://discord.gg/Y8Uy3Q6 We're so excited to bring back the EC Game Jam! A theme, 72 hours, and a whole lot of passion: can you turn these into a game? We think so! Please visit our itch.io page for more details on the jam and to join up! We'll be kicking things off with a stream over on our twitch channel starting at Friday, 11 am PDT August 21, 2020. At 12pm, we'll announce this year's theme & challenges, and the jam will officially start! 72 hours later, at 12pm August 24th, the submission box for itch.io will close and we can all take a nap. And to wrap up the jam, we'll stream a selection of games from the jam on Friday, August 28th. More information on our site: https://www.extracredits.site/game-jams Not sure where to start on making a first game? We have a playlist for you: https://www.youtube.com/watch?v=z06QR-tz1_o&list=PLhyKYa0YJ_5C6QC36h5eApOyXtx98ehGi

Épisode 18 - The Keys to Game Management - Management Culture Around the World - Extra Credits

21 août 2020

Thanks to Fawzi Mesmar for writing this episode! As the Game Jam approaches and teams scramble to make a game over the weekend, we figured these tips on team management might be helpful! If you'd like to jam, check out our page here: https://bit.ly/349UpQf Fawzi Mesmar, the author of Al-Khallab on the Art of Game Design, has worked as a game designer and manager in many different parts of the world. Through his journey and career, he's noticed that each place he's worked has a slightly different approach to how management and employees work together. And each one has its own unique benefits which can help inform how a studio approaches work. By learning from each style, we can work better together in our increasingly global teams & you can adapt them for your own particular style. ** Thanks for participating in this week's discussion! ** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ** Want to support the people who make this show? ** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ** Want more Extra Credits? Subscribe and Follow us on Social Media! ** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://bit.ly/ECtiktokz Website: http://extracredits.site/ ** Interested in sponsoring an episode? Email us: extracredits@standard.tv ** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro: ♪ "Chao Cave Rave" by Chris Belair https://ocremix.org/remix/OCR03360 #ExtraCredits #Gaming #GameDesign

Épisode 19 - The Bystander Effect - Standing Up From the Crowd - Extra Credits

26 août 2020

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits Thank you to Lane Stanely for writing this episode ( www.lanemichaelstanley.com ). The Bystander Effect is a fairly well-documented phenomenon that states when people are in a crowd, they are less likely to offer help to people in need. There are a number of reasons for this. One might be the assumption that someone else will take responsibility. Another might be that we tend to look to other people to gauge how serious a situation is. When no one is reacting, we assume that the situation isn't dire. But how does this effect show up in games like Overwatch or League of Legends? Can MMOs like World of Warcraft help us overcome the effect? ** Thanks for participating in this week's discussion! ** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ** Want to support the people who make this show? ** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ** Want more Extra Credits? Subscribe and Follow us on Social Media! ** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://bit.ly/ECtiktokz Website: http://extracredits.site/ ** Interested in sponsoring an episode? Email us: extracredits@standard.tv ** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro: "Reversing the Alien Attack" by Stam https://ocremix.org/remix/OCR03678 #ExtraCredits #Gaming #GameDesign

Épisode 20 - Why You Should Care About CDA 230 - Platform Responsibility & Free Speech - Extra Credits

9 septembre 2020

Thanks to Joe Newman ( https://www.fenwick.com/people/joseph-newman ), Rebecca Fewkes ( https://www.fenwick.com/people/rebecca-a-e-fewkes ), & Andrew ( https://www.fenwick.com/people/andrew-p-bridges ) for their legal expertise on this episode! President Trump wrote an executive order asking for clarification on section 230 of the Communications Decency Act. But what does that mean? What is CDA 230? And more importantly, why should people in the games industry care? CDA 230 is often referred to as the 26 words that formed the internet & grants Platform Immunity. That's the stipulation that provides platforms & users can't be held liable for what other people put out on the internet. It also is what grants platforms the power of the ban hammer. Check out further reading here: - https://www.realclearpolitics.com/articles/2020/06/25/policing_the_internet_a_bad_idea_in_1996_--_and_today.html - https://arstechnica.com/tech-policy/2020/06/section-230-the-internet-law-politicians-love-to-hate-explained/3/ - https://www.theverge.com/2020/1/17/21070403/joe-biden-president-election-section-230-communications-decency-act-revoke - https://www.cnn.com/2020/05/28/media/trump-social-media-conservative-censorship/index.html - https://www.theguardian.com/technology/2018/dec/04/google-facebook-anti-conservative-bias-claims - https://techliberation.com/2020/06/03/the-section-230-executive-order-free-speech-and-the-fcc/ ** Thanks for participating in this week's discussion! ** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ** Want to support the people who make this show? ** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ** Want more Extra Credits? Subscribe and Follow us on Social Media! ** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://bit.ly/ECtiktokz Website: http://extracredits.site/ ** Interested in sponsoring an episode? Email us: extracredits@standard.tv ** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro: "Welcome to Rainbow Resort" by Select Start https://ocremix.org/remix/OCR02611 #ExtraCredits #Gaming #GameDesign

Épisode 21 - Finding Your Favorite Game - Game Discovery in a Crowded Market - Extra Credits

23 septembre 2020

You ever just feel swamped by the number of game titles out there? Sometimes it's easy to miss gems in the tidal wave of games on every storefront. We explore the 5 biggest reasons why you might not have found your favorite game. From localization issues, to niche storefronts like itch.io or dmm.com, to different cultural taboos, there's a lot to navigate! What is your favorite overlooked game or platform? And thanks to Z & Parker from https://serenityforge.com/ for guest writing this episode! Thank you all so much for participating! It was an amazing experience to get back to the game jams and see that this was the biggest one yet. There were so many amazing entries, we strongly encourage you check some of them out for yourself: https://itch.io/jam/extra-credits-game-jam-6/entries ** Thanks for participating in this week's discussion! ** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ** Want to support the people who make this show? ** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ** Want more Extra Credits? Subscribe and Follow us on Social Media! ** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://bit.ly/ECtiktokz Website: http://extracredits.site/ ** Interested in sponsoring an episode? Email us: extracredits@standard.tv ** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro: "Frozen Rose" by Rozovian https://ocremix.org/remix/OCR03472 #ExtraCredits #Gaming #GameDesign

