Poster de la serie Double Fine PsychOdyssey

Double Fine PsychOdyssey

Non notée

Année : 2023

Nombre de saisons : 1

Durée moyenne d'un épisode : 35 minutes

Genre(s) : Documentaire

In this followup to "Double Fine Adventure!", 2 Player Productions chronicles the creation of the award winning videogame Psychonauts 2 across seven years of time.

Saisons

Double Fine PsychOdyssey saison 1

Saison 1

Épisodes

Choisissez votre saison au dessus et découvrez les épisodes qui vous attendent !

Épisode 1 - The Color of the Sky in Your World

10 février 2023

On the ten-year anniversary of Psychonauts, Double Fine veterans reflect back on the turbulent production. Tim decides it might be time to return to the Psychonauts universe...

Épisode 2 - Not in the Cards

10 février 2023

The studio kicks off development of the Psychonauts VR game that will bridge the gap between the original Psychonauts and its sequel.

Épisode 3 - Awesome Toybox

10 février 2023

Rhombus of Ruin gets a pair of new project leads. Tim invites his most trusted artists to the studio to help brainstorm for Psychonauts 2.

Épisode 4 - Bringing Back Psychonauts

10 février 2023

The studio prepares to announce Psychonauts 2 on a new funding platform, creating both fresh opportunities and complications.

Épisode 5 - You’re Public Now

10 février 2023

Psychonauts 2’s funding campaign is in full effect, but Double Fine finds itself confronting criticisms of previous projects in order to move forward.

Épisode 6 - Creative Promises

10 février 2023

Tim and new lead designer Zak lock themselves in a conference room for months, attempting to define the gameplay and story of Psychonauts 2.

Épisode 7 - We’ll Know Where It Is

10 février 2023

It's a surprising day at the studio as a beloved team member shares personal news.

Épisode 8 - A Couple Years of a Lot of Work

10 février 2023

The Psychonauts 2 team staffs up with both veteran team members and new hires, while attempting to create a prototype of the game experience.

Épisode 9 - One Shot

10 février 2023

Double Fine hires a rookie designer and longtime studio fan to kick off development of a new game level.

Épisode 10 - Bittersweet Gravity

10 février 2023

James finds his footing with the team and the first Psychonauts 2 mental landscape takes shape.

Épisode 11 - Not Doing the Typical

10 février 2023

Despite the previous breakthrough, the team struggles to impress Tim, who pushes for even stronger concepts. Meanwhile, Amnesia Fortnight draws near.

Épisode 12 - Amnesia Fortnight

10 février 2023

It's time for Amnesia Fortnight, a two-week game jam meant to invigorate the studio.

Épisode 13 - I Made a Game

10 février 2023

Leaders and team members reflect on the highs and lows of the most recent Amnesia Fortnight.

Épisode 14 - Surface Tension

10 février 2023

Frustration from Amnesia Fortnight carries back over into Psychonauts 2 as the team struggles to see eye to eye on the execution of the newest level concept.

Épisode 15 - Hard to Get Old

10 février 2023

Tim celebrates his 50th birthday while publisher Starbreeze puts pressure on the team with an impending visit.

Épisode 16 - Written into a Corner

10 février 2023

A new art manager is hired to help smooth out the relationship between the art and design teams.

Épisode 17 - The Heart of Double Fine

10 février 2023

Tim's reception of a major award is made bittersweet by the departure of a founding Double Finer.

Épisode 18 - What Good Looks Like

10 février 2023

Following a major departure from the studio, the team is forced to examine their own processes or risk losing more vital team members.

Épisode 19 - I Want More of That

10 février 2023

A wave of new hires changes the team dynamics at Double Fine and generates fresh ideas for Psychonauts 2.

Épisode 20 - Brainstormed Out

10 février 2023

Asif is given the task of adapting his Amnesia Fortnight project into a full-fledged Psychonauts level.

Épisode 21 - Much More Drastic Things

10 février 2023

With time and money running out, Zak struggles to find the path forward.

Épisode 22 - Quite an Adventure

10 février 2023

The team is shattered and reformed just as they face an uphill battle with delivering their first playable demo for the public.

Épisode 23 - Always be Closing

10 février 2023

The team picks up the pace as the E3 deadline looms. Meanwhile Greg and Tim work to secure Double Fine’s financial future.

Épisode 24 - Best Teeth

10 février 2023

The team wraps up their playable demo and has a blast showing the game off to the public for the first time.

Épisode 25 - A Different Beast

10 février 2023

Tim steps up his involvement after some high profile exits from the studio, bringing major changes to the project.

Épisode 26 - The Amnesia Fortnight Movie

10 février 2023

Amnesia Fortnight returns, calming tensions within the studio as everyone takes a much-needed break from Psychonauts 2.

Épisode 27 - Villains of Crunch Mode

10 février 2023

Issues with the expanding schedule come to a head as the studio attempts to reconcile with its past participation in crunch culture.

Épisode 28 - You Have a Resume?

10 février 2023

Fallout from the scheduling conflict results in more exits from the studio, but others continue to rise and fill leadership roles.

Épisode 29 - It’s Looking Grim

10 février 2023

As pressure mounts to complete the game, a worldwide pandemic suddenly changes everything.

Épisode 30 - Time Away

10 février 2023

The team adjusts to working from home during the pandemic, pushing the release date out even further.

Épisode 31 - Making the Best of It

10 février 2023

Intense political happenings, raging wildfires and general unrest cast a dark shadow over the studio as they struggle to finish Psychonauts 2.

Épisode 32 - The Journey They’ve Been On

10 février 2023

The team pushes on towards the game’s imminent release as they fight to stay true to the heart of Double Fine.

Épisode 33 - The Wonderful Women of Psychonauts 2

19 avril 2023

In March, we celebrated Women's History Month with a series looking at Psychonauts 2 and the amazing women who helped bring the game to live. Released initially on social media, here's the full deep dive for folks eager to learn about more of our team and their work! Featuring: - Monica Chin-Perez, senior archivist and culture manager - Denise Gollaher, director of operations - Naoko Takamoto, producer - Juli Gregg, gameplay programmer - Miyuki Richardson, animator - Malena Annable, producer - Rebecca Vessal, gameplay programmer - Moira Marr, environment artist - Zahra Amirabadi, character artist

Épisode 34 - The Making of Psychonauts in the Rhombus of Ruin

21 février 2017

Double Fine dives headfirst into their first VR project with Psychonauts in the Rhombus of Ruin! The team works together to tackle the unique challenges posed by designing for a VR experience, and Psychonauts creator Tim Schafer returns to writing for the classic characters that launched his studio over ten years ago.

Vidéos

07/05/2024

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