Épisode 22 - Game Jam Showcase #6 - Take Care - Extra Credits

7 octobre 2020

Thanks again to Core for sponsoring the game jam and making this whole endeavor possible. You can download Core at http://bit.ly/ExtraCreditsCoreGames and start building your own games today! For the full list of Game Jam games, you can find them at : https://itch.io/jam/extra-credits-game-jam-6/entries Now - Meditation, Relaxation by LuckofBuck https://www.coregames.com/games/906846/now---meditation-releax-zen Extra Care by HanBaichuan https://hanbaichuan.itch.io/extra-care Game of 1000+ Poems by Valeriy Petrov & Dahuanna https://boticelly.itch.io/game-of-1000-poems Hatchling by Avner Ben-Shalom https://renva.itch.io/hatchling Lemming Farm by Nezhul https://www.coregames.com/games/18d333/lemming-farm Fall of Bronze by MysteriousDeveloper https://mysteriousdeveloper.itch.io/fall-of-bronze Always Watching by AndideBob & ToastiChron https://andidebob.itch.io/always-watching Defend the Wilderness by rtwarner https://www.coregames.com/games/5fa12a/defend-the-wilderness Thinkers and Wanderers by Daum Park https://itsnemo.itch.io/thinkers-and-wanderers Thank you all so much for participating! It was an amazing experience to get back to the game jams and see that this was the biggest one yet. There were so many amazing entries, we strongly encourage you check some of them out for yourself: https://itch.io/jam/extra-credits-game-jam-6/entries ** Thanks for participating in this week's discussion! ** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ** Want to support the people who make this show? ** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ** Want more Extra Credits? Subscribe and Follow us on Social Media! ** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://bit.ly/ECtiktokz Website: http://extracredits.site/ ** Interested in sponsoring an episode? Email us: extracredits@standard.tv ** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Other Music: "Far Away" By: Synesthesics https://ocremix.org/remix/OCR03674 "Seagull Sonata" By: Mordi https://ocremix.org/remix/OCR03537 "Pilot the Yggdrasil" by: Jared Hudson https://ocremix.org/remix/OCR00747 Parody of "Careless Whisper" by: George Michael https://www.youtube.com/watch?v=izGwDsrQ1eQ #ExtraCredits #Gaming #GameDesign

Épisode 23 - Was GLaDOS Wrong About Science? - Momentum & Physics in Portal - Extra Credits

21 octobre 2020

Portal has a lot of science fiction elements from selective matter destroyers, hard light bridges, and cake. But the core gameplay is focused on a very simple principle in physics: momentum. Manipulating momentum is key to solving all of the problems Glados sets out in the game, so you can contribute to Apature Science the best you can. But what if the portals in Portal actually destroyed every principle of energy we know of today? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Credits Music: "Reconstructing Lemons" by Chimpazilla - https://ocremix.org/remix/OCR03310 #ExtraCredits #Gaming #GameDesign

Épisode 24 - Destiny, The Traveler & How to Fix Planets - The Science of Destiny - Extra Credits

4 novembre 2020

Destiny is a fun looter shooter but in order to balance the game, each of it's three main environments are treated more or less the same. The Moon, Venus and Mars have more or less the same gravity and movement variables. So what would need to happen in order for that to be true in on their real-life counterparts? Maybe there really is a wizard in that moon. Subscribe to Extra Credits for more episodes every Wednesday! http://bit.ly/SubToEC Get info about all our shows at https://extracredits.site ___________ Get your Extra Credits gear at the store! https://extracredits.store Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con Follow Us On Our Social Media! Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Twitch: http://bit.ly/ECtwitch Instagram: http://bit.ly/ECisonInstagram Tumblr: http://bit.ly/EConTumblr ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Credits Music: "Dragonfireplace" by Rozovian https://ocremix.org/remix/OCR03079

Épisode 25 - Schrodinger's Coin - Quantum Multiverse Theory in Bioshock Infinite - Extra Credits

18 novembre 2020

Bioshock Infinite takes us through Columbia where things aren't exactly right... And then we find Elizabeth who can tear rifts in reality. Booker, catch! But... how stable is this plot on real world physics? Strangely, Bioshock Infinite gets a lot right on the underlying quantum mechanics of the world. And it gets one very important thing wrong. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Credits Music: "Dragonfireplace" by Rozovian https://ocremix.org/remix/OCR03079 #ExtraCredits #Gaming #GameDesign

Épisode 26 - The Pull of Half Life - Guns & Gravity - Extra Credits

2 décembre 2020

Go to https://NordVPN.com/extracredits and use code EXTRACREDITS to get 68% off a 2 year plan plus 1 additional month free. It’s risk free with Nord’s 30 day money-back guarantee! Learn how a VPN works: https://www.youtube.com/watch?v=yCWNRzoQGis The last of our mini series of science in video games, we turn to one of the classics with full life consequences. One of the most ingenious & famous guns of Half Life is the gravity gun, a weapon that doesn't fire bullets but makes it so you can pull items to Gordon Freeman, or launch them into the stratosphere. But... how would that actually work on a science level? Dr. Erin Macdonald helps break down the science with gravitons, quantum gravitational fields and words that feel more comfortable in a scifi novel than actual science. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Credits Music: "Bloody Mayhem" by Bonkers - https://ocremix.org/remix/OCR03042 #ExtraCredits #Gaming #GameDesign

Épisode 27 - Because Games Matter - Abraham's Story - Extra Credits

16 décembre 2020

Thank you to Abraham for sharing his story and to the whole crew at the Children's Hospital Colorado. Learn more about their mission at their website here https://bit.ly/GamingAndChildLife or by connecting with them on instagram https://www.instagram.com/childrenscolo/ If you'd like to share the joy of gaming & brighten the lives of children in need, support Child's Play http://www.childsplaycharity.org/ & https://twitter.com/CPCharity Abraham's love of games started by sneaking down to play Wolfenstein 3D and thanks to the encouragement of his mother, he was able to follow his passions. And when his mother became sick, he was able to find a lot of comfort in games which led to thinking: "could games be helpful & theraputic to others too?" Fast forward to the future, where now he works at Children's Hospital Colorado as a Gaming Technology Specialist. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dire on the Rocks" by: FFmusic Dj, Geoffrey Taucer https://ocremix.org/remix/OCR03183 #ExtraCredits #Gaming #charity

Épisode 28 - Because Games Matter - Jane the Concussion Slayer - Extra Credits

30 décembre 2020

Thank you to Jane for sharing her story & experience. You can check out her game Super Better here: https://www.superbetter.com/ & her book here: https://www.amazon.com/SuperBetter-Living-Gamefully-Jane-McGonigal/dp/0143109774/ref=sr_1_2?dchild=1&keywords=superbetter&qid=1606786264&sr=8-2 You might remember Jane McGonigal from our earlier episode about games helping the world & she was kind enough to share more of her story! Back in 2009 she hit her head and got a concussion. But unfortunately, the concussion didn't heal quickly and Jane was forced to deal with Post Concussion Syndrome. This made it difficult to remember things, difficult to read or write, and frequent headaches. To make matters worse, it was difficult to express these symptoms to friends & family. But Jane McGonigal ended up using that trauma to create a game to help herself, and other people also suffering: Superbetter. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "To The Stars" by: Laura Intravia, Stephan Wells https://ocremix.org/remix/OCR03216 #ExtraCredits #Gaming #charity

Épisode 29 - The Four Types of Video Game Designers - Game Design Specializations - Extra Credits

3 février 2021

Go to https://NordVPN.com/extracredits and use code EXTRACREDITS to get a huge discount on a 2 year plan plus 1 additional month free. It’s risk free with Nord’s 30 day money-back guarantee! Learn how a VPN works: https://www.youtube.com/watch?v=yCWNRzoQGis When most folks think of the game designer, they normally think of something akin to the director of a movie. But actually, the role of game designer can mean a few different things, especially in bigger companies where people tend to specialize more. So which kind of game designer are you? Are you someone who dreams up worlds as a content designer? Draw out maps and place spawn points like a level designer? Balance numbers and spreadsheets as a systems designer? Or know how to combine nuanced elements to draw out a very specific feeling, like an experience designer? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Ruinous Ruins!" by: Ben Briggs - https://ocremix.org/remix/OCR03196 #ExtraCredits #Gaming #GameDesign

Épisode 30 - Character Creators & Cyberpunk - Player Freedom in Expression - Extra Credits

17 février 2021

Support our channel by watching this video ad-free on Nebula: https://go.nebula.tv/extracredits We love a great character creator at EC, and we love cyberpunk! So of course, Cyberpunk 2077 was supposed to be a dream. And what we got was... ah, not exactly what we hoped for. But there were some basic problems with the basic design of their character creation screen, even before you hit the streets of Night City. So what exactly did CD Projekt Red do wrong and what can we learn about making inclusive character creators? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Crystal Cipher" by: Ben Briggs, DjjD, ectogemia https://ocremix.org/remix/OCR03053 #ExtraCredits #Gaming #GameDesign

Épisode 1 - ROBLOX's $30 Billion Dollar Bet! - Why You Should Care About ROBLOX Going Public - Extra Credits

3 mars 2021

If you want to flex your coding skills and learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. And also, the first 200 people that go to that link will get 20% off the annual Premium subscription. Roblox is might be one of the biggest games no one's heard of and a big part of that is their audience. Roblox dominates the younger gamer space, with around 75% of kids in the United States logging in and a massive concurrent user base. They have a great model, giving revenue to game devs who use their platform and making game development accessible to even tweens. Despite all of this... They still operate at a loss. So what does it mean for the future of Roblox to go public on the stock market? Aw yeah we're talking stonks! (that's what the kids say these days right??) *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Punk Hairdo Kid" by: HyperDuck SoundWorks https://ocremix.org/remix/OCR03338 #ExtraCredits #Gaming #GameDesign

Épisode 2 - What makes Critical Role so Good!? - How the Pro's turn RPG's into compelling tabletop entertainment

17 mars 2021

Wanna watch without ads and see exclusive content? Go to ​https://go.nebula.tv/extracredits With the pandemic making home games more difficult, a lot of people have turned to getting their tabletop roleplaying fix by watching other people play. Some of these shows have gotten so big that they've actually introduced new people into the hobby, instead of the other way around. Critical Role, Rivals of Waterdeep, and The Adventure Zone come to mind. Heck, even we've given it a go for a charity stream! But what are the differences between playing rpgs at home, and producing them for an audience? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "A Mystic Lineage" by: Esteban Bellucci & Toni Leys -https://ocremix.org/remix/OCR03233 #ExtraCredits #GameDesign #CriticalRole

Épisode 3 - Evil Races are Bad Game Design - Bioessentialism & Worldbuilding - Extra Credits

31 mars 2021

Go to https://NordVPN.com/extracredits and use code EXTRACREDITS to get a huge discount on a 2 year plan plus 1 additional month free. It’s risk free with Nord’s 30 day money-back guarantee! Learn how a VPN works: https://www.youtube.com/watch?v=yCWNRzoQGis If you want to learn on the origins of orcs, check out James' blog here: https://jamesmendezhodes.com/blog/2019/1/13/orcs-britons-and-the-martial-race-myth-part-i-a-species-built-for-racial-terror There's been a spicy issue that's come up a few times in the tabletop roleplaying community over the last few years: how do we handle evil races? Are they a vital part of the fantasy genre, imported from Tolkein's works and therefore untouchable? Or should we reexamine the way that speculative fiction can sometimes just paint species and culture with the same broad brush? Well, we think that outside of any connection or implication of real-world situations, evil races are just... kind of bad and lazy game design. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "A Long Way Home" by: Nokbient - https://ocremix.org/remix/OCR03430 #ExtraCredits #GameDesign #IndieGames

Épisode 4 - Easy Modes Aren't Easy - Designing Dynamic Difficulty - Extra Credits

14 avril 2021

The first 1000 people to use the link will get a free trial of Skillshare Premium Membership: https://skl.sh/extracredits04211 As games become more and more popular as a past time, there's become a growing conversation about the difficulty of games. We've all had that experience where we've hit a wall in a game we otherwise loved or a game was so easy it couldn't engage us for more than 10 minutes. Most games attempt to answer this difficulty by offering different modes that usually tweak enemy & player health, or enemy & player damage. Which is... fine. It's fine. But what about games like Ghost of Tsushima, Control, and the new gold standard, The Last of Us Part 2? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Mario Ascends to the Clouds" by: Argle - https://ocremix.org/remix/OCR02629 #ExtraCredits #GameDesign #IndieGames

Épisode 5 - Kill Your Darlings - Iteration & Feedback - Extra Credits

28 avril 2021

To shore up your coding skills and learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. And also, the first 200 people that go to that link will get 20% off the annual Premium subscription. A good game designer knows that no idea is perfect and that you should start creating now instead of obsessing over the concept, but what happens when something isn't working out? Where do you go from there? Most of game design is based in iteration & feedback which will tell you when one of your ideas isn't working. But the actionable part is only half the battle. One has to develop emotional intelligence to learn from your own mistakes and improve. And that comes from a lot of practice. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Sub-Zero" by: Emunator & Ergosonic - https://ocremix.org/remix/OCR03107 #ExtraCredits #GameDesign #IndieGames

Épisode 6 - Final Fantasy VII: Breaking the Remake - Reboots, Remasters, and Remakes - Extra Credits

12 mai 2021

And with Ting, you can reboot your cell service all while keeping the same phone number. Get a $25 credit when using the link http://extracredits.ting.com/ to sign up, contract free! Everything old is new again! All storytelling mediums eventually wrap around to trying to retell the stories of the past, but what does that mean? What is the difference between a reboot, remaster, and a remake? And how does Final Fantasy VII: Remake challenge the definitions we've set up for ourselves? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Coming to Chimerica" by: Binster - https://ocremix.org/remix/OCR02959 #ExtraCredits #GameDesign #IndieGames

Épisode 7 - Min-Spec vs AAA - The Secret Accessibility of the PC - Extra Credits

26 mai 2021

Use code EXTRACREDITS12 to get up to 12 FREE MEALS across your first 4 HelloFresh boxes, including free shipping on your first box at https://bit.ly/3y7Tqg2 ! Thank you to Alex from Low Spec Gamer for guest writing this script! You can check out his work here on Youtube https://www.youtube.com/channel/UCQkd05iAYed2-LOmhjzDG6g or over at Nebula https://nebula.app/lowspecgamer As we refocus the conversation about games around accessibility, there's one area that often gets overlooked. Technical accessibility can be just as important and as big a barrier for people as physical accessibility. Computer games can get expensive when you account for all of the parts that go into building even a modest gaming rig. And as games have exploded in budgets for dazzling particle effects and cutting edge graphics, it can cut out a lot of gamers from the experience. So how do developers go about making games that can be played on high and low end machines? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Get Down" by: DDRKirby(ISQ) - https://ocremix.org/remix/OCR02935 #ExtraCredits #GameDesign #IndieGames

Épisode 8 - Making Better RPG Classes - What Makes a Class Classic? - Extra Credits

9 juin 2021

And with Ting, you can reboot your cell service all while keeping the same phone number. Get a $25 credit when using the link http://extracredits.ting.com/ to sign up, contract free! Nothing is more iconic to fantasy roleplaying games than class systems. The warrior, the mage, the rogue. These archetypes make up a lot of what people envision when thinking about games like Dungeons and Dragons. So how can you make your own classes, regardless of what genre you're designing for? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Medieval Kaoss" by: MkVaff - https://ocremix.org/remix/OCR00173 #ExtraCredits #GameDesign #IndieGames

Épisode 9 - 5 Rules for Design Tools - Developing RPG and Tabletop tools for other people to be creative!

23 juin 2021

Use code EXTRACREDITS14 to get up to 14 FREE MEALS across your first 4 HelloFresh boxes, including free shipping on your first box at https://bit.ly/3wbnmH1 ! Thank you to Nate Taylor, the Creative Director over at Dwarven Forge, for guest writing this episode! ( https://shop.dwarvenforge.com/ ) We've seen a lot of sandbox games and tools to make designing more accessible emerging and it got us all thinking: how do you design the tools to let someone else have enough flexibility to design their own experience? How do you prevent getting lost in the weeds of tool designing? Is this just tool-ception? But here are 6 guiding principles that can help solidify your designs so that players can solidify theirs in ways you never expected. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Bloody Mayhem" by: Bonkers - https://ocremix.org/remix/OCR03042 #ExtraCredits #GameDesign #TabletopGames

Épisode 10 - Throwing Down on Genre - A discussion on Fighting, Sports & Wrestling video games! - Extra Credits

14 juillet 2021

Sign up to Morning Brew for free today https://bit.ly/mbextracredits Genres can be a loose collection of ideas and mechanics so it isn't super surprising when particular games bust the mold. But usually, those games are either unique or end up spinning off their own genre (Soulslike anyone?) What about wrestling games? Are they sports games? Fighting games? Or their own unique genre blended from the two? What do you think? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Strange Rock In The Heavens" by: Nabeel Ansari - https://ocremix.org/remix/OCR02511 #ExtraCredits #GameDesign #Gaming

Épisode 11 - Still No Great Video Game Movies - Protagonist Pitfalls - Extra Credits

21 juillet 2021

It's been 5 years since we did an episode on videogame movies so let's take a look at where we've gone and where we've yet to go. In a world where comic books rule the cinema and an entry into the Mad Max franchise swept through the Oscars, why have video game movies been left by the wayside? We think that it has something to do with how video game movies tend to treat the main characters... or rather, not treat them, as a way to preserve lore perfectly. Thanks to Matt Kelly of the channel Nando v Movies for guest writing this episode! https://www.youtube.com/channel/UCf29Sq6-XxLQG_XuJwMHaFg *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Sunny Day Drive" by: Just Coffee - https://ocremix.org/remix/OCR03474 #ExtraCredits #GameDesign #IndieGames

Épisode 12 - How Games Control You - Compulsive Design in Games - Extra Credits

4 août 2021

Go to https://buyraycon.com/extracredits for 15% off your order! Brought to you by Raycon. Thanks to the folks at Tale Foundry ( https://www.youtube.com/channel/UCusb0SpT8elBJdbcEJS_l2A ) for guest writing this episode! You ever have the absolute need to do something in a game, even if it was detrimental or made the game harder to enjoy? Anything from rolling through the fields of Hyrule to storing every last potion right up until the end credits roll juuuuust in case. Well sometimes that can be the result of messy design decisions. So how do we clean up our design and make sure the player can get to the good parts of the game, without the compulsory parts? *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Time Warp" by: Ben Briggs, DjjD, Elation, Giles Teskey, halc, Jeff Ball, Luke Keever - https://ocremix.org/remix/OCR03185 #ExtraCredits #GameDesign #Gaming

Épisode 13 - Twitch Kills Game Sales... but not equally! - Extra Credits

2 septembre 2021

Use code EXTRACREDITS to get 40% off any annual membership for World Anvil and start hammering out the worlds you wanna see in your games! https://www.worldanvil.com/extracredits Check out our twitch channel at http://bit.ly/ECtwitch Streaming has become a huge part of the games industry and we've seen how streaming can take a game and suddenly launch it into viral status like it did for Among Us. But are streamers overall helpful to the games ecosystem? Or does streaming actually hurt devs in the long run? Join in as Geoff and Will battle it out. Link to the free version of the NPD report that this episode references: https://www.npd.com/perspectives/gamer-segmentation-2020-wp-lp/ *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Mario Ascends to the Clouds" by: Argle - https://ocremix.org/remix/OCR02629 #ExtraCredits #GameDesign #Streaming

Épisode 14 - Metaverse Vomit - Matt's take on Ariana Grande's Fortnite Concert - Extra Credits

15 septembre 2021

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits Ariana Grande's concert in Fortnite might not been the first of its kind, but it was the first that made Matt feel the way he did. And sometimes making a polished script is a little too long to catch the fleeting feeling. So let's go off-script and talk about the concert, what made it work, and what it might be signaling for the future. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "A Mystic Lineage" by: Esteban Bellucci, Toni Leys - https://ocremix.org/remix/OCR03233 #ExtraCredits #GameDesign #FortniteConcert

Épisode 15 - Monetization Madness - How Games Make Money - Extra Credits

29 septembre 2021

Sign up to Morning Brew for free today https://bit.ly/mbextracredits2 While we've had episodes on Free to Play games, and on some of the paid elements like lootboxes, we've never really made an episode on monetization models in video games. And that's big because like it or not, how you choose to make money off your video game can have huge effects on how you go about designing your game. So let's pry open the game and take a look at premium games, downloadable content, season passes, and yes, even loot boxes. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Coming to Chimerica" by: Binster - https://ocremix.org/remix/OCR02959 #ExtraCredits #GameDesign #IndieGames

Épisode 16 - Designing Morality Systems - World Building and Morality in Gaming - Extra Credits - Game Design

27 octobre 2021

Thanks so much to World Anvil for helping to boost our world-building game! Use audience promo code EXTRACREDITS to get 40% off of any annual membership on checkout. http://www.worldanvil.com/extracredits Looking to add a little depth and intrigue to your D&D game? Wondering how to give your players tough choices throughout your narrative? Confused as to how designers can make you rethink your decisions and moral code when playing a game like Mass Effect? Well, find out all the secret details to building fictional belief systems and creating fictional morality today! *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Crystal Cipher" by: Ben Briggs, DJJD, Ectogemia #ExtraCredits #MassEffect #RPG

Épisode 17 - Skill Transference - Extra Credits - Game Design

10 novembre 2021

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits A lot of us have been playing video games since our early childhood. Interacting with our favorite medium for years but, outside the joy games can bring, does our dedication to them bring us any real-life benefits? Or to put it more bluntly, can the virtual skills we develop in video games materialize into real-life skills, and can we answer that question with some research and a jet ski? ___________ This episode was guest-written by Mariana of "Mariana's Corner". You can check out the rest of her awesome stuff here: https://www.youtube.com/channel/UCEHp_b02I0GvTYCBPX_0w1g https://nebula.app/mariana Also Matt's podcast "The Only* Podcast About Movies" can be found here: https://nebula.app/theonlypodcastaboutmovies ___________ *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Groove Sweet Grove" by: Mattias Häggström Gerdt #ExtraCredits #GameDesign #IndieGames

Épisode 18 - Pokemon Go Was Just The Beginning - Our Augmented Reality Future - Extra Credits

24 novembre 2021

Is AR (Augmented Reality) the future of technology? Will this create a virtual utopia, giving us the ability to translate languages in front of our eyes and make better choices based on instant information? Or will it be taken advantage of? With the government and companies manipulating the world around us. Augmio : https://augmio.app.link/NVyoO8xZelb From Augmio's home page select Shop Select the Game Mug Select Extra Credits Follow and enjoy our show in that sweet AR environment! *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dire on the Rocks" - by: FFMusic DJ, Geoffrey Taucer #ExtraCredits #GameDesign #AugmentedReality

Épisode 19 - Cozy Games Gone Bad - Classifying Wholesome Games - Extra Credits

15 décembre 2021

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits Curling up with a cozy game like Animal Crossing, Stardew Valley, Spiritfarer, or Behind the Frame for the holiday? Come to think of it, what makes these wholesome games so cozy in the first place? Is it the narrative or theme? Maybe the mechanics, or connection you feel to people and characters? Join in on our discussion as we go behind the game design and explore the cozy game genera. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Punk Hairdo Kid" by: Hyperduck Soundworks #ExtraCredits #GameDesign #IndieGames

Épisode 20 - "The History of Zoey" by: Zoey the Cat - Animated Short Film

29 décembre 2021

We promised that Zoey would write, animate, produce and edit a video on the topic of her choosing thanks to your incredible generosity during Matt's Birthday Charity stream for Rise Above the Disorder. And finally right as the year ends, the cat delivers! Hope you all enjoy a look at Zoey's journey from kitten at the ASPCA to the most famous cat here on Extra Credits 🙂 Zoey also wishes to thank everyone that helped her out making this episode: Art - Nick DeWitt Music - Mike Wuerth Sound Design & Mixing - Mac Owens Producing and backwards talking: Matthew Krol Donate to the ASPCA directly at: aspca.org Or pick up a Zoey Plushieto have 10% of the proceeds go to the ASPCA at: https://store.nebula.app/collections/extra-credits/products/extra-credits-zoey-the-cat-plushie And to help out the good folks at RAD or find help yourself, visit: youarered.org ___________ Want to support the people who make this show? Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ___________ Thanks for participating in this week's discussion! We want you to be aware of our community posting guidelines so that we can have high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con Want more Extra Credits? Subscribe and follow us on social media: YouTube: http://bit.ly/SubToEC Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram LIVE Shows on Twitch: http://bit.ly/ECtwitch Website at http://extracredits.site/ ___________ Interested in sponsoring an episode? Email us: extracredits@standard.tv ___________ #ExtraHistory #animatedshortfilms #CatVideo

Épisode 21 - Shopping in Games is Garbage but it doesn't have to be! - Video Game Design - Extra Credits

12 janvier 2022

Use code EXTRACREDITS16 for up to 16 FREE MEALS + 3 Surprise Gifts across 6 HelloFresh boxes plus free shipping at https://bit.ly/3qksy9M! Shopping in games is Garbage! However, it's only because we're breaking the surface on a mechanic that hasn't been fully developed yet. Many Tabletop Games have a vast number of player interactions and situations that help these mechanics along but how do we translate some of these highly developed ideas into your next video game? Join us as we discuss where to get started with your bartering mechanics and game design here! * Guest Writer: Nicolae Berbece * Move or Die designer and YouTuber at https://www.youtube.com/mentalcheckpoint *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "A Mystic Lineage" by: Esteban Bellucci & Toni Leys #ExtraCredits #Gaming #GameDesign

Épisode 1 - Don't be a Victim of Dark Patterns! - Game Design - Extra Credits

2 février 2022

* Sign up to Morning Brew for free today https://bit.ly/mbextracredits3 * Are you a victim of Dark Patterns?!? Dark patterns are being used in video games and subscription-based services but what is the line between helping players out in a game and intentionally or unintentionally obscuring, subverting or impairing a players' autonomy, decision-making, or choice? Find out in our latest dive into video game design in Extra Credits! *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Popsicle" by: James Wong #ExtraCredits #Gaming #GameDesign

Épisode 2 - Roblox Stocks! - Extra Credits #Shorts

11 février 2022

Roblox stocks are hot! With 50 million players and a company valued at 70 billion dollars in 2021. We're left wondering how much further their success will go!? ---- Roblox Extra Credits Episode ---- https://youtu.be/ZYwNBmjpEXI ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #Roblox #Gaming

Épisode 3 - The Pandemic is Killing Board Games - A Tabletop Extinction Level Event - Extra Credits

16 février 2022

---- Get 50% OFF your first 6-bottle box https://brightcellars.com/extracredits1 for a total of only $53 including shipping! Bright Cellars is the monthly wine club that matches you with wine that you’ll love. Get started by taking the taste palate quiz to see your personalized matches. ---- Did you know the tabletop game industry is having an extinction-level event? With small and even large publishers like IDW Games stepping out of the industry due to the paperpocolypse, the rising cost of shipping, containers left sitting at the port, and the pandemic eating into convention sales. It's shaken the industry to the core and who will make it out of the fray? Support your Local FLGS! *A Big thanks to Eddie Webb for Guest Writing this Episode* https://twitter.com/pugsteady *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Twoson Hits the Road" by: DJPretzel #ExtraCredits #BoardGames #GameDesign

Épisode 4 - Why Time Loops Work Best in Video Games - Extra Credits

2 mars 2022

--- Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits --- Time loops can be seen in TV, Movies like Groundhog Day, and video games like Majora’s Mask but what we really want to know is who did it best? Or rather, what's the best way to experience it. --- Jacob Geller --- https://youtu.be/dZrEayPIrVE --- Jenna Stoeber / Polygon --- https://youtu.be/QWEVGbVoxQ4 *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Sunny Day Drive" by: Just Coffee #ExtraCredits #Gaming #GameDesign

Épisode 5 - Live, Die, Re-Load - Save Scumming - Extra Credits - #Shorts

7 mars 2022

Is save scumming a form of cheating in a game? OR is it the only way to play? ---- Save Scumming Extra Credits Episode ---- https://youtu.be/BVSgVAoUm8s ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #SaveScumming #Gaming

Épisode 6 - Confessions of a Licensed Video Game Developer - Extra Credits

23 mars 2022

--- Use code EXTRACREDITS16 for up to 16 FREE MEALS + 3 Surprise Gifts across 6 HelloFresh boxes plus free shipping at https://bit.ly/3qksy9M !--- Ever wonder why most licensed games don't live up to all the hype? Game Developer Eddie Webb discusses the challenges associated with designing a game around an IP. Confessing all the gritty details of why these games might not please the fans and may be under-produced. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Crystal Cipher" by: Ben Briggs, DJJD Ectogemia #ExtraCredits #Gaming #GameDesign

Épisode 7 - EVERYONE Hates Moral Philosophy... Except Game Writers - Trolley Problem - Extra Credits #shorts

28 mars 2022

Game writers are a rare bunch that absolutely LOVE moral philosophy! In fact, their love of the subject is making your game, better! ---- The Trolley Problem Extra Credits Series ---- https://youtu.be/AIAvng-5Qd0 ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #TrollyProblem #History

Épisode 8 - Murder by Window! - Defenestration: A Symbol of Rebellion! - Extra History - #shorts

31 mars 2022

Defenestration was once used as a symbol of the start of a conflict! That's a pretty powerful message if you ask us! ---- Thirty-Year War Extra History Series ---- https://youtu.be/GaPU1-vMQOI ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #ThirtyYearsWar #History

Épisode 9 - 7 Elden Rings - Parody Animated Music Video

1 avril 2022

Our 2022 April Fools video where Matt musically connects the dots between Elden Ring and Ariana Grande. Special Thanks to TierZoo for popping in at the end! You can check out all his awesome stuff here: https://www.youtube.com/c/TierZoo https://nebula.app/tierzoo You can find the Ariana Grande track that we parodied “7 Rings” here: https://www.youtube.com/watch?v=QYh6mYIJG2Y And you can find Matt Streaming Elden Ring (and exercising with RingFit on ever death) Thursdays at 4pm EST over on our twitch channel: https://www.twitch.tv/extracredits *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** #ExtraCredits #Gaming #GameDesign

Épisode 10 - YOU Should Make a Video Game - Extra Credits - #shorts

11 avril 2022

Interested in making a video game but curious where to start? Game Designer Geoffrey Zatkin gives you some insight into the tools used to get you started! ---- The Four Types of Video Game Designers ---- https://youtu.be/suhANDk1h40 ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #Gaming #GameDesign

Épisode 11 - Decision Trees: Video Game's Secret Weapon for Story and Gameplay

13 avril 2022

--- To learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. The first 200 people that go to the link will get 20% off the annual Premium subscription! --- Player decisions make good video games great but what goes into making your choices truly matter? Join us as we discuss how your choices not only influence the game but create your own unique game state. *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Coming to Chimerica" by Binster #ExtraCredits #Gaming #GameDesign

Épisode 12 - May 7th - YOU'RE INVITED to Matt’s Birthday Bash Charity Stream! #shorts

3 mai 2022

-- The Birthday Bash starts on May 7th, @ 11am EST until ??? - http://bit.ly/ECtwitch Where you can donate to the Trevor Project and participate in the live event with crowd control! HELPING or HINDERING Matt's Birthday Extravaganza - https://www.extracredits.site/how-to-crowd-control The Main Event: An attempt at a complete Skyrim run in one sitting (...so Matt never has to buy it again) Then as we hit donation milestones for this amazing cause, you'll unlock new stream events - Dinner and a movie with Matt and Will - Jackbox with the Extra Credits Crew - Bighead mode (huh?) - and More! Also, your generosity allows you a chance to win AMAZING prizes all stream long from: - Dungeons & Dragons - Dwarven Forge - AEG - Hero Forge - Talespire - Steamforged Games --- Art by: Scott DeWitt --- ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #Gaming #Skyrim #CrowdControl

Épisode 13 - Should You Care About Canon? - Extra Credits Gaming

4 mai 2022

--- Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits --- Does Canon Matter? Or should we even care? Canon refers to a collection of rules or texts that are considered to be authoritative. Which has come into play BIG TIME with today's, Marvel Movies, Game of Thrones, video games, and more. However, does the following canon ultimately help or hurt these creative projects? Let's join Game Designer Eddie Webb and find out today in "Should You Care About Canon" *** Thanks for participating in this week's discussion! *** Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *** Want to support the people who make this show? *** Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *** Want more Extra Credits? Subscribe and Follow us on Social Media! *** Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ *** Interested in sponsoring an episode? Email us: extracredits@standard.tv *** ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Mario Ascends to the Clouds" by Argle #ExtraCredits #Gaming #GameDesign

Épisode 14 - The Lemon Juice Bandit! Dunning Kruger Effect & Imposter Syndrome - Extra Credits #shorts

9 mai 2022

Did you know the Dunning Kruger effect is a cognitive bias whereby people with low ability at a task overestimate their ability? It's the EXACT opposite of Imposter Syndrome, which you can find out more about below! ---- Imposter Syndrome ---- https://youtu.be/PMcRooza_2M ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #ImposterSyndrome #Psychology

Épisode 15 - Design Land: High Concept - Extra Credits Video Games

18 mai 2022

--- Sign up for Morning Brew for free today! https://morningbrewdaily.com/extracredits --- After spending a few years away working on his next game in the wilds of Design Land, James Portnow writes in to tell us what he’s learned about crafting a High Concept for a video game and how you can avoid the many perils and pitfalls that happen along the way. --- More from Design Land --- 1. High Concept: https://youtu.be/tGaYGDUIMOg 2. Art Style: https://youtu.be/FY2d73i4CDY 3. Design Docs: https://youtu.be/QHivs8BIl3Q 4. Meaning Into Math: Coming Soon! ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "A Mystic Lineage" by Esteban Bellucci & Toni Leys #ExtraCredits #Gaming #GameDesign

Épisode 16 - 5 ODD Design Choices in Elden Ring - Extra Credits Video Games

1 juin 2022

--- Watch Nebula Classes from your favorite creators for 20% off by visiting https://nebula.app/extracredits - 8$/month or $80/year. If you’re already a Nebula subscriber, upgrade to Classes for just $5/month. --- Why do designers make the choices they do in a game? Did Fromsoftware purposely discourage players from using the sword and board strategy? Why did they make more builds dependent on magic? We'll answer all that and more as we dissect Elden Ring! ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Crystal Cipher" by Ben Briggs, DDJD Ectobemia #ExtraCredits #Gaming #GameDesign

Épisode 17 - Let's Play Elden Ring Fit Adventure! #shorts

2 juin 2022

--- Join us every Thursday @ 4pm EST as we play Elden Ring Fit on Twitch: http://bit.ly/ECtwitch --- What's better than watching an Elden Ring playthrough? How about working out with Will and Matt on Ring Fit Adventure every time Matt dies! With a plan like that... we'll become the most swol Elden Lord in no time! Swing on by for some fitness or just to chat Elden Rings design. ---- 5 ODD Design Choices in Elden Ring Episode ---- https://youtu.be/eeDur_Q38Q8 ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and follow us on social media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- #Shorts #Gaming #EldenRing

Épisode 18 - Design Land: Video Game Art Style - Extra Credits

22 juin 2022

---- To learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. The first 200 people that go to that link will get 20% off the annual Premium subscription! ---- After crossing through the Concept Cliffs of Design Land, James Portnow writes in to tell us what he’s learned about crafting the concept art for a video game in the Art Arroyo and how you can avoid the many perils and pitfalls that happen along the way to creating your very own game! --- More from Design Land --- 1. High Concept: https://youtu.be/tGaYGDUIMOg 2. Art Style: https://youtu.be/FY2d73i4CDY 3. Design Docs: https://youtu.be/QHivs8BIl3Q 4. Meaning Into Math: Coming Soon! ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "A Mystic Lineage" by Esteban Bellucci & Toni Leys #ExtraCredits #Gaming #GameDesign

Épisode 19 - Will Play to Earn Games Remain Legal? - Extra Credits Video Games

13 juillet 2022

---- To learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. The first 200 people that go to that link will get 20% off the annual Premium subscription! ---- In 2018 we discussed blockchain and how it might potentially change the gaming industry. Now that it's 2022, we've found that the few games giving players the ability to acquire, buy, and sell virtual items in an open decentralized marketplace often are leading to legal troubles, money laundering, predatory crypto-related scams, and less interesting games with lower player retention. AKA: Not exactly the change we were hoping for. But since these open-loop economy games now exist, how might the industry (and the law) better protect players in the future? ---- Blockchain Games - Can Blockchain Technology be a Game Mechanic? ---- https://youtu.be/ywvTIM_eOVI ---- Check out the TYZ Law Group ---- Games Law Blog: https://www.tyzlaw.com/gameslaw Joe Newman - https://www.tyzlaw.com/joe-newman-bio Jonathan Downing - https://www.tyzlaw.com/jonathan-downing-bio ---- Psychological studios mentioned in the episode ---- https://www.tandfonline.com/doi/abs/10.1080/07421222.2016.1172459 https://thedecisionlab.com/biases/overjustification-effect ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Flow State" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 20 - Design Land: Creating Great Design Docs - Extra Credits Video Games

27 juillet 2022

--- For 16 free meals with HelloFresh across 7 boxes AND 3 free gifts, use code EXTRACREDITS16 at https://bit.ly/3qksy9M ! --- Design documents! One of the most important things you can create for your video game. However, getting it right can be troublesome! Design docs don't only convey information to different groups but also retain all your gaming info. If it's done well it can provide your team with a straight path to follow to success! End formula for fun1 (angled brackets aren't allowed in descriptions lol): IF: - FAITHVALUE * RAND(0-100) greater than 1000 THEN: CRISISOFCONSCIENCE End formula for fun 2: RULERRESPECT = RULERRESPECT+ ((FAITH/100)*FAITHVALUEINCREASE) --- More from Design Land --- 1. High Concept: https://youtu.be/tGaYGDUIMOg 2. Art Style: https://youtu.be/FY2d73i4CDY 3. Design Docs: https://youtu.be/QHivs8BIl3Q 4. Meaning Into Math: Coming Soon! ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dreaming in Pixels" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 21 - Designing Around Rage - Extra Credits Gaming

17 août 2022

--- To learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. And also, the first 200 people that go to that link will get 20% off the annual Premium subscription. --- EVERYONE has had to deal with a little tilt now and then, but would it help to let you know that there's a reason behind every death? In fact, failing just may help you win faster! Giving you the right data and feedback to push you further in your game. Join us as we talk about this Game Developer's secret and you'll Never Tilt Again! You can watch Matt Play Elden Ring Fit Thursdays at 1PM PST on Twitch!: http://bit.ly/ECtwitch ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dreaming in Pixels" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 22 - How Games Twist Probability - Extra Credits Gaming

31 août 2022

--- To learn more about Brilliant, go to https://brilliant.org/ExtraCredits/ and sign up for free. The first 200 people that go to that link will get 20% off the annual Premium subscription! --- Probability! A cornerstone for the design of any game. It can build excitement and suspense but, it can also confuse and upset players. So how do you keep probability and players' choices in games meaningful without bogging them down with the specifics? Let's enter the psychology of gaming and how you can twist and obscure probability to build anticipation and emotion for your next game design. ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dreaming in Pixels" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 23 - You Deserve Better Side Quests - Extra Credits Gaming

14 septembre 2022

For 50% off with HelloFresh PLUS free shipping, use code EXTRACREDITS50 at https://bit.ly/3LK2l0s ! You deserve better side quests than having to bring 10 rat butts to the local tavern owner, in EVERY game EVER! That's right! Because creating meaningful relationships between characters and quests can make your world more insightful and interesting for the player. Keeping them invested in what's happening and ready to explore every corner of your world. ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Flow State" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 24 - Do Emotes Make Us Worse People? - Extra Credits Gaming

5 octobre 2022

Wanna watch without ads and see exclusive content? Go to https://go.nebula.tv/extracredits Emotes! They're everywhere! On your phone and in your games but are they making us worse people? Are they being used the way we think they should Or should we be trying to craft more emotes with the players' well-being in mind? Find out more in "Trolling with Emotes"! ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Extra Extra Live by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 25 - Designing Heartbreak, Propaganda and Death - Extra Credits Gaming

19 octobre 2022

Enjoyed Designing Heartbreak on a secure VPN? No? Then why not check out NordVPN and save on a 2-year plan (+4 extra months) and get a 30 day money-back guarantee by using code “extracreditsvpn” at https://NordVPN.com/extracreditsvpn How do you create emotion and heartbreak with math? Video games can create meaningful player interactions and connections with characters but we need to stop treating them like trophies. Instead, we need immersion that makes you connect with the character to make them feel more real in the world around you. So sit back and let us drop some mathematical knowledge into your game's next design! ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Extra Extra Live by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 26 - Can Tetris Treat Trauma?

2 novembre 2022

For 60% off with HelloFresh plus FREE shipping, use code EXTRACREDITS60 at https://bit.ly/3DdY2EH ! "Cognitive behavior specialists are always working to reduce traumatic memories and flashbacks. In line with that mission, professor Emily Holmes began researching a new idea on how to lower the occurrence and severity of these flashbacks via an experimental preventive care method - one that uses Tetris to engage with a patient's mind in hopes to affect how long-term traumatic memories are formed. But is this method "too good to be true?" --- Links to the Research --- https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5678449/ https://www.nature.com/articles/s41398-020-01124-6 https://www.nature.com/articles/mp201723 https://pubmed.ncbi.nlm.nih.gov/31036259/ ---- Thanks for participating in this week's discussion! ---- Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con ---- Want to support the people who make this show? ---- Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ ---- Want more Extra Credits? Subscribe and Follow us on Social Media! ---- Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch TikTok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ ---- Interested in sponsoring an episode? Email us: extracredits@standard.tv ---- ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Dreaming in Pixels" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 27 - The Economics of Obsession

23 novembre 2022

Wanna see Extra History episodes 1 week early, watch our videos without ads AND get exclusive content? Go to https://go.nebula.tv/extracredits Is there a franchise that you spend on average an hour a day playing, watching, engaging with on Wikis, Reddit, with friends or just generally thinking about? Do you ever wonder why you keep coming back and obsessing about these franchises? Have a seat as we discuss the intricacies of how companies design user retention and why we just can't stop playing their games. *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* ♪ Intro Music: "Penguin Cap" by CarboHydroM - http://bit.ly/1eIHTDS ♪ Outro Music: "Extra Extra Life" by Tiffany Roman #ExtraCredits #Gaming #GameDesign

Épisode 28 - The Future of Extra Credits

5 décembre 2022

SHINY NEW CHANNEL! https://www.youtube.com/channel/UCVzt0Ltq6VNKRqRMrry3OIA *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* #ExtraCredits #announcements #gaming

Épisode 29 - Matt & Kat play Mario Kart 8

7 décembre 2022

ACTUAL ROCK BAND VIDEO HERE! https://youtu.be/-zHRTkHp0CU *CONTEST CLOSED* To celebrate the launch of the new Extra Credits Gaming Channel, Kat & Matt muse about our Rock Band past while going head-to-head in Mario Kart and dropping hints on how you can enter a raffle to win a gaming console by watching content on the new channel! Missed a video in our “New Channel Reminder” series? Click the links below. https://youtu.be/s8ADy5BEXM8 https://youtu.be/uOhRNfqA0Wg https://youtu.be/b9XJPAxN1y0 https://youtu.be/U-VDFXxJl24 * "Win a Console" Contest Rules * CONTEST CLOSED To celebrate our new channel, for the span of our next 4 Extra Credits gaming videos, we’re running a raffle to give away gaming consoles. Watching each of the 4 videos above will give you opportunities to get raffle tickets. 4 winners will be drawn in early February. Each winner will receive their choice of either a Nintendo Switch OLED, PlayStation 5, Steam Deck (256 gig), or Xbox Series X. And to kick things off, here are the rules for getting raffle tickets! 1. Get the “secret phrase” from this video. (H0w 2 K1ll a G3nR3 in 5 Y34rs*) 2. Use the Gleam link ( https://gleam.io/Kity3/win-a-gaming-console ) and click on "Watch “The Death of Rock Band” video" on our new Extra Credits Gaming channel. Then, leave a comment on that video that includes the “secret phrase.” This will earn you 1 raffle ticket. 3. You can also earn an extra ticket by typing the “secret phrase” into Gleam too! 4. Good luck, and rock on! *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Extra Credits: https://bit.ly/GamingEC Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* #ExtraCredits #announcements #gaming

Épisode 30 - Extra Credits has Moved! - Elden Ring Playthough

21 décembre 2022

ACTUAL STEAL FROM DISNEY VIDEO HERE! https://youtu.be/l4cxstiC5LY *CONTEST CLOSED* To celebrate the launch of the new Extra Credits Gaming Channel, Geoff & Matt muse about open-world gameplay while exploring the Lands Between in Elden Ring. Dropping hints on how you can enter a raffle to win a gaming console by watching the content on the new channel! Missed a video in our “New Channel Reminder” series? Click the links below. https://youtu.be/s8ADy5BEXM8 https://youtu.be/uOhRNfqA0Wg https://youtu.be/b9XJPAxN1y0 https://youtu.be/U-VDFXxJl24 * "Win a Console" Contest Rules * CONTEST CLOSED To celebrate our new channel, for the span of our next 4 Extra Credits gaming videos, we’re running a raffle to give away gaming consoles. Watching each of the 4 videos above will give you opportunities to get raffle tickets. 4 winners will be drawn in early February. Each winner will receive their choice of either a Nintendo Switch OLED, PlayStation 5, Steam Deck (256 gig), or Xbox Series X. And to kick things off, here are the rules for getting raffle tickets! 1. Get the “secret phrase” from this video. (St341 Fr0m D1sn3y*) 2. Use the Gleam link ( https://gleam.io/Kity3/win-a-gaming-console ) and click on "Watch “Steal from Disney” video" on our new Extra Credits Gaming channel. Then, leave a comment on that video that includes the “secret phrase.” This will earn you 1 raffle ticket. 3. You can also earn an extra ticket by typing the “secret phrase” into Gleam too! 4. Good luck, and rock on! *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Extra Credits: https://bit.ly/GamingEC Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* #ExtraCredits #announcements #gaming

Épisode 31 - Extra Credits has Moved! - Simons Quest Playthrough

11 janvier 2023

ACTUAL "WAY TOO EASY" VIDEO HERE! https://youtu.be/NctSgwvejzI *CONTEST CLOSED* To celebrate the launch of the new Extra Credits Gaming Channel, James & Matt muse about quest design while exploring the Castlevania II Simon's Quest. All while dropping hints on how you can enter a raffle to win a gaming console by watching the content on the new channel! Missed a video in our “New Channel Reminder” series? Click the links below. https://youtu.be/s8ADy5BEXM8 https://youtu.be/uOhRNfqA0Wg https://youtu.be/b9XJPAxN1y0 https://youtu.be/U-VDFXxJl24 * "Win a Console" Contest Rules * CONTEST CLOSED To celebrate our new channel, for the span of our next 4 Extra Credits gaming videos, we’re running a raffle to give away gaming consoles. Watching each of the 4 videos above will give you opportunities to get raffle tickets. 4 winners will be drawn in early February. Each winner will receive their choice of either a Nintendo Switch OLED, PlayStation 5, Steam Deck (256 gig), or Xbox Series X. And to kick things off, here are the rules for getting raffle tickets! 1. Get the “secret phrase” from this video. (W4y T00 E45Y!*) 2. Use the Gleam link ( https://gleam.io/Kity3/win-a-gaming-console ) and click on "Watch “Way too Easy” video" on our new Extra Credits Gaming channel. Then, leave a comment on that video that includes the “secret phrase.” This will earn you 1 raffle ticket. 3. You can also earn an extra ticket by typing the “secret phrase” into Gleam too! 4. Good luck, and rock on! *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Extra Credits: https://bit.ly/GamingEC Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* #ExtraCredits #announcements #gaming

Épisode 32 - FINAL Extra Credits Video*

25 janvier 2023

*...on THIS channel. The ACTUAL "3 Tips for Jr. Game Devs" VIDEO HERE! https://youtu.be/RSzd8fkXzGo *CONTEST CLOSED* To celebrate the launch of the new Extra Credits Gaming Channel, Martin & Matt muse about game design while exploring Minecraft. All while dropping hints on how you can enter a raffle to win a gaming console by watching the content on the new channel! Missed a video in our “New Channel Reminder” series? Click the links below. https://youtu.be/s8ADy5BEXM8 https://youtu.be/uOhRNfqA0Wg https://youtu.be/b9XJPAxN1y0 https://youtu.be/U-VDFXxJl24 * "Win a Console" Contest Rules * CONTEST CLOSED* To celebrate our new channel, for the span of our next 4 Extra Credits gaming videos, we’re running a raffle to give away gaming consoles. Watching each of the 4 videos above will give you opportunities to get raffle tickets. 4 winners will be drawn in early February. Each winner will receive their choice of either a Nintendo Switch OLED, PlayStation 5, Steam Deck (256 gig), or Xbox Series X. And to kick things off, here are the rules for getting raffle tickets! 1. Get the “secret phrase” from this video. (FINAL Extra Credits video) 2. Use the Gleam link ( https://gleam.io/Kity3/win-a-gaming-console ) and click on "Watch “Way too Easy” video" on our new Extra Credits Gaming channel. Then, leave a comment on that video that includes the “secret phrase.” This will earn you 1 raffle ticket. 3. You can also earn an extra ticket by typing the “secret phrase” into Gleam too! 4. Good luck, and rock on! *Thanks for participating in this week's discussion!* Check out our community guidelines so we can have MORE high-quality conversations: https://www.extracredits.site/extra-credits-community-code-of-con *Want to support the people who make this show?* Become a Patreon Member & Vote on future Extra History episodes! http://bit.ly/EHPatreon Or show off your fandom with our merch! http://extracredits.store/ *Want more Extra Credits? Subscribe and follow us on social media!* Extra Credits: https://bit.ly/GamingEC Twitter: http://bit.ly/ECTweet Facebook: http://bit.ly/ECFBPage Instagram: http://bit.ly/ECisonInstagram Twitch: http://bit.ly/ECtwitch Tiktok: https://www.tiktok.com/@extracreditz Website: http://extracredits.site/ *Interested in sponsoring an episode? Email us: extracredits@standard.tv* #ExtraCredits #announcements #gaming

